diff options
Diffstat (limited to 'macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m')
| -rw-r--r-- | macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m b/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m index 5f3ee7dd..5fc97637 100644 --- a/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m +++ b/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m @@ -94,12 +94,12 @@ NSRect FitRectInRect(NSRect source, NSRect destination) [gameWindow makeKeyAndOrderFront:nil]; [gameController showWindow:nil]; - NSOpenGLView* glInstance = [gameController getOpenGLView]; + NSOpenGLView* glInstance = [gameController openGLView]; [glInstance setFrameSize: windowDefaultRect.size]; [glInstance reshape]; // [glView update]; - CGDirectDisplayID display = (CGDirectDisplayID)[[[[gameWindow screen] deviceDescription] objectForKey:@"NSScreenNumber"] longValue]; + CGDirectDisplayID display = (CGDirectDisplayID)[[[[gameWindow screen] deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue]; if (CGDisplayIsCaptured(display)) { [gameController setFullscreen:YES]; } @@ -141,7 +141,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination) - (NSRect) screenFrame { NSWindow* wind = [self window]; - CGDirectDisplayID display = (CGDirectDisplayID)[[[[wind screen] deviceDescription] objectForKey:@"NSScreenNumber"] longValue]; + CGDirectDisplayID display = (CGDirectDisplayID)[[[[wind screen] deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue]; return NSMakeRect (0,0,CGDisplayPixelsWide(display), CGDisplayPixelsHigh(display)); } @@ -169,7 +169,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination) } -- (PluginGLView *)getOpenGLView +- (PluginGLView *)openGLView { return (PluginGLView *)glView; } @@ -277,7 +277,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination) NSWindow *window = [self window]; NSScreen *screen = [window screen]; - CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] longValue]; + CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue]; NSRect newPlace; @@ -365,7 +365,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination) NSWindow *window = [self window]; NSScreen *screen = [window screen]; - CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] longValue]; + CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue]; if ([self fullscreen]){ [window setLevel: NSScreenSaverWindowLevel]; @@ -378,7 +378,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination) // if in fullscreen, we must abdicate mouse hiding and level. NSWindow *window = [self window]; NSScreen *screen = [window screen]; - CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] longValue]; + CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue]; if ([self fullscreen]){ [window setLevel: NSNormalWindowLevel]; |
