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Diffstat (limited to 'macosx/plugins/DFXVideo/macsrc')
-rwxr-xr-xmacosx/plugins/DFXVideo/macsrc/drawgl.m27
1 files changed, 15 insertions, 12 deletions
diff --git a/macosx/plugins/DFXVideo/macsrc/drawgl.m b/macosx/plugins/DFXVideo/macsrc/drawgl.m
index eb3850d4..5eae22dd 100755
--- a/macosx/plugins/DFXVideo/macsrc/drawgl.m
+++ b/macosx/plugins/DFXVideo/macsrc/drawgl.m
@@ -99,27 +99,30 @@ void DoClearFrontBuffer(void) // CLEAR DX BUFFER
unsigned long ulInitDisplay(void) // OPEN GAME WINDOW
{
- bUsingTWin=FALSE;
+ bUsingTWin = FALSE;
- InitMenu();
+ InitMenu();
bIsFirstFrame = FALSE;
if(iShowFPS)
{
- //iShowFPS=0;
- ulKeybits|=KEY_SHOWFPS;
- szDispBuf[0]=0;
+ //iShowFPS = 0;
+ ulKeybits |= KEY_SHOWFPS;
+ szDispBuf[0] = 0;
BuildDispMenu(0);
}
+ __block NSWindow *window = nil;
+ dispatch_sync(dispatch_get_main_queue(), ^{
+ PluginWindowController *windowController = [PluginWindowController openGameView];
+ glView = [windowController openGLView];
+
+ NSString *title = [NSString stringWithCString:pCaptionText encoding:NSUTF8StringEncoding];
+ [[windowController window] setTitle:title];
+ window = [windowController window];
+ });
- PluginWindowController *windowController = [PluginWindowController openGameView];
- glView = [windowController openGLView];
-
- NSString *title = [NSString stringWithCString:pCaptionText encoding:NSUTF8StringEncoding];
- [[windowController window] setTitle:title];
-
- return (unsigned long)[windowController window];
+ return (unsigned long)window;
}