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Diffstat (limited to 'macosx/plugins/DFXVideo/macsrc/PluginGLView.m')
-rw-r--r--macosx/plugins/DFXVideo/macsrc/PluginGLView.m56
1 files changed, 2 insertions, 54 deletions
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginGLView.m b/macosx/plugins/DFXVideo/macsrc/PluginGLView.m
index 8f5f4a6b..8f6f3802 100644
--- a/macosx/plugins/DFXVideo/macsrc/PluginGLView.m
+++ b/macosx/plugins/DFXVideo/macsrc/PluginGLView.m
@@ -838,66 +838,14 @@ void BlitScreen16NS(unsigned char * surf,long x,long y)
- (char*)loadSource:(NSURL *)filename
{
- /*char *src = NULL;
- FILE *fp = NULL;
- long size;
- long i;
-
-
- // Open the file
- fp = fopen(filename, "r");
- // Check if its OK
- if(fp == NULL)
- {
- fprintf(stderr, "Impossible to open the file '%s'\n", filename);
- return NULL;
- }
-
- // Get the file size
- fseek(fp, 0, SEEK_END);
- size = ftell(fp);
-
- // Go back to the beginning
- rewind(fp);
-
- // Allocate memory
- src = malloc(size+1); // +1 for '\0'
- if(src == NULL)
- {
- fclose(fp);
- fprintf(stderr, "Memory allocation error!\n");
- return NULL;
- }
-
- // The the file
- for(i=0; i<size; i++)
- src[i] = fgetc(fp);
-
- // Put the last char as '\0'
- src[size] = '\0';
-
- fclose(fp);
-
- return src;*/
- //NSURL *actualFile = [filename filePathURL];
//Since we're passing Cocoa NSURLs, let's use Cocoa's methods
if (filename == nil) {
return NULL;
}
- NSNumber *filesizeAsNS = nil;
- long long filesize = 0;
- [filename getResourceValue:&filesizeAsNS forKey:NSURLFileSizeKey error:nil];
- if (filesizeAsNS == nil) {
- return NULL;
- }
- filesize = [filesizeAsNS longLongValue];
- if (filesize == 0) {
- return NULL;
- }
NSMutableData *shaderData = [NSMutableData dataWithContentsOfURL:filename];
[shaderData appendBytes:"\0" length:1];
- char *shaderText = malloc(filesize + 1);
- memcpy(shaderText, [shaderData bytes], filesize + 1);
+ char *shaderText = malloc([shaderData length]);
+ memcpy(shaderText, [shaderData bytes], [shaderData length]);
return shaderText;
}