diff options
| author | SND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2012-11-18 18:15:59 +0000 |
|---|---|---|
| committer | SND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2012-11-18 18:15:59 +0000 |
| commit | 065ccce6e919353d1e746057521e8e317b9acf12 (patch) | |
| tree | d08f773fe1d980faf8ca88c445da5b1b1c919874 /win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp | |
| parent | adc29a23861e66c104fb411e67e04019c8888ec9 (diff) | |
| download | pcsxr-065ccce6e919353d1e746057521e8e317b9acf12.tar.gz | |
Unix style EOL (thanks to darktjm);
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81299 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp')
| -rwxr-xr-x[-rw-r--r--] | win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp | 422 |
1 files changed, 211 insertions, 211 deletions
diff --git a/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp b/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp index 4862dad7..728b3b77 100644..100755 --- a/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp +++ b/win32/plugins/peopsxgl/gpuPeopsOpenGL.dsp @@ -1,211 +1,211 @@ -# Microsoft Developer Studio Project File - Name="gpuPeopsOpenGL" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=gpuPeopsOpenGL - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak" CFG="gpuPeopsOpenGL - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "gpuPeopsOpenGL - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "gpuPeopsOpenGL - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
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-# PROP Scc_ProjName ""
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-CPP=cl.exe
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-
-!IF "$(CFG)" == "gpuPeopsOpenGL - Win32 Release"
-
-# PROP BASE Use_MFC 0
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-# PROP BASE Output_Dir "Release"
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-# ADD CPP /nologo /G5 /MD /W3 /GX /O2 /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\plugins\peopsxgl" /I "..\..\..\libpcsxcore" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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-# ADD LINK32 user32.lib gdi32.lib opengl32.lib winmm.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=rem copy release\*.dll d:\emus\epsxe\plugins
-# End Special Build Tool
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-!ELSEIF "$(CFG)" == "gpuPeopsOpenGL - Win32 Debug"
-
-# PROP BASE Use_MFC 0
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-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /pdbtype:sept
-
-!ENDIF
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-# Begin Target
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-# PROP Default_Filter ""
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-# PROP Default_Filter ""
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-SOURCE=..\..\..\plugins\peopsxgl\cfg.h
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-SOURCE=..\..\..\plugins\peopsxgl\fps.h
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-SOURCE=..\..\..\plugins\peopsxgl\gl_ext.h
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-SOURCE=..\..\..\plugins\peopsxgl\gpu.c
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-SOURCE=..\..\..\plugins\peopsxgl\gpu.h
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-SOURCE=.\gpuPeopsOpenGL.rc
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-SOURCE=.\resource.h
-# End Source File
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="gpuPeopsOpenGL" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=gpuPeopsOpenGL - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "gpuPeopsOpenGL.mak" CFG="gpuPeopsOpenGL - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "gpuPeopsOpenGL - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "gpuPeopsOpenGL - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "gpuPeopsOpenGL - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /G5 /MD /W3 /GX /O2 /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\plugins\peopsxgl" /I "..\..\..\libpcsxcore" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "NDEBUG" +# ADD RSC /l 0x407 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 user32.lib gdi32.lib opengl32.lib winmm.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386 +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=rem copy release\*.dll d:\emus\epsxe\plugins +# End Special Build Tool + +!ELSEIF "$(CFG)" == "gpuPeopsOpenGL - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\plugins\peopsxgl" /I "..\..\..\libpcsxcore" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "_DEBUG" +# ADD RSC /l 0x407 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "gpuPeopsOpenGL - Win32 Release" +# Name "gpuPeopsOpenGL - Win32 Debug" +# Begin Group "winsrc" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\winsrc\cfg.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\fps.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\key.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\ssave.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\ssave.h +# End Source File +# Begin Source File + +SOURCE=.\winsrc\winmain.c +# End Source File +# End Group +# Begin Group "peopsxgl" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\cfg.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\draw.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\draw.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\externals.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\fps.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\gl_ext.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\gpu.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\gpu.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\key.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\menu.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\menu.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\prim.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\prim.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\soft.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\soft.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\stdafx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\texture.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\peopsxgl\texture.h +# End Source File +# End Group +# Begin Source File + +SOURCE=.\gpuPeopsOpenGL.def +# End Source File +# Begin Source File + +SOURCE=.\gpuPeopsOpenGL.rc +# End Source File +# Begin Source File + +SOURCE=.\resource.h +# End Source File +# End Target +# End Project |
