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authorSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-02-24 21:38:24 +0000
committerSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-02-24 21:38:24 +0000
commit707443684fc0b2d268b3288ea52f4d33ef93fc05 (patch)
tree0cf255aa9643df7979cdacd4226b3fc844d1308c /win32/plugins/dfsound/DFSound.dsp
parenta0c49bddfad957d260bdb2c26b4cf21b86f63bdf (diff)
downloadpcsxr-707443684fc0b2d268b3288ea52f4d33ef93fc05.tar.gz
link cable plugin for Windows;
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83125 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'win32/plugins/dfsound/DFSound.dsp')
-rwxr-xr-xwin32/plugins/dfsound/DFSound.dsp254
1 files changed, 0 insertions, 254 deletions
diff --git a/win32/plugins/dfsound/DFSound.dsp b/win32/plugins/dfsound/DFSound.dsp
deleted file mode 100755
index 2ec5c2b5..00000000
--- a/win32/plugins/dfsound/DFSound.dsp
+++ /dev/null
@@ -1,254 +0,0 @@
-# Microsoft Developer Studio Project File - Name="DFSound" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=DFSound - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "DFSound.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "DFSound.mak" CFG="DFSound - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "DFSound - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "DFSound - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "DFSound - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /G5 /MD /W3 /GX /O2 /I ".\\" /I ".\winsrc" /I "..\..\..\plugins\dfsound" /I "..\..\glue" /I "..\..\..\libpcsxcore" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x407 /d "NDEBUG"
-# ADD RSC /l 0x407 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
-# ADD LINK32 dsound.lib winmm.lib user32.lib gdi32.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386
-
-!ELSEIF "$(CFG)" == "DFSound - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\\" /I ".\winsrc" /I "..\..\..\plugins\dfsound" /I "..\..\glue" /I "..\..\..\libpcsxcore" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x407 /d "_DEBUG"
-# ADD RSC /l 0x407 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 dsound.lib winmm.lib user32.lib gdi32.lib advapi32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /pdbtype:sept
-
-!ENDIF
-
-# Begin Target
-
-# Name "DFSound - Win32 Release"
-# Name "DFSound - Win32 Debug"
-# Begin Group "winsrc"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=.\winsrc\cfg.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\debug.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\debug.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\dsound.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\dsound.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\psemu.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\record.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\record.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\winmain.c
-# End Source File
-# End Group
-# Begin Group "dfsound"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\adsr.c
-
-!IF "$(CFG)" == "DFSound - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "DFSound - Win32 Debug"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\adsr.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\dma.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\dma.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\dsoundoss.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\externals.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\externals.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\freeze.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\gauss_i.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\psemuxa.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\registers.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\registers.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\regs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\reverb.c
-
-!IF "$(CFG)" == "DFSound - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "DFSound - Win32 Debug"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\reverb.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\spu.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\spu.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\stdafx.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\xa.c
-
-!IF "$(CFG)" == "DFSound - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "DFSound - Win32 Debug"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfsound\xa.h
-# End Source File
-# End Group
-# Begin Source File
-
-SOURCE=.\DFSound.def
-# End Source File
-# Begin Source File
-
-SOURCE=.\DFSound.rc
-# End Source File
-# Begin Source File
-
-SOURCE=.\resource.h
-# End Source File
-# End Target
-# End Project