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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-05-14 09:29:16 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-05-14 09:29:16 +0000
commitf8420db1aaeb3ed3f6122b379dcc2a1d72093ec4 (patch)
treeb31bcae3b4ac19e79a79887db277c6ccc81ead45 /win32/gui/plugin.c
parent830a16adf3b87c887ce43143b7f45fd8d970e608 (diff)
downloadpcsxr-f8420db1aaeb3ed3f6122b379dcc2a1d72093ec4.tar.gz
Fixed crash when launching another game if netplay plugin is selected but not used during the previously running game.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48030 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'win32/gui/plugin.c')
-rw-r--r--win32/gui/plugin.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/win32/gui/plugin.c b/win32/gui/plugin.c
index 20a18db3..cab6d36b 100644
--- a/win32/gui/plugin.c
+++ b/win32/gui/plugin.c
@@ -254,16 +254,16 @@ int _OpenPlugins(HWND hWnd) {
strcpy(Config.Mcd2, info.MCD2path);
return -2;
} else {
- Config.UseNet = 0;
+ Config.UseNet = FALSE;
}
} else {
HWND hW = CreateDialog(gApp.hInstance, MAKEINTRESOURCE(IDD_CONNECT), gApp.hWnd, ConnectDlgProc);
ShowWindow(hW, SW_SHOW);
if (NET_queryPlayer() == 1) {
- if (SendPcsxInfo() == -1) Config.UseNet = 0;
+ if (SendPcsxInfo() == -1) Config.UseNet = FALSE;
} else {
- if (RecvPcsxInfo() == -1) Config.UseNet = 0;
+ if (RecvPcsxInfo() == -1) Config.UseNet = FALSE;
}
DestroyWindow(hW);