diff options
| author | SND\shalma_cp <SND\shalma_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2011-02-08 23:13:42 +0000 |
|---|---|---|
| committer | SND\shalma_cp <SND\shalma_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2011-02-08 23:13:42 +0000 |
| commit | 8b5919b78254ec9cfbf6ddb2de414fab6864c813 (patch) | |
| tree | daccec9317f1f1f06c7b01c46d228b6a6bcdd7d2 /plugins | |
| parent | 96a9163ec1e15329a706ea3ea1c18b87aab9e3e9 (diff) | |
| download | pcsxr-8b5919b78254ec9cfbf6ddb2de414fab6864c813.tar.gz | |
dfsound
- spu.c - possible vag $4 fix (experimental)
- registers.c - remove init delay (probably very short)
Disabled
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63115 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'plugins')
| -rw-r--r-- | plugins/dfsound/registers.c | 2 | ||||
| -rw-r--r-- | plugins/dfsound/spu.c | 17 |
2 files changed, 15 insertions, 4 deletions
diff --git a/plugins/dfsound/registers.c b/plugins/dfsound/registers.c index 2e9086ed..8ca150f2 100644 --- a/plugins/dfsound/registers.c +++ b/plugins/dfsound/registers.c @@ -436,7 +436,7 @@ void SoundOn(int start,int end,unsigned short val) // SOUND ON PSX COMAND #if 0
// ADSR init time (guess to # apu cycles)
- s_chan[ch].ADSRX.StartDelay = 20;
+ s_chan[ch].ADSRX.StartDelay = 0;
#endif
// Final Fantasy 7 - don't do any of these
diff --git a/plugins/dfsound/spu.c b/plugins/dfsound/spu.c index e768eae1..bfe78c95 100644 --- a/plugins/dfsound/spu.c +++ b/plugins/dfsound/spu.c @@ -643,7 +643,16 @@ static void *MAINThread(void *arg) predict_nr=(int)*start;start++; shift_factor=predict_nr&0xf; predict_nr >>= 4; - flags=(int)*start;start++; + flags=(int)*start;start++;
+
+
+#if 0
+ // Jungle Book - Rhythm 'n Groove - use external loop address
+ // - fixes music player (+IRQ generate)
+ if( flags&4 )
+ s_chan[ch].pLoop=start-2;
+#endif
+ // -------------------------------------- // @@ -699,11 +708,13 @@ static void *MAINThread(void *arg) silence means no volume (ADSR keeps playing!!) */ - +
+#if 1 // Jungle Book - Rhythm 'n Groove - use external loop address // - fixes music player (+IRQ generate) if((flags&4) && (s_chan[ch].bIgnoreLoop == 0)) - s_chan[ch].pLoop=start-16; + s_chan[ch].pLoop=start-16;
+#endif // Jungle Book - Rhythm 'n Groove - don't reset ignore status // - fixes gameplay speed (IRQ hits) |
