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authorSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-10-01 22:15:22 +0000
committerSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-10-01 22:15:22 +0000
commit3249db8f9dfa113d95e4c949aa6b869e921e5b9f (patch)
treeb643551ceccc5fdd756c49bfaed5421d23afd662 /plugins
parent6c743fbd9db15d4564e2729b559923336557bd80 (diff)
downloadpcsxr-3249db8f9dfa113d95e4c949aa6b869e921e5b9f.tar.gz
dfxvideo, peopsxgl: ode bit fix (Cosmowarrior Rei/iS - Internal Section).
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57994 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'plugins')
-rw-r--r--plugins/dfxvideo/externals.h175
-rw-r--r--plugins/dfxvideo/gpu.c876
-rw-r--r--plugins/peopsxgl/externals.h1
-rw-r--r--plugins/peopsxgl/gpu.c58
4 files changed, 564 insertions, 546 deletions
diff --git a/plugins/dfxvideo/externals.h b/plugins/dfxvideo/externals.h
index 9ed2b40c..5a991849 100644
--- a/plugins/dfxvideo/externals.h
+++ b/plugins/dfxvideo/externals.h
@@ -51,40 +51,40 @@
#define GPUIsNotReadyForCommands (lGPUstatusRet &= ~GPUSTATUS_READYFORCOMMANDS)
#define GPUIsReadyForCommands (lGPUstatusRet |= GPUSTATUS_READYFORCOMMANDS)
-
-#ifdef _WINDOWS
-
-#ifndef STRICT
-#define STRICT
-#endif
-#define D3D_OVERLOADS
-#define DIRECT3D_VERSION 0x600
-#define CINTERFACE
-#ifndef WINVER
-#define WINVER 0x0500
-#endif
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <stdarg.h>
-#include <stdint.h>
-#include <windows.h>
-#include <windowsx.h>
-#include <tchar.h>
-#include "resource.h"
-
-#include "ddraw.h"
-#include "d3dtypes.h"
-#include "d3d.h"
-
-#ifdef _MSC_VER
-#pragma warning (disable:864)
-#pragma warning (disable:4244)
-#pragma warning (disable:4996)
-#endif
-
-#else
+
+#ifdef _WINDOWS
+
+#ifndef STRICT
+#define STRICT
+#endif
+#define D3D_OVERLOADS
+#define DIRECT3D_VERSION 0x600
+#define CINTERFACE
+#ifndef WINVER
+#define WINVER 0x0500
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdarg.h>
+#include <stdint.h>
+#include <windows.h>
+#include <windowsx.h>
+#include <tchar.h>
+#include "resource.h"
+
+#include "ddraw.h"
+#include "d3dtypes.h"
+#include "d3d.h"
+
+#ifdef _MSC_VER
+#pragma warning (disable:864)
+#pragma warning (disable:4244)
+#pragma warning (disable:4996)
+#endif
+
+#else
#define __X11_C_
//X11 render
@@ -102,8 +102,8 @@
#include <math.h>
#include <X11/cursorfont.h>
#include <stdint.h>
-
-#endif
+
+#endif
/////////////////////////////////////////////////////////////////////////////
@@ -139,21 +139,21 @@ typedef struct PSXRECTTAG
short y0;
short y1;
} PSXRect_t;
-
-#ifdef _WINDOWS
-
-typedef struct SDXTAG
-{
- LPDIRECTDRAW DD;
-
- LPDIRECTDRAWSURFACE DDSPrimary;
- LPDIRECTDRAWSURFACE DDSRender;
- LPDIRECTDRAWSURFACE DDSHelper;
- LPDIRECTDRAWSURFACE DDSScreenPic;
- HWND hWnd;
-} sDX;
-
-#else
+
+#ifdef _WINDOWS
+
+typedef struct SDXTAG
+{
+ LPDIRECTDRAW DD;
+
+ LPDIRECTDRAWSURFACE DDSPrimary;
+ LPDIRECTDRAWSURFACE DDSRender;
+ LPDIRECTDRAWSURFACE DDSHelper;
+ LPDIRECTDRAWSURFACE DDSScreenPic;
+ HWND hWnd;
+} sDX;
+
+#else
// linux defines for some windows stuff
@@ -206,26 +206,26 @@ typedef struct PSXDISPLAYTAG
} PSXDisplay_t;
-#ifdef _WINDOWS
-extern HINSTANCE hInst;
-extern HMODULE hDDrawDLL;
-#endif
+#ifdef _WINDOWS
+extern HINSTANCE hInst;
+extern HMODULE hDDrawDLL;
+#endif
+
+/////////////////////////////////////////////////////////////////////////////
-/////////////////////////////////////////////////////////////////////////////
-
// draw.c
#ifndef _IN_DRAW
-#ifdef _WINDOWS
-extern sDX DX;
-extern HWND hWGPU;
-extern GUID guiDev;
-extern int iRefreshRate;
-extern BOOL bVsync;
-extern BOOL bVsync_Key;
-#else
-extern char * pCaptionText;
+#ifdef _WINDOWS
+extern sDX DX;
+extern HWND hWGPU;
+extern GUID guiDev;
+extern int iRefreshRate;
+extern BOOL bVsync;
+extern BOOL bVsync_Key;
+#else
+extern char * pCaptionText;
#endif
extern int iResX;
@@ -244,9 +244,9 @@ extern short g_m1;
extern short g_m2;
extern short g_m3;
extern short DrawSemiTrans;
-extern int iUseGammaVal;
-#ifdef _WINDOWS
-extern int iUseScanLines;
+extern int iUseGammaVal;
+#ifdef _WINDOWS
+extern int iUseScanLines;
#endif
extern int iMaintainAspect;
extern int iDesktopCol;
@@ -256,11 +256,11 @@ extern int iFastFwd;
extern int iDebugMode;
extern int iFVDisplay;
extern PSXPoint_t ptCursorPoint[];
-extern unsigned short usCursorActive;
+extern unsigned short usCursorActive;
-#ifdef _WINDOWS
-extern int iSysMemory;
-#endif
+#ifdef _WINDOWS
+extern int iSysMemory;
+#endif
#endif
@@ -324,6 +324,7 @@ extern BOOL bInitCap;
extern DWORD dwLaceCnt;
extern uint32_t lGPUInfoVals[];
extern uint32_t ulStatusControl[];
+extern uint32_t vBlank;
#endif
@@ -332,12 +333,12 @@ extern uint32_t ulStatusControl[];
#ifndef _IN_MENU
extern uint32_t dwCoreFlags;
-
-#ifdef _WINDOWS
-extern HFONT hGFont;
-extern int iMPos;
-extern BOOL bTransparent;
-#endif
+
+#ifdef _WINDOWS
+extern HFONT hGFont;
+extern int iMPos;
+extern BOOL bTransparent;
+#endif
#endif
@@ -345,12 +346,12 @@ extern BOOL bTransparent;
#ifndef _IN_KEY
-extern unsigned long ulKeybits;
+extern unsigned long ulKeybits;
-#ifdef _WINDOWS
-extern char szGPUKeys[];
+#ifdef _WINDOWS
+extern char szGPUKeys[];
#endif
-
+
#endif
// fps.c
@@ -364,10 +365,10 @@ extern int iFrameLimit;
extern float fFrameRateHz;
extern float fps_skip;
extern float fps_cur;
-#ifdef _WINDOWS
-extern BOOL IsPerformanceCounter;
-extern int iStopSaver;
-#endif
+#ifdef _WINDOWS
+extern BOOL IsPerformanceCounter;
+extern int iStopSaver;
+#endif
#endif
diff --git a/plugins/dfxvideo/gpu.c b/plugins/dfxvideo/gpu.c
index 470a0e5b..3b68c21d 100644
--- a/plugins/dfxvideo/gpu.c
+++ b/plugins/dfxvideo/gpu.c
@@ -18,7 +18,7 @@
#if !defined(_MACGL) && !defined(_WINDOWS)
#include "config.h"
#endif
-
+
#define _IN_GPU
#include "externals.h"
@@ -42,11 +42,11 @@
#define _(x) (x)
#define N_(x) (x)
#endif
-
-#ifdef _WINDOWS
-#include "resource.h"
-#include "record.h"
-#endif
+
+#ifdef _WINDOWS
+#include "resource.h"
+#include "record.h"
+#endif
////////////////////////////////////////////////////////////////////////
// PPDK developer must change libraryName field and can change revision and build
@@ -55,10 +55,10 @@
const unsigned char version = 1; // do not touch - library for PSEmu 1.x
const unsigned char revision = 1;
const unsigned char build = 17; // increase that with each version
-
-#if defined (_WINDOWS)
+
+#if defined (_WINDOWS)
static char *libraryName = N_("Soft Driver");
-static char *libraryInfo = N_("P.E.Op.S. Soft Driver V1.17\nCoded by Pete Bernert and the P.E.Op.S. team\n");
+static char *libraryInfo = N_("P.E.Op.S. Soft Driver V1.17\nCoded by Pete Bernert and the P.E.Op.S. team\n");
#elif defined (_MACGL)
static char *libraryName = N_("SoftGL Driver");
static char *libraryInfo = N_("P.E.Op.S. SoftGL Driver V1.17\nCoded by Pete Bernert and the P.E.Op.S. team\n");
@@ -115,65 +115,66 @@ BOOL bChangeWinMode=FALSE;
BOOL bDoLazyUpdate=FALSE;
uint32_t lGPUInfoVals[16];
static int iFakePrimBusy=0;
-
-#ifdef _WINDOWS
-
-////////////////////////////////////////////////////////////////////////
-// screensaver stuff: dynamically load kernel32.dll to avoid export dependeny
-////////////////////////////////////////////////////////////////////////
-
-int iStopSaver=0;
-HINSTANCE kernel32LibHandle = NULL;
-
-// A stub function, that does nothing .... but it does "nothing" well :)
-EXECUTION_STATE WINAPI STUB_SetThreadExecutionState(EXECUTION_STATE esFlags)
-{
- return esFlags;
-}
-
-// The dynamic version of the system call is prepended with a "D_"
-EXECUTION_STATE (WINAPI *D_SetThreadExecutionState)(EXECUTION_STATE esFlags) = STUB_SetThreadExecutionState;
-
-BOOL LoadKernel32(void)
-{
- // Get a handle to the kernel32.dll (which is actually already loaded)
- kernel32LibHandle = LoadLibrary("kernel32.dll");
-
- // If we've got a handle, then locate the entry point for the SetThreadExecutionState function
- if (kernel32LibHandle != NULL)
- {
- if ((D_SetThreadExecutionState = (EXECUTION_STATE (WINAPI *)(EXECUTION_STATE))GetProcAddress (kernel32LibHandle, "SetThreadExecutionState")) == NULL)
- D_SetThreadExecutionState = STUB_SetThreadExecutionState;
- }
-
- return TRUE;
-}
-
-BOOL FreeKernel32(void)
-{
- // Release the handle to kernel32.dll
- if (kernel32LibHandle != NULL)
- FreeLibrary(kernel32LibHandle);
-
- // Set to stub function, to avoid nasty suprises if called :)
- D_SetThreadExecutionState = STUB_SetThreadExecutionState;
-
- return TRUE;
-}
-#else
-
-// Linux: Stub the functions
-BOOL LoadKernel32(void)
-{
- return TRUE;
-}
-
-BOOL FreeKernel32(void)
-{
- return TRUE;
-}
-
-#endif
+uint32_t vBlank=0;
+
+#ifdef _WINDOWS
+
+////////////////////////////////////////////////////////////////////////
+// screensaver stuff: dynamically load kernel32.dll to avoid export dependeny
+////////////////////////////////////////////////////////////////////////
+
+int iStopSaver=0;
+HINSTANCE kernel32LibHandle = NULL;
+
+// A stub function, that does nothing .... but it does "nothing" well :)
+EXECUTION_STATE WINAPI STUB_SetThreadExecutionState(EXECUTION_STATE esFlags)
+{
+ return esFlags;
+}
+
+// The dynamic version of the system call is prepended with a "D_"
+EXECUTION_STATE (WINAPI *D_SetThreadExecutionState)(EXECUTION_STATE esFlags) = STUB_SetThreadExecutionState;
+
+BOOL LoadKernel32(void)
+{
+ // Get a handle to the kernel32.dll (which is actually already loaded)
+ kernel32LibHandle = LoadLibrary("kernel32.dll");
+
+ // If we've got a handle, then locate the entry point for the SetThreadExecutionState function
+ if (kernel32LibHandle != NULL)
+ {
+ if ((D_SetThreadExecutionState = (EXECUTION_STATE (WINAPI *)(EXECUTION_STATE))GetProcAddress (kernel32LibHandle, "SetThreadExecutionState")) == NULL)
+ D_SetThreadExecutionState = STUB_SetThreadExecutionState;
+ }
+
+ return TRUE;
+}
+
+BOOL FreeKernel32(void)
+{
+ // Release the handle to kernel32.dll
+ if (kernel32LibHandle != NULL)
+ FreeLibrary(kernel32LibHandle);
+
+ // Set to stub function, to avoid nasty suprises if called :)
+ D_SetThreadExecutionState = STUB_SetThreadExecutionState;
+
+ return TRUE;
+}
+#else
+
+// Linux: Stub the functions
+BOOL LoadKernel32(void)
+{
+ return TRUE;
+}
+
+BOOL FreeKernel32(void)
+{
+ return TRUE;
+}
+
+#endif
////////////////////////////////////////////////////////////////////////
// some misc external display funcs
@@ -289,11 +290,11 @@ static void DoTextSnapShot(int iNum)
FILE *txtfile;
char szTxt[256];
char *pB;
-
-#ifdef _WINDOWS
- sprintf(szTxt,"snap\\pcsx%04d.txt",iNum);
-#else
- sprintf(szTxt,"%s/pcsx%04d.txt",getenv("HOME"),iNum);
+
+#ifdef _WINDOWS
+ sprintf(szTxt,"snap\\pcsx%04d.txt",iNum);
+#else
+ sprintf(szTxt,"%s/pcsx%04d.txt",getenv("HOME"),iNum);
#endif
if ((txtfile = fopen(szTxt, "wb")) == NULL)
@@ -351,11 +352,11 @@ void CALLBACK GPUmakeSnapshot(void)
// increment snapshot value & try to get filename
do
{
- snapshotnr++;
-#ifdef _WINDOWS
- sprintf(filename,"snap\\pcsx%04ld.bmp",snapshotnr);
-#else
- sprintf(filename, "%s/pcsx%04ld.bmp", getenv("HOME"), snapshotnr);
+ snapshotnr++;
+#ifdef _WINDOWS
+ sprintf(filename,"snap\\pcsx%04ld.bmp",snapshotnr);
+#else
+ sprintf(filename, "%s/pcsx%04ld.bmp", getenv("HOME"), snapshotnr);
#endif
bmpfile = fopen(filename,"rb");
@@ -458,10 +459,11 @@ long CALLBACK GPUinit() // GPU INIT
lGPUstatusRet = 0x14802000;
GPUIsIdle;
GPUIsReadyForCommands;
- bDoVSyncUpdate = TRUE;
+ bDoVSyncUpdate = TRUE;
+ vBlank = 0;
- // Get a handle for kernel32.dll, and access the required export function
- LoadKernel32();
+ // Get a handle for kernel32.dll, and access the required export function
+ LoadKernel32();
return 0;
}
@@ -469,34 +471,34 @@ long CALLBACK GPUinit() // GPU INIT
////////////////////////////////////////////////////////////////////////
// Here starts all...
////////////////////////////////////////////////////////////////////////
-
-#ifdef _WINDOWS
-long CALLBACK GPUopen(HWND hwndGPU) // GPU OPEN
-{
- hWGPU = hwndGPU; // store hwnd
-
- SetKeyHandler(); // sub-class window
-
- if(bChangeWinMode) ReadWinSizeConfig(); // alt+enter toggle?
- else // or first time startup?
- {
- ReadConfig(); // read registry
- InitFPS();
- }
-
- bIsFirstFrame = TRUE; // we have to init later
- bDoVSyncUpdate = TRUE;
-
- ulInitDisplay(); // setup direct draw
-
- if(iStopSaver)
- D_SetThreadExecutionState(ES_SYSTEM_REQUIRED|ES_DISPLAY_REQUIRED|ES_CONTINUOUS);
-
-
- return 0;
-}
-
-#else
+
+#ifdef _WINDOWS
+long CALLBACK GPUopen(HWND hwndGPU) // GPU OPEN
+{
+ hWGPU = hwndGPU; // store hwnd
+
+ SetKeyHandler(); // sub-class window
+
+ if(bChangeWinMode) ReadWinSizeConfig(); // alt+enter toggle?
+ else // or first time startup?
+ {
+ ReadConfig(); // read registry
+ InitFPS();
+ }
+
+ bIsFirstFrame = TRUE; // we have to init later
+ bDoVSyncUpdate = TRUE;
+
+ ulInitDisplay(); // setup direct draw
+
+ if(iStopSaver)
+ D_SetThreadExecutionState(ES_SYSTEM_REQUIRED|ES_DISPLAY_REQUIRED|ES_CONTINUOUS);
+
+
+ return 0;
+}
+
+#else
long GPUopen(unsigned long * disp,char * CapText,char * CfgFile)
{
@@ -520,7 +522,7 @@ long GPUopen(unsigned long * disp,char * CapText,char * CfgFile)
if(d) return 0;
return -1;
}
-
+
#endif
////////////////////////////////////////////////////////////////////////
@@ -529,18 +531,18 @@ long GPUopen(unsigned long * disp,char * CapText,char * CfgFile)
long CALLBACK GPUclose() // GPU CLOSE
{
-#ifdef _WINDOWS
- if(RECORD_RECORDING==TRUE) {RECORD_Stop();RECORD_RECORDING=FALSE;BuildDispMenu(0);}
-#endif
+#ifdef _WINDOWS
+ if(RECORD_RECORDING==TRUE) {RECORD_Stop();RECORD_RECORDING=FALSE;BuildDispMenu(0);}
+#endif
ReleaseKeyHandler(); // de-subclass window
CloseDisplay(); // shutdown direct draw
-
-#ifdef _WINDOWS
- if(iStopSaver)
- D_SetThreadExecutionState(ES_SYSTEM_REQUIRED|ES_DISPLAY_REQUIRED);
-#endif
+
+#ifdef _WINDOWS
+ if(iStopSaver)
+ D_SetThreadExecutionState(ES_SYSTEM_REQUIRED|ES_DISPLAY_REQUIRED);
+#endif
return 0;
}
@@ -550,9 +552,9 @@ long CALLBACK GPUclose() // GPU CLOSE
////////////////////////////////////////////////////////////////////////
long CALLBACK GPUshutdown() // GPU SHUTDOWN
-{
- // screensaver: release the handle for kernel32.dll
- FreeKernel32();
+{
+ // screensaver: release the handle for kernel32.dll
+ FreeKernel32();
free(psxVSecure);
@@ -655,7 +657,7 @@ void ChangeDispOffsetsX(void) // X CENTER
PreviousPSXDisplay.Range.x0+=2; //???
PreviousPSXDisplay.Range.x1+=(short)(lx-l);
-
+
#ifndef _WINDOWS
PreviousPSXDisplay.Range.x1-=2; // makes linux stretching easier
#endif
@@ -774,117 +776,117 @@ void updateDisplayIfChanged(void) // UPDATE DISPLAY IF CHAN
////////////////////////////////////////////////////////////////////////
-#if defined(_WINDOWS)
-
-void ChangeWindowMode(void) // TOGGLE FULLSCREEN - WINDOW
-{
- GPUclose();
- iWindowMode=!iWindowMode;
- GPUopen(hWGPU);
- bChangeWinMode=FALSE;
- bDoVSyncUpdate=TRUE;
-}
-
-#elif !defined (_MACGL)
-
-#include "draw.h"
-
-void ChangeWindowMode(void) // TOGGLE FULLSCREEN - WINDOW
-{
- extern Display *display;
- extern Window window;
- extern int root_window_id;
- Screen *screen;
- XSizeHints hints;
- MotifWmHints mwmhints;
- Atom mwmatom;
-
- screen=DefaultScreenOfDisplay(display);
- iWindowMode=!iWindowMode;
-
- if(!iWindowMode) // fullscreen
- {
- mwmhints.flags=MWM_HINTS_DECORATIONS;
- mwmhints.functions=0;
- mwmhints.decorations=0;
- mwmhints.input_mode=0;
- mwmatom=XInternAtom(display,"_MOTIF_WM_HINTS",0);
- XChangeProperty(display,window,mwmatom,mwmatom,32,
- PropModeReplace,(unsigned char *)&mwmhints,5);
-
- XResizeWindow(display,window,screen->width,screen->height);
-
- hints.min_width = hints.max_width = hints.base_width = screen->width;
- hints.min_height= hints.max_height = hints.base_height = screen->height;
-
- XSetWMNormalHints(display,window,&hints);
-
- {
- XEvent xev;
-
- memset(&xev, 0, sizeof(xev));
- xev.xclient.type = ClientMessage;
- xev.xclient.serial = 0;
- xev.xclient.send_event = 1;
- xev.xclient.message_type = XInternAtom(display, "_NET_WM_STATE", 0);
- xev.xclient.window = window;
- xev.xclient.format = 32;
- xev.xclient.data.l[0] = 1;
- xev.xclient.data.l[1] = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", 0);
- xev.xclient.data.l[2] = 0;
- xev.xclient.data.l[3] = 0;
- xev.xclient.data.l[4] = 0;
-
- XSendEvent(display, root_window_id, 0,
- SubstructureRedirectMask | SubstructureNotifyMask, &xev);
- }
- } else {
- {
- XEvent xev;
-
- memset(&xev, 0, sizeof(xev));
- xev.xclient.type = ClientMessage;
- xev.xclient.serial = 0;
- xev.xclient.send_event = 1;
- xev.xclient.message_type = XInternAtom(display, "_NET_WM_STATE", 0);
- xev.xclient.window = window;
- xev.xclient.format = 32;
- xev.xclient.data.l[0] = 0;
- xev.xclient.data.l[1] = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", 0);
- xev.xclient.data.l[2] = 0;
- xev.xclient.data.l[3] = 0;
- xev.xclient.data.l[4] = 0;
-
- XSendEvent(display, root_window_id, 0,
- SubstructureRedirectMask | SubstructureNotifyMask, &xev);
- }
-
- mwmhints.flags=MWM_HINTS_DECORATIONS;
- mwmhints.functions=0;
- mwmhints.decorations=1;
- mwmhints.input_mode=0;
- mwmatom=XInternAtom(display,"_MOTIF_WM_HINTS",0);
-
- //This shouldn't work on 64 bit longs, but it does...in fact, it breaks when I change all the mwmhints to int.
- //I don't pretend to understand it.
- XChangeProperty(display,window,mwmatom,mwmatom,32,
- PropModeReplace,(unsigned char *)&mwmhints,5);
-
- hints.flags=USPosition|USSize;
- hints.base_width = iResX;
- hints.base_height = iResY;
- XSetWMNormalHints(display,window,&hints);
-
- XResizeWindow(display,window,iResX,iResY);
-}
-
- DoClearScreenBuffer();
-
- bChangeWinMode=FALSE;
- bDoVSyncUpdate=TRUE;
-}
-
-#endif
+#if defined(_WINDOWS)
+
+void ChangeWindowMode(void) // TOGGLE FULLSCREEN - WINDOW
+{
+ GPUclose();
+ iWindowMode=!iWindowMode;
+ GPUopen(hWGPU);
+ bChangeWinMode=FALSE;
+ bDoVSyncUpdate=TRUE;
+}
+
+#elif !defined (_MACGL)
+
+#include "draw.h"
+
+void ChangeWindowMode(void) // TOGGLE FULLSCREEN - WINDOW
+{
+ extern Display *display;
+ extern Window window;
+ extern int root_window_id;
+ Screen *screen;
+ XSizeHints hints;
+ MotifWmHints mwmhints;
+ Atom mwmatom;
+
+ screen=DefaultScreenOfDisplay(display);
+ iWindowMode=!iWindowMode;
+
+ if(!iWindowMode) // fullscreen
+ {
+ mwmhints.flags=MWM_HINTS_DECORATIONS;
+ mwmhints.functions=0;
+ mwmhints.decorations=0;
+ mwmhints.input_mode=0;
+ mwmatom=XInternAtom(display,"_MOTIF_WM_HINTS",0);
+ XChangeProperty(display,window,mwmatom,mwmatom,32,
+ PropModeReplace,(unsigned char *)&mwmhints,5);
+
+ XResizeWindow(display,window,screen->width,screen->height);
+
+ hints.min_width = hints.max_width = hints.base_width = screen->width;
+ hints.min_height= hints.max_height = hints.base_height = screen->height;
+
+ XSetWMNormalHints(display,window,&hints);
+
+ {
+ XEvent xev;
+
+ memset(&xev, 0, sizeof(xev));
+ xev.xclient.type = ClientMessage;
+ xev.xclient.serial = 0;
+ xev.xclient.send_event = 1;
+ xev.xclient.message_type = XInternAtom(display, "_NET_WM_STATE", 0);
+ xev.xclient.window = window;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = 1;
+ xev.xclient.data.l[1] = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", 0);
+ xev.xclient.data.l[2] = 0;
+ xev.xclient.data.l[3] = 0;
+ xev.xclient.data.l[4] = 0;
+
+ XSendEvent(display, root_window_id, 0,
+ SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+ }
+ } else {
+ {
+ XEvent xev;
+
+ memset(&xev, 0, sizeof(xev));
+ xev.xclient.type = ClientMessage;
+ xev.xclient.serial = 0;
+ xev.xclient.send_event = 1;
+ xev.xclient.message_type = XInternAtom(display, "_NET_WM_STATE", 0);
+ xev.xclient.window = window;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = 0;
+ xev.xclient.data.l[1] = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", 0);
+ xev.xclient.data.l[2] = 0;
+ xev.xclient.data.l[3] = 0;
+ xev.xclient.data.l[4] = 0;
+
+ XSendEvent(display, root_window_id, 0,
+ SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+ }
+
+ mwmhints.flags=MWM_HINTS_DECORATIONS;
+ mwmhints.functions=0;
+ mwmhints.decorations=1;
+ mwmhints.input_mode=0;
+ mwmatom=XInternAtom(display,"_MOTIF_WM_HINTS",0);
+
+ //This shouldn't work on 64 bit longs, but it does...in fact, it breaks when I change all the mwmhints to int.
+ //I don't pretend to understand it.
+ XChangeProperty(display,window,mwmatom,mwmatom,32,
+ PropModeReplace,(unsigned char *)&mwmhints,5);
+
+ hints.flags=USPosition|USSize;
+ hints.base_width = iResX;
+ hints.base_height = iResY;
+ XSetWMNormalHints(display,window,&hints);
+
+ XResizeWindow(display,window,iResX,iResY);
+}
+
+ DoClearScreenBuffer();
+
+ bChangeWinMode=FALSE;
+ bDoVSyncUpdate=TRUE;
+}
+
+#endif
////////////////////////////////////////////////////////////////////////
// gun cursor func: player=0-7, x=0-511, y=0-255
@@ -912,14 +914,15 @@ void CALLBACK GPUcursor(int iPlayer,int x,int y)
void CALLBACK GPUupdateLace(void) // VSYNC
{
- if(!(dwActFixes&1))
- lGPUstatusRet^=0x80000000; // odd/even bit
+ //if(!(dwActFixes&1))
+ //lGPUstatusRet^=0x80000000; // odd/even bit
if(!(dwActFixes&32)) // std fps limitation?
CheckFrameRate();
if(PSXDisplay.Interlaced) // interlaced mode?
{
+ lGPUstatusRet^=0x80000000;
if(bDoVSyncUpdate && PSXDisplay.DisplayMode.x>0 && PSXDisplay.DisplayMode.y>0)
{
updateDisplay();
@@ -938,17 +941,17 @@ void CALLBACK GPUupdateLace(void) // VSYNC
if(bDoVSyncUpdate && !UseFrameSkip) // some primitives drawn?
updateDisplay(); // -> update display
}
- }
-
-#ifdef _WINDOWS
- if(RECORD_RECORDING)
- if(RECORD_WriteFrame()==FALSE)
- {RECORD_RECORDING=FALSE;RECORD_Stop();}
-#endif
+ }
+
+#ifdef _WINDOWS
+ if(RECORD_RECORDING)
+ if(RECORD_WriteFrame()==FALSE)
+ {RECORD_RECORDING=FALSE;RECORD_Stop();}
+#endif
#ifndef _MACGL
if(bChangeWinMode) ChangeWindowMode(); // toggle full - window mode
-#endif
+#endif
bDoVSyncUpdate=FALSE; // vsync done
}
@@ -985,7 +988,7 @@ uint32_t CALLBACK GPUreadStatus(void) // READ STATUS
GPUIsReadyForCommands;
}
}
- return lGPUstatusRet;
+ return lGPUstatusRet | (vBlank ? 0x80000000 : 0 );
}
////////////////////////////////////////////////////////////////////////
@@ -1585,13 +1588,13 @@ long CALLBACK GPUgetMode(void)
long CALLBACK GPUconfigure(void)
{
-#ifdef _WINDOWS
- HWND hWP=GetActiveWindow();
-
- DialogBox(hInst,MAKEINTRESOURCE(IDD_CFGSOFT),
- hWP,(DLGPROC)SoftDlgProc);
-#else
- SoftDlgProc();
+#ifdef _WINDOWS
+ HWND hWP=GetActiveWindow();
+
+ DialogBox(hInst,MAKEINTRESOURCE(IDD_CFGSOFT),
+ hWP,(DLGPROC)SoftDlgProc);
+#else
+ SoftDlgProc();
#endif
return 0;
@@ -1602,17 +1605,17 @@ long CALLBACK GPUconfigure(void)
////////////////////////////////////////////////////////////////////////
void SetFixes(void)
- {
-#ifdef _WINDOWS
- BOOL bOldPerformanceCounter=IsPerformanceCounter; // store curr timer mode
-
- if(dwActFixes&0x10) // check fix 0x10
- IsPerformanceCounter=FALSE;
- else SetFPSHandler();
-
- if(bOldPerformanceCounter!=IsPerformanceCounter) // we have change it?
- InitFPS(); // -> init fps again
-#endif
+ {
+#ifdef _WINDOWS
+ BOOL bOldPerformanceCounter=IsPerformanceCounter; // store curr timer mode
+
+ if(dwActFixes&0x10) // check fix 0x10
+ IsPerformanceCounter=FALSE;
+ else SetFPSHandler();
+
+ if(bOldPerformanceCounter!=IsPerformanceCounter) // we have change it?
+ InitFPS(); // -> init fps again
+#endif
if(dwActFixes&0x02) sDispWidths[4]=384;
else sDispWidths[4]=368;
@@ -1672,33 +1675,33 @@ long CALLBACK GPUdmaChain(uint32_t * baseAddrL, uint32_t addr)
// show about dlg
////////////////////////////////////////////////////////////////////////
-#ifdef _WINDOWS
-BOOL CALLBACK AboutDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam)
-{
- switch(uMsg)
- {
- case WM_COMMAND:
- {
- switch(LOWORD(wParam))
- {case IDOK: EndDialog(hW,TRUE);return TRUE;}
- }
- }
- return FALSE;
-}
-#endif
-
-void CALLBACK GPUabout(void) // ABOUT
-{
-#ifdef _WINDOWS
- HWND hWP=GetActiveWindow(); // to be sure
- DialogBox(hInst,MAKEINTRESOURCE(IDD_ABOUT),
- hWP,(DLGPROC)AboutDlgProc);
-#else
- AboutDlgProc();
-#endif
-
- return;
-}
+#ifdef _WINDOWS
+BOOL CALLBACK AboutDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam)
+{
+ switch(uMsg)
+ {
+ case WM_COMMAND:
+ {
+ switch(LOWORD(wParam))
+ {case IDOK: EndDialog(hW,TRUE);return TRUE;}
+ }
+ }
+ return FALSE;
+}
+#endif
+
+void CALLBACK GPUabout(void) // ABOUT
+{
+#ifdef _WINDOWS
+ HWND hWP=GetActiveWindow(); // to be sure
+ DialogBox(hInst,MAKEINTRESOURCE(IDD_ABOUT),
+ hWP,(DLGPROC)AboutDlgProc);
+#else
+ AboutDlgProc();
+#endif
+
+ return;
+}
////////////////////////////////////////////////////////////////////////
// We are ever fine ;)
@@ -2031,150 +2034,150 @@ void PaintPicDot(unsigned char * p,unsigned char c)
// Beware: the func can be called at any time,
// so you have to use the frontbuffer to get a fully
// rendered picture
-
-#ifdef _WINDOWS
-
-void CALLBACK GPUgetScreenPic(unsigned char * pMem)
-{
- HRESULT ddrval;DDSURFACEDESC xddsd;unsigned char * pf;
- int x,y,c,v;RECT r;
- float XS,YS;
-
- memset(&xddsd, 0, sizeof(DDSURFACEDESC));
- xddsd.dwSize = sizeof(DDSURFACEDESC);
- xddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
- xddsd.dwWidth = iResX;
- xddsd.dwHeight = iResY;
-
- r.left=0; r.right =iResX;
- r.top=0; r.bottom=iResY;
-
- if(iWindowMode)
- {
- POINT Point={0,0};
- ClientToScreen(DX.hWnd,&Point);
- r.left+=Point.x;r.right+=Point.x;
- r.top+=Point.y;r.bottom+=Point.y;
- }
-
- XS=(float)iResX/128;
- YS=(float)iResY/96;
-
- ddrval=IDirectDrawSurface_Lock(DX.DDSPrimary,NULL, &xddsd, DDLOCK_WAIT|DDLOCK_READONLY, NULL);
-
- if(ddrval==DDERR_SURFACELOST) IDirectDrawSurface_Restore(DX.DDSPrimary);
-
- pf=pMem;
-
- if(ddrval==DD_OK)
- {
- unsigned char * ps=(unsigned char *)xddsd.lpSurface;
-
- if(iDesktopCol==16)
- {
- unsigned short sx;
- for(y=0;y<96;y++)
- {
- for(x=0;x<128;x++)
- {
- sx=*((unsigned short *)((ps)+
- r.top*xddsd.lPitch+
- (((int)((float)y*YS))*xddsd.lPitch)+
- r.left*2+
- ((int)((float)x*XS))*2));
- *(pf+0)=(sx&0x1f)<<3;
- *(pf+1)=(sx&0x7e0)>>3;
- *(pf+2)=(sx&0xf800)>>8;
- pf+=3;
- }
- }
- }
- else
- if(iDesktopCol==15)
- {
- unsigned short sx;
- for(y=0;y<96;y++)
- {
- for(x=0;x<128;x++)
- {
- sx=*((unsigned short *)((ps)+
- r.top*xddsd.lPitch+
- (((int)((float)y*YS))*xddsd.lPitch)+
- r.left*2+
- ((int)((float)x*XS))*2));
- *(pf+0)=(sx&0x1f)<<3;
- *(pf+1)=(sx&0x3e0)>>2;
- *(pf+2)=(sx&0x7c00)>>7;
- pf+=3;
- }
- }
- }
- else
- {
- unsigned long sx;
- for(y=0;y<96;y++)
- {
- for(x=0;x<128;x++)
- {
- sx=*((unsigned long *)((ps)+
- r.top*xddsd.lPitch+
- (((int)((float)y*YS))*xddsd.lPitch)+
- r.left*4+
- ((int)((float)x*XS))*4));
- *(pf+0)=(unsigned char)((sx&0xff));
- *(pf+1)=(unsigned char)((sx&0xff00)>>8);
- *(pf+2)=(unsigned char)((sx&0xff0000)>>16);
- pf+=3;
- }
- }
- }
- }
-
- IDirectDrawSurface_Unlock(DX.DDSPrimary,&xddsd);
-
- /////////////////////////////////////////////////////////////////////
- // generic number/border painter
-
- pf=pMem+(103*3); // offset to number rect
-
- for(y=0;y<20;y++) // loop the number rect pixel
- {
- for(x=0;x<6;x++)
- {
- c=cFont[lSelectedSlot][x+y*6]; // get 4 char dot infos at once (number depends on selected slot)
- v=(c&0xc0)>>6;
- PaintPicDot(pf,(unsigned char)v);pf+=3; // paint the dots into the rect
- v=(c&0x30)>>4;
- PaintPicDot(pf,(unsigned char)v);pf+=3;
- v=(c&0x0c)>>2;
- PaintPicDot(pf,(unsigned char)v);pf+=3;
- v=c&0x03;
- PaintPicDot(pf,(unsigned char)v);pf+=3;
- }
- pf+=104*3; // next rect y line
- }
-
- pf=pMem; // ptr to first pos in 128x96 pic
- for(x=0;x<128;x++) // loop top/bottom line
- {
- *(pf+(95*128*3))=0x00;*pf++=0x00;
- *(pf+(95*128*3))=0x00;*pf++=0x00; // paint it red
- *(pf+(95*128*3))=0xff;*pf++=0xff;
- }
- pf=pMem; // ptr to first pos
- for(y=0;y<96;y++) // loop left/right line
- {
- *(pf+(127*3))=0x00;*pf++=0x00;
- *(pf+(127*3))=0x00;*pf++=0x00; // paint it red
- *(pf+(127*3))=0xff;*pf++=0xff;
- pf+=127*3; // offset to next line
- }
-}
-
-#else
-
-// LINUX version:
-
+
+#ifdef _WINDOWS
+
+void CALLBACK GPUgetScreenPic(unsigned char * pMem)
+{
+ HRESULT ddrval;DDSURFACEDESC xddsd;unsigned char * pf;
+ int x,y,c,v;RECT r;
+ float XS,YS;
+
+ memset(&xddsd, 0, sizeof(DDSURFACEDESC));
+ xddsd.dwSize = sizeof(DDSURFACEDESC);
+ xddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
+ xddsd.dwWidth = iResX;
+ xddsd.dwHeight = iResY;
+
+ r.left=0; r.right =iResX;
+ r.top=0; r.bottom=iResY;
+
+ if(iWindowMode)
+ {
+ POINT Point={0,0};
+ ClientToScreen(DX.hWnd,&Point);
+ r.left+=Point.x;r.right+=Point.x;
+ r.top+=Point.y;r.bottom+=Point.y;
+ }
+
+ XS=(float)iResX/128;
+ YS=(float)iResY/96;
+
+ ddrval=IDirectDrawSurface_Lock(DX.DDSPrimary,NULL, &xddsd, DDLOCK_WAIT|DDLOCK_READONLY, NULL);
+
+ if(ddrval==DDERR_SURFACELOST) IDirectDrawSurface_Restore(DX.DDSPrimary);
+
+ pf=pMem;
+
+ if(ddrval==DD_OK)
+ {
+ unsigned char * ps=(unsigned char *)xddsd.lpSurface;
+
+ if(iDesktopCol==16)
+ {
+ unsigned short sx;
+ for(y=0;y<96;y++)
+ {
+ for(x=0;x<128;x++)
+ {
+ sx=*((unsigned short *)((ps)+
+ r.top*xddsd.lPitch+
+ (((int)((float)y*YS))*xddsd.lPitch)+
+ r.left*2+
+ ((int)((float)x*XS))*2));
+ *(pf+0)=(sx&0x1f)<<3;
+ *(pf+1)=(sx&0x7e0)>>3;
+ *(pf+2)=(sx&0xf800)>>8;
+ pf+=3;
+ }
+ }
+ }
+ else
+ if(iDesktopCol==15)
+ {
+ unsigned short sx;
+ for(y=0;y<96;y++)
+ {
+ for(x=0;x<128;x++)
+ {
+ sx=*((unsigned short *)((ps)+
+ r.top*xddsd.lPitch+
+ (((int)((float)y*YS))*xddsd.lPitch)+
+ r.left*2+
+ ((int)((float)x*XS))*2));
+ *(pf+0)=(sx&0x1f)<<3;
+ *(pf+1)=(sx&0x3e0)>>2;
+ *(pf+2)=(sx&0x7c00)>>7;
+ pf+=3;
+ }
+ }
+ }
+ else
+ {
+ unsigned long sx;
+ for(y=0;y<96;y++)
+ {
+ for(x=0;x<128;x++)
+ {
+ sx=*((unsigned long *)((ps)+
+ r.top*xddsd.lPitch+
+ (((int)((float)y*YS))*xddsd.lPitch)+
+ r.left*4+
+ ((int)((float)x*XS))*4));
+ *(pf+0)=(unsigned char)((sx&0xff));
+ *(pf+1)=(unsigned char)((sx&0xff00)>>8);
+ *(pf+2)=(unsigned char)((sx&0xff0000)>>16);
+ pf+=3;
+ }
+ }
+ }
+ }
+
+ IDirectDrawSurface_Unlock(DX.DDSPrimary,&xddsd);
+
+ /////////////////////////////////////////////////////////////////////
+ // generic number/border painter
+
+ pf=pMem+(103*3); // offset to number rect
+
+ for(y=0;y<20;y++) // loop the number rect pixel
+ {
+ for(x=0;x<6;x++)
+ {
+ c=cFont[lSelectedSlot][x+y*6]; // get 4 char dot infos at once (number depends on selected slot)
+ v=(c&0xc0)>>6;
+ PaintPicDot(pf,(unsigned char)v);pf+=3; // paint the dots into the rect
+ v=(c&0x30)>>4;
+ PaintPicDot(pf,(unsigned char)v);pf+=3;
+ v=(c&0x0c)>>2;
+ PaintPicDot(pf,(unsigned char)v);pf+=3;
+ v=c&0x03;
+ PaintPicDot(pf,(unsigned char)v);pf+=3;
+ }
+ pf+=104*3; // next rect y line
+ }
+
+ pf=pMem; // ptr to first pos in 128x96 pic
+ for(x=0;x<128;x++) // loop top/bottom line
+ {
+ *(pf+(95*128*3))=0x00;*pf++=0x00;
+ *(pf+(95*128*3))=0x00;*pf++=0x00; // paint it red
+ *(pf+(95*128*3))=0xff;*pf++=0xff;
+ }
+ pf=pMem; // ptr to first pos
+ for(y=0;y<96;y++) // loop left/right line
+ {
+ *(pf+(127*3))=0x00;*pf++=0x00;
+ *(pf+(127*3))=0x00;*pf++=0x00; // paint it red
+ *(pf+(127*3))=0xff;*pf++=0xff;
+ pf+=127*3; // offset to next line
+ }
+}
+
+#else
+
+// LINUX version:
+
extern char * Xpixels;
void GPUgetScreenPic(unsigned char * pMem)
@@ -2248,7 +2251,7 @@ void GPUgetScreenPic(unsigned char * pMem)
*/
}
-#endif
+#endif
////////////////////////////////////////////////////////////////////////
// func will be called with 128x96x3 BGR data.
@@ -2269,3 +2272,8 @@ void CALLBACK GPUsetfix(uint32_t dwFixBits)
{
dwEmuFixes=dwFixBits;
}
+
+void CALLBACK GPUvBlank( int val )
+{
+ vBlank = val;
+}
diff --git a/plugins/peopsxgl/externals.h b/plugins/peopsxgl/externals.h
index a2775fe9..02b1fdf1 100644
--- a/plugins/peopsxgl/externals.h
+++ b/plugins/peopsxgl/externals.h
@@ -383,6 +383,7 @@ extern uint32_t ulGPUInfoVals[];
extern BOOL bNeedInterlaceUpdate;
extern BOOL bNeedWriteUpload;
extern BOOL bSkipNextFrame;
+extern uint32_t vBlank;
extern int bFullScreen;
diff --git a/plugins/peopsxgl/gpu.c b/plugins/peopsxgl/gpu.c
index bde3f4a4..91a10b2c 100644
--- a/plugins/peopsxgl/gpu.c
+++ b/plugins/peopsxgl/gpu.c
@@ -152,6 +152,7 @@ uint32_t ulGPUInfoVals[16];
int iFakePrimBusy = 0;
int iRumbleVal = 0;
int iRumbleTime = 0;
+uint32_t vBlank=0;
////////////////////////////////////////////////////////////////////////
// stuff to make this a true PDK module
@@ -548,6 +549,7 @@ long CALLBACK GPUinit()
// device initialised already !
//lGPUstatusRet = 0x74000000;
+ vBlank = 0;
STATUSREG = 0x14802000;
GPUIsIdle;
@@ -972,28 +974,28 @@ void sysdep_create_display(void) // create display
XResizeWindow(display,window,screen->width,screen->height);
hints.min_width = hints.max_width = hints.base_width = screen->width;
hints.min_height= hints.max_height = hints.base_height = screen->height;
- XSetWMNormalHints(display,window,&hints);
-
- // set the window layer for GNOME
- {
- XEvent xev;
-
- memset(&xev, 0, sizeof(xev));
- xev.xclient.type = ClientMessage;
- xev.xclient.serial = 0;
- xev.xclient.send_event = 1;
- xev.xclient.message_type = XInternAtom(display, "_NET_WM_STATE", 0);
- xev.xclient.window = window;
- xev.xclient.format = 32;
- xev.xclient.data.l[0] = 1;
- xev.xclient.data.l[1] = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", 0);
- xev.xclient.data.l[2] = 0;
- xev.xclient.data.l[3] = 0;
- xev.xclient.data.l[4] = 0;
-
- XSendEvent(display, RootWindow(display, DefaultScreen(display)), 0,
- SubstructureRedirectMask | SubstructureNotifyMask, &xev);
- }
+ XSetWMNormalHints(display,window,&hints);
+
+ // set the window layer for GNOME
+ {
+ XEvent xev;
+
+ memset(&xev, 0, sizeof(xev));
+ xev.xclient.type = ClientMessage;
+ xev.xclient.serial = 0;
+ xev.xclient.send_event = 1;
+ xev.xclient.message_type = XInternAtom(display, "_NET_WM_STATE", 0);
+ xev.xclient.window = window;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = 1;
+ xev.xclient.data.l[1] = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", 0);
+ xev.xclient.data.l[2] = 0;
+ xev.xclient.data.l[3] = 0;
+ xev.xclient.data.l[4] = 0;
+
+ XSendEvent(display, RootWindow(display, DefaultScreen(display)), 0,
+ SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+ }
}
}
@@ -1934,8 +1936,8 @@ static unsigned short usFirstPos=2;
void CALLBACK GPUupdateLace(void)
{
- if(!(dwActFixes&0x1000))
- STATUSREG^=0x80000000; // interlaced bit toggle, if the CC game fix is not active (see gpuReadStatus)
+ //if(!(dwActFixes&0x1000))
+ // STATUSREG^=0x80000000; // interlaced bit toggle, if the CC game fix is not active (see gpuReadStatus)
if(!(dwActFixes&128)) // normal frame limit func
CheckFrameRate();
@@ -1947,6 +1949,7 @@ void CALLBACK GPUupdateLace(void)
if(PSXDisplay.Interlaced) // interlaced mode?
{
+ STATUSREG^=0x80000000;
if(PSXDisplay.DisplayMode.x>0 && PSXDisplay.DisplayMode.y>0)
{
updateDisplay(); // -> swap buffers (new frame)
@@ -1998,7 +2001,7 @@ uint32_t CALLBACK GPUreadStatus(void)
}
}
- return STATUSREG;
+ return STATUSREG | (vBlank ? 0x80000000 : 0 );;
}
////////////////////////////////////////////////////////////////////////
@@ -3479,3 +3482,8 @@ void CALLBACK GPUdisplayFlags(uint32_t dwFlags)
{
dwCoreFlags=dwFlags;
}
+
+void CALLBACK GPUvBlank( int val )
+{
+ vBlank = val;
+}