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authorSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2011-11-09 20:49:54 +0000
committerSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2011-11-09 20:49:54 +0000
commit4d55a8b8254dff61fdc7b1959f6aef7eafbd9439 (patch)
treefb5e56131a7c8b729641c70e7a87883ebaea5186 /plugins/peopsxgl/draw.c
parent71d6c56271e2650b1a2f5149521a5b1896084710 (diff)
downloadpcsxr-4d55a8b8254dff61fdc7b1959f6aef7eafbd9439.tar.gz
Patch 10767 (Durandal_1707).
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72138 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'plugins/peopsxgl/draw.c')
-rw-r--r--plugins/peopsxgl/draw.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/plugins/peopsxgl/draw.c b/plugins/peopsxgl/draw.c
index 5b64554f..bb8e8370 100644
--- a/plugins/peopsxgl/draw.c
+++ b/plugins/peopsxgl/draw.c
@@ -33,6 +33,7 @@
// if you use it, you must include it
#include <OpenGL/gl.h>
#include <OpenGL/glext.h>
+#include "drawgl.h"
#endif
////////////////////////////////////////////////////////////////////////////////////
// defines
@@ -751,7 +752,7 @@ void GLcleanup()
// real psx polygon coord mapping right... the following
// works not to bad with many games, though
-__inline BOOL CheckCoord4()
+static __inline BOOL CheckCoord4()
{
if(lx0<0)
{
@@ -817,7 +818,7 @@ __inline BOOL CheckCoord4()
return FALSE;
}
-__inline BOOL CheckCoord3()
+static __inline BOOL CheckCoord3()
{
if(lx0<0)
{
@@ -854,7 +855,7 @@ __inline BOOL CheckCoord3()
}
-__inline BOOL CheckCoord2()
+static __inline BOOL CheckCoord2()
{
if(lx0<0)
{