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authorSND\shalma_cp <SND\shalma_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-12-09 14:53:29 +0000
committerSND\shalma_cp <SND\shalma_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-12-09 14:53:29 +0000
commitfa5c356f25794bd37240197f719ceca239927a8d (patch)
tree5d465e76fdf5e693792f9ba05985147a7a68e754 /plugins/dfsound/externals.h
parentf03cd2c04ac944d672444a6562d8f1593264a794 (diff)
downloadpcsxr-fa5c356f25794bd37240197f719ceca239927a8d.tar.gz
dfsound
- Final Fantasy 7 = adsr.c - use newer PEOPS DSound Sustain level - PEOPS 1.09a win32 = fix FF7 cursor - freeze.c - add emu crash check (spu not init yet) - spu.c - improve spu async timing - set latency = 20 ms - smoother, less pops, cracks - spu.c, registers.c - VAG silence flag (keeps playing channel for IRQs) - new save states needed git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60906 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'plugins/dfsound/externals.h')
-rw-r--r--plugins/dfsound/externals.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/plugins/dfsound/externals.h b/plugins/dfsound/externals.h
index 30ac977d..6fe7c9d2 100644
--- a/plugins/dfsound/externals.h
+++ b/plugins/dfsound/externals.h
@@ -127,7 +127,8 @@ typedef struct
int iLeftVolume; // left volume
int iLeftVolRaw; // left psx volume value
int bIgnoreLoop; // ignore loop bit, if an external loop address is used
- int iMute; // mute mode
+ int iMute; // mute mode (debug)
+ int iSilent; // voice on - sound on/off
int iRightVolume; // right volume
int iRightVolRaw; // right psx volume value
int iRawPitch; // raw pitch (0...3fff)