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| author | iCatButler <i.am.catbutler@gmail.com> | 2018-03-13 17:25:13 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-03-13 17:25:13 +0000 |
| commit | 768332417644451d38ce1a737465656c7cc75de3 (patch) | |
| tree | e6ca381effb72ccc4161d40f224b817a6631bc03 /plugins/dfinput/sdljoy.c | |
| parent | 15fe3782c1375634b7a9bd9bbbadfd75e7b06fed (diff) | |
| parent | 2d0b10f982e0b835f4b27be26b138703907a4219 (diff) | |
| download | pcsxr-768332417644451d38ce1a737465656c7cc75de3.tar.gz | |
Merge pull request #6 from loathingKernel/fix-linux-build
Fix compilation on Linux and add the new setting to the UI
Diffstat (limited to 'plugins/dfinput/sdljoy.c')
| -rwxr-xr-x | plugins/dfinput/sdljoy.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/plugins/dfinput/sdljoy.c b/plugins/dfinput/sdljoy.c index ee139517..3e8cc993 100755 --- a/plugins/dfinput/sdljoy.c +++ b/plugins/dfinput/sdljoy.c @@ -64,7 +64,7 @@ int JoyHapticRumble(int pad, uint32_t low, uint32_t high) #if SDL_VERSION_ATLEAST(2,0,0) float mag; - if (g.PadState[pad].haptic) { + if (g.PadState[pad].haptic && g.cfg.PadDef[pad].PhysicalVibration) { /* Stop the effect if it was playing. */ SDL_HapticRumbleStop(g.PadState[pad].haptic); @@ -74,7 +74,7 @@ int JoyHapticRumble(int pad, uint32_t low, uint32_t high) if(SDL_HapticRumblePlay(g.PadState[pad].haptic, mag, 500) != 0) { - printf("\nFailed to play rumble: %s\n", SDL_GetError()); + printf("\nFailed to play rumble on pad %d with error: %s\n", pad, SDL_GetError()); return 1; } } |
