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authorSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2012-11-18 18:15:59 +0000
committerSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2012-11-18 18:15:59 +0000
commit065ccce6e919353d1e746057521e8e317b9acf12 (patch)
treed08f773fe1d980faf8ca88c445da5b1b1c919874 /plugins/dfinput/pad.c
parentadc29a23861e66c104fb411e67e04019c8888ec9 (diff)
downloadpcsxr-065ccce6e919353d1e746057521e8e317b9acf12.tar.gz
Unix style EOL (thanks to darktjm);
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81299 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'plugins/dfinput/pad.c')
-rwxr-xr-x[-rw-r--r--]plugins/dfinput/pad.c1374
1 files changed, 687 insertions, 687 deletions
diff --git a/plugins/dfinput/pad.c b/plugins/dfinput/pad.c
index ea07b554..e4dc52b0 100644..100755
--- a/plugins/dfinput/pad.c
+++ b/plugins/dfinput/pad.c
@@ -1,687 +1,687 @@
-/*
- * Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
- * All Rights Reserved.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, see <http://www.gnu.org/licenses>.
- */
-
-#include "pad.h"
-#if !SDL_VERSION_ATLEAST(1,3,0) && defined(__linux__)
-#include <linux/input.h>
-#include <sys/file.h>
-#include <time.h>
-#endif
-
-#if SDL_VERSION_ATLEAST(1,3,0)
-int has_haptic;
-#endif
-
-static void (*gpuVisualVibration)(uint32_t, uint32_t) = NULL;
-
-char *PSEgetLibName(void) {
- return _("Gamepad/Keyboard/Mouse Input");
-}
-
-uint32_t PSEgetLibType(void) {
- return PSE_LT_PAD;
-}
-
-uint32_t PSEgetLibVersion(void) {
- return (1 << 16) | (2 << 8);
-}
-
-static int padDataLenght[] = {0, 2, 3, 1, 1, 3, 3, 3};
-void PADsetMode(const int pad, const int mode) {
- g.PadState[pad].PadMode = mode;
-
- if (g.cfg.PadDef[pad].Type == PSE_PAD_TYPE_ANALOGPAD) {
- g.PadState[pad].PadID = mode ? 0x73 : 0x41;
- }
- else {
- g.PadState[pad].PadID = (g.cfg.PadDef[pad].Type << 4) |
- padDataLenght[g.cfg.PadDef[pad].Type];
- }
-
- g.PadState[pad].Vib0 = 0;
- g.PadState[pad].Vib1 = 0;
- g.PadState[pad].VibF[0] = 0;
- g.PadState[pad].VibF[1] = 0;
-}
-
-long PADinit(long flags) {
- LoadPADConfig();
-
- PADsetMode(0, 0);
- PADsetMode(1, 0);
-
- gpuVisualVibration = NULL;
-
- return PSE_PAD_ERR_SUCCESS;
-}
-
-long PADshutdown(void) {
- PADclose();
- return PSE_PAD_ERR_SUCCESS;
-}
-
-static pthread_t ThreadID;
-static volatile uint8_t TerminateThread = 0;
-
-static void *JoyThread(void *param) {
- while (!TerminateThread) {
- CheckJoy();
- usleep(1000);
- }
- pthread_exit(0);
- return NULL;
-}
-
-long PADopen(unsigned long *Disp) {
- g.Disp = (Display *)*Disp;
-
- if (!g.Opened) {
- if (SDL_WasInit(SDL_INIT_EVERYTHING)) {
- if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1) {
- return PSE_PAD_ERR_FAILURE;
- }
- } else if (SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_NOPARACHUTE) == -1) {
- return PSE_PAD_ERR_FAILURE;
- }
-
-#if SDL_VERSION_ATLEAST(1,3,0)
- has_haptic = 0;
- if (SDL_InitSubSystem(SDL_INIT_HAPTIC) == 0)
- has_haptic = 1;
-#endif
-
- InitSDLJoy();
- InitKeyboard();
-
- g.KeyLeftOver = 0;
-
- if (g.cfg.Threaded) {
- TerminateThread = 0;
-
- if (pthread_create(&ThreadID, NULL, JoyThread, NULL) != 0) {
- // thread creation failed, fallback to polling
- g.cfg.Threaded = 0;
- }
- }
- }
-
- g.Opened = 1;
-
- return PSE_PAD_ERR_SUCCESS;
-}
-
-long PADclose(void) {
- if (g.Opened) {
- if (g.cfg.Threaded) {
- TerminateThread = 1;
- pthread_join(ThreadID, NULL);
- }
-
- DestroySDLJoy();
- DestroyKeyboard();
-
- if (SDL_WasInit(SDL_INIT_EVERYTHING & ~SDL_INIT_JOYSTICK)) {
- SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
- } else {
- SDL_Quit();
- }
- }
-
- g.Opened = 0;
-
- return PSE_PAD_ERR_SUCCESS;
-}
-
-long PADquery(void) {
- return PSE_PAD_USE_PORT1 | PSE_PAD_USE_PORT2;
-}
-
-static void UpdateInput(void) {
- int pad;
- if (!g.cfg.Threaded) CheckJoy();
- for(pad = 0; pad < 2; pad++) {
- if(g.PadState[pad].PadModeSwitch) {
- g.PadState[pad].PadModeSwitch = 0;
- PADsetMode(pad, 1 - g.PadState[pad].PadMode);
- }
- }
- CheckKeyboard();
-}
-
-static uint8_t stdpar[2][8] = {
- {0xFF, 0x5A, 0xFF, 0xFF, 0x80, 0x80, 0x80, 0x80},
- {0xFF, 0x5A, 0xFF, 0xFF, 0x80, 0x80, 0x80, 0x80}
-};
-
-static uint8_t unk46[2][8] = {
- {0xFF, 0x5A, 0x00, 0x00, 0x01, 0x02, 0x00, 0x0A},
- {0xFF, 0x5A, 0x00, 0x00, 0x01, 0x02, 0x00, 0x0A}
-};
-
-static uint8_t unk47[2][8] = {
- {0xFF, 0x5A, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00},
- {0xFF, 0x5A, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00}
-};
-
-static uint8_t unk4c[2][8] = {
- {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
- {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
-};
-
-static uint8_t unk4d[2][8] = {
- {0xFF, 0x5A, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},
- {0xFF, 0x5A, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}
-};
-
-static uint8_t stdcfg[2][8] = {
- {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
- {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
-};
-
-static uint8_t stdmode[2][8] = {
- {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
- {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
-};
-
-static uint8_t stdmodel[2][8] = {
- {0xFF,
- 0x5A,
- 0x01, // 03 - dualshock2, 01 - dualshock
- 0x02, // number of modes
- 0x01, // current mode: 01 - analog, 00 - digital
- 0x02,
- 0x01,
- 0x00},
- {0xFF,
- 0x5A,
- 0x01, // 03 - dualshock2, 01 - dualshock
- 0x02, // number of modes
- 0x01, // current mode: 01 - analog, 00 - digital
- 0x02,
- 0x01,
- 0x00}
-};
-
-#if !SDL_VERSION_ATLEAST(1,3,0) && defined(__linux__)
-/* lifted from SDL; but it's GPL as well */
-/* added ffbit, though */
-#define test_bit(nr, addr) \
- (((1UL << ((nr) % (sizeof(long) * 8))) & ((addr)[(nr) / (sizeof(long) * 8)])) != 0)
-#define NBITS(x) ((((x)-1)/(sizeof(long) * 8))+1)
-static int EV_IsJoystick(int fd)
-{
- unsigned long evbit[NBITS(EV_MAX)] = { 0 };
- unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
- unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
- unsigned long ffbit[NBITS(FF_MAX)] = { 0 };
-
- if ( (ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) ||
- (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
- (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0) ) {
- return(0);
- }
- if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) &&
- test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit) &&
- (test_bit(BTN_TRIGGER, keybit) || test_bit(BTN_A, keybit) || test_bit(BTN_1, keybit)))) return 0;
- if ( (ioctl(fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) < 0) ||
- !test_bit(FF_RUMBLE, ffbit) )
- return(1);
- return(2);
-}
-
-static void linux_set_vibrate(int pad)
-{
- int jno = 0, devno, dev;
- const char *sdlj;
- int tjno = g.cfg.PadDef[pad].DevNum;
-
- g.PadState[pad].VibrateDev = -2;
- /* simulate SDL device opening; probably not very accurate */
- /* works for me, though */
- sdlj = getenv("SDL_JOYSTICK_DEVICE");
- if(sdlj) {
- dev = open(sdlj, O_RDONLY);
- if(dev >= 0) {
- if(!tjno) {
- close(dev);
- dev = open(sdlj, O_RDWR);
- if(dev < 0) {
- printf("%s has no permission to rumble\n", sdlj);
- return;
- }
- if(EV_IsJoystick(dev) != 2) {
- printf("%s has no rumble\n", sdlj);
- close(dev);
- return;
- }
- g.PadState[pad].VibrateDev = dev;
- return;
- }
- close(dev);
- jno++;
- } else
- perror(sdlj);
- }
- for(devno = 0; devno < 32; devno++) {
- char buf[20];
-
- sprintf(buf, "/dev/input/event%d", devno);
- dev = open(buf, O_RDONLY);
- if(dev >= 0) {
- int isj = EV_IsJoystick(dev);
- if(isj) {
- if(tjno == jno) {
- close(dev);
- if(isj != 2) {
- printf("%s has no rumble\n", buf);
- return;
- }
- dev = open(buf, O_RDWR);
- if(dev < 0) {
- printf("%s has no permission to rumble\n", buf);
- return;
- }
- g.PadState[pad].VibrateDev = dev;
- return;
- }
- jno++;
- }
- close(dev);
- }
- }
-}
-
-static int linux_vibrate(PADSTATE *pad)
-{
- struct ff_effect ffe = { 0 };
- struct input_event ev = { { 0 } };
- struct timespec t;
- uint32_t stime;
-
- if(pad->VibrateDev < 0)
- return 0;
- ev.type = EV_FF;
- if(!pad->VibF[0] && !pad->VibF[1] && pad->VibrateEffect < 0) {
- return 1;
- }
- clock_gettime(CLOCK_REALTIME, &t);
- stime = (uint32_t)(t.tv_sec * 1000 + t.tv_nsec / 1000000);
- if(pad->VibrateEffect >= 0 &&
- pad->VibrLow == pad->VibF[0] && pad->VibrHigh == pad->VibF[1]) {
- if(stime - pad->VibrSetTime < 300)
- return 1;
- }
- if(pad->VibrateEffect < 0 || pad->VibrLow != pad->VibF[0] ||
- pad->VibrHigh != pad->VibF[1]) {
- if(pad->VibrateEffect >= 0) {
- ev.code = pad->VibrateEffect;
- ev.value = 0;
- if(write(pad->VibrateDev, &ev, sizeof(ev)) < 0)
- perror("ev write");
- }
- ffe.type = FF_RUMBLE;
- ffe.id = pad->VibrateEffect;
- /* DG says refresh 1/vsync = 166, but add for delays/etc. */
- ffe.replay.length = 500;
- ffe.replay.delay = 0;
- ffe.u.rumble.strong_magnitude = pad->VibF[1] * 256;
- ffe.u.rumble.weak_magnitude = pad->VibF[0] * 256;
- pad->VibrLow = pad->VibF[0];
- pad->VibrHigh = pad->VibF[1];
- if(ioctl(pad->VibrateDev, EVIOCSFF,&ffe) < 0) {
- perror("SFF ioctl");
- close(pad->VibrateDev);
- pad->VibrateDev = -2;
- return 0;
- }
- }
- pad->VibrSetTime = stime;
- ev.code = pad->VibrateEffect = ffe.id;
- ev.value = 1;
- if(write(pad->VibrateDev, &ev, sizeof(ev)) != sizeof(ev)) {
- close(pad->VibrateDev);
- pad->VibrateDev = -2;
- perror("ev write");
- return 0;
- }
- return 1;
-}
-#endif
-
-static uint8_t CurPad = 0, CurByte = 0, CurCmd = 0, CmdLen = 0;
-
-unsigned char PADstartPoll(int pad) {
- CurPad = pad - 1;
- CurByte = 0;
-
- return 0xFF;
-}
-
-unsigned char PADpoll(unsigned char value) {
- static uint8_t *buf = NULL;
- uint16_t n;
-
- if (CurByte == 0) {
- CurByte++;
-
- // Don't enable Analog/Vibration for a standard pad
- if (g.cfg.PadDef[CurPad].Type != PSE_PAD_TYPE_ANALOGPAD) {
- CurCmd = CMD_READ_DATA_AND_VIBRATE;
- } else {
- CurCmd = value;
- }
-
- switch (CurCmd) {
- case CMD_CONFIG_MODE:
- CmdLen = 8;
- buf = stdcfg[CurPad];
- if (stdcfg[CurPad][3] == 0xFF) return 0xF3;
- else return g.PadState[CurPad].PadID;
-
- case CMD_SET_MODE_AND_LOCK:
- CmdLen = 8;
- buf = stdmode[CurPad];
- return 0xF3;
-
- case CMD_QUERY_MODEL_AND_MODE:
- CmdLen = 8;
- buf = stdmodel[CurPad];
- buf[4] = g.PadState[CurPad].PadMode;
- return 0xF3;
-
- case CMD_QUERY_ACT:
- CmdLen = 8;
- buf = unk46[CurPad];
- return 0xF3;
-
- case CMD_QUERY_COMB:
- CmdLen = 8;
- buf = unk47[CurPad];
- return 0xF3;
-
- case CMD_QUERY_MODE:
- CmdLen = 8;
- buf = unk4c[CurPad];
- return 0xF3;
-
- case CMD_VIBRATION_TOGGLE:
- CmdLen = 8;
- buf = unk4d[CurPad];
- return 0xF3;
-
- case CMD_READ_DATA_AND_VIBRATE:
- default:
- n = g.PadState[CurPad].KeyStatus;
- n &= g.PadState[CurPad].JoyKeyStatus;
-
- stdpar[CurPad][2] = n & 0xFF;
- stdpar[CurPad][3] = n >> 8;
-
- if (g.PadState[CurPad].PadMode == 1) {
- CmdLen = 8;
-
- stdpar[CurPad][4] = g.PadState[CurPad].AnalogStatus[ANALOG_RIGHT][0];
- stdpar[CurPad][5] = g.PadState[CurPad].AnalogStatus[ANALOG_RIGHT][1];
- stdpar[CurPad][6] = g.PadState[CurPad].AnalogStatus[ANALOG_LEFT][0];
- stdpar[CurPad][7] = g.PadState[CurPad].AnalogStatus[ANALOG_LEFT][1];
- }
- else if(g.PadState[CurPad].PadID == 0x12)
- {
- CmdLen = 6;
-
- stdpar[CurPad][4] = g.PadState[0].MouseAxis[0][0];
- stdpar[CurPad][5] = g.PadState[0].MouseAxis[0][1];
- }
- else {
- CmdLen = 4;
- }
-
- buf = stdpar[CurPad];
- return g.PadState[CurPad].PadID;
- }
- }
-
- //makes it so that the following switch doesn't try to dereference a null pointer
- //quiets a warning in the Clang static analyzer.
- if (buf == NULL) {
- return 0;
- }
-
- switch (CurCmd) {
- case CMD_READ_DATA_AND_VIBRATE:
- if (g.cfg.PadDef[CurPad].Type == PSE_PAD_TYPE_ANALOGPAD) {
- if (CurByte == g.PadState[CurPad].Vib0) {
- g.PadState[CurPad].VibF[0] = value;
-
- if (g.PadState[CurPad].VibF[0] != 0 || g.PadState[CurPad].VibF[1] != 0) {
-#if !SDL_VERSION_ATLEAST(1,3,0) && defined(__linux__)
- if (g.PadState[CurPad].VibrateDev == -1 &&
- g.PadState[CurPad].JoyDev != NULL) {
- linux_set_vibrate(CurPad);
- }
- if (!linux_vibrate(&g.PadState[CurPad]))
- /* only do visual if joy fails */
-#endif
- if (!JoyHapticRumble(CurPad, g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1])) {
- //gpuVisualVibration(g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1]);
- }
-
- if(gpuVisualVibration != NULL &&
- g.cfg.PadDef[CurPad].VisualVibration) {
- gpuVisualVibration(g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1]);
- }
- }
- }
-
- if (CurByte == g.PadState[CurPad].Vib1) {
- g.PadState[CurPad].VibF[1] = value;
-
- if (g.PadState[CurPad].VibF[0] != 0 || g.PadState[CurPad].VibF[1] != 0) {
-#if !SDL_VERSION_ATLEAST(1,3,0) && defined(__linux__)
- if (g.PadState[CurPad].VibrateDev == -1 &&
- g.PadState[CurPad].JoyDev != NULL) {
- linux_set_vibrate(CurPad);
- }
- if (!linux_vibrate(&g.PadState[CurPad]))
- /* only do visual if joy fails */
-#endif
- if (!JoyHapticRumble(CurPad, g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1])) {
- //gpuVisualVibration(g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1]);
- }
-
- if(gpuVisualVibration != NULL &&
- g.cfg.PadDef[CurPad].VisualVibration) {
- gpuVisualVibration(g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1]);
- }
- }
- }
- }
- break;
-
- case CMD_CONFIG_MODE:
- if (CurByte == 2) {
- switch (value) {
- case 0:
- buf[2] = 0;
- buf[3] = 0;
- break;
-
- case 1:
- buf[2] = 0xFF;
- buf[3] = 0xFF;
- break;
- }
- }
- break;
-
- case CMD_SET_MODE_AND_LOCK:
- if (CurByte == 2) {
- PADsetMode(CurPad, value);
- }
- break;
-
- case CMD_QUERY_ACT:
- if (CurByte == 2) {
- switch (value) {
- case 0: // default
- buf[5] = 0x02;
- buf[6] = 0x00;
- buf[7] = 0x0A;
- break;
-
- case 1: // Param std conf change
- buf[5] = 0x01;
- buf[6] = 0x01;
- buf[7] = 0x14;
- break;
- }
- }
- break;
-
- case CMD_QUERY_MODE:
- if (CurByte == 2) {
- switch (value) {
- case 0: // mode 0 - digital mode
- buf[5] = PSE_PAD_TYPE_STANDARD;
- break;
-
- case 1: // mode 1 - analog mode
- buf[5] = PSE_PAD_TYPE_ANALOGPAD;
- break;
- }
- }
- break;
-
- case CMD_VIBRATION_TOGGLE:
- if (CurByte >= 2 && CurByte < CmdLen) {
- if (CurByte == g.PadState[CurPad].Vib0) {
- buf[CurByte] = 0;
- }
- if (CurByte == g.PadState[CurPad].Vib1) {
- buf[CurByte] = 1;
- }
-
- if (value == 0) {
- g.PadState[CurPad].Vib0 = CurByte;
- if ((g.PadState[CurPad].PadID & 0x0f) < (CurByte - 1) / 2) {
- g.PadState[CurPad].PadID = (g.PadState[CurPad].PadID & 0xf0) + (CurByte - 1) / 2;
- }
- } else if (value == 1) {
- g.PadState[CurPad].Vib1 = CurByte;
- if ((g.PadState[CurPad].PadID & 0x0f) < (CurByte - 1) / 2) {
- g.PadState[CurPad].PadID = (g.PadState[CurPad].PadID & 0xf0) + (CurByte - 1) / 2;
- }
- }
- }
- break;
- }
-
- if (CurByte >= CmdLen) return 0;
- if (buf == NULL) return 0;
- return buf[CurByte++];
-}
-
-static long PADreadPort(int num, PadDataS *pad) {
- UpdateInput();
-
- pad->buttonStatus = (g.PadState[num].KeyStatus & g.PadState[num].JoyKeyStatus);
-
- // ePSXe different from pcsxr, swap bytes
- pad->buttonStatus = (pad->buttonStatus >> 8) | (pad->buttonStatus << 8);
-
- switch (g.cfg.PadDef[num].Type) {
- case PSE_PAD_TYPE_ANALOGPAD: // Analog Controller SCPH-1150
- pad->controllerType = PSE_PAD_TYPE_ANALOGPAD;
- pad->rightJoyX = g.PadState[num].AnalogStatus[ANALOG_RIGHT][0];
- pad->rightJoyY = g.PadState[num].AnalogStatus[ANALOG_RIGHT][1];
- pad->leftJoyX = g.PadState[num].AnalogStatus[ANALOG_LEFT][0];
- pad->leftJoyY = g.PadState[num].AnalogStatus[ANALOG_LEFT][1];
- break;
-
- case PSE_PAD_TYPE_STANDARD: // Standard Pad SCPH-1080, SCPH-1150
- default:
- pad->controllerType = PSE_PAD_TYPE_STANDARD;
- break;
- }
-
- return PSE_PAD_ERR_SUCCESS;
-}
-
-long PADreadPort1(PadDataS *pad) {
- return PADreadPort(0, pad);
-}
-
-long PADreadPort2(PadDataS *pad) {
- return PADreadPort(1, pad);
-}
-
-long PADkeypressed(void) {
- long s;
-
- static int frame = 0;
- if( !frame )
- UpdateInput();
- frame ^= 1;
-
- s = g.KeyLeftOver;
- g.KeyLeftOver = 0;
-
- return s;
-}
-
-void PADregisterVibration(void (*callback)(uint32_t, uint32_t)) {
- gpuVisualVibration = callback;
-}
-
-#ifndef _MACOSX
-
-long PADconfigure(void) {
- int pid = fork();
-
- if (pid == 0) {
- if (fork() == 0) {
- execl("cfg/cfgDFInput", "cfgDFInput", NULL);
- }
- exit(0);
- } else if (pid > 0) {
- waitpid(pid, NULL, 0);
- }
-
- return PSE_PAD_ERR_SUCCESS;
-}
-
-void PADabout(void) {
- int pid = fork();
-
- if (pid == 0) {
- if (fork() == 0) {
- execl("cfg/cfgDFInput", "cfgDFInput", "-about", NULL);
- }
- exit(0);
- } else if (pid > 0) {
- waitpid(pid, NULL, 0);
- }
-
- return PSE_PAD_ERR_SUCCESS;
-}
-
-#endif
-
-long PADtest(void) {
- return PSE_PAD_ERR_SUCCESS;
-}
+/*
+ * Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
+ * All Rights Reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see <http://www.gnu.org/licenses>.
+ */
+
+#include "pad.h"
+#if !SDL_VERSION_ATLEAST(1,3,0) && defined(__linux__)
+#include <linux/input.h>
+#include <sys/file.h>
+#include <time.h>
+#endif
+
+#if SDL_VERSION_ATLEAST(1,3,0)
+int has_haptic;
+#endif
+
+static void (*gpuVisualVibration)(uint32_t, uint32_t) = NULL;
+
+char *PSEgetLibName(void) {
+ return _("Gamepad/Keyboard/Mouse Input");
+}
+
+uint32_t PSEgetLibType(void) {
+ return PSE_LT_PAD;
+}
+
+uint32_t PSEgetLibVersion(void) {
+ return (1 << 16) | (2 << 8);
+}
+
+static int padDataLenght[] = {0, 2, 3, 1, 1, 3, 3, 3};
+void PADsetMode(const int pad, const int mode) {
+ g.PadState[pad].PadMode = mode;
+
+ if (g.cfg.PadDef[pad].Type == PSE_PAD_TYPE_ANALOGPAD) {
+ g.PadState[pad].PadID = mode ? 0x73 : 0x41;
+ }
+ else {
+ g.PadState[pad].PadID = (g.cfg.PadDef[pad].Type << 4) |
+ padDataLenght[g.cfg.PadDef[pad].Type];
+ }
+
+ g.PadState[pad].Vib0 = 0;
+ g.PadState[pad].Vib1 = 0;
+ g.PadState[pad].VibF[0] = 0;
+ g.PadState[pad].VibF[1] = 0;
+}
+
+long PADinit(long flags) {
+ LoadPADConfig();
+
+ PADsetMode(0, 0);
+ PADsetMode(1, 0);
+
+ gpuVisualVibration = NULL;
+
+ return PSE_PAD_ERR_SUCCESS;
+}
+
+long PADshutdown(void) {
+ PADclose();
+ return PSE_PAD_ERR_SUCCESS;
+}
+
+static pthread_t ThreadID;
+static volatile uint8_t TerminateThread = 0;
+
+static void *JoyThread(void *param) {
+ while (!TerminateThread) {
+ CheckJoy();
+ usleep(1000);
+ }
+ pthread_exit(0);
+ return NULL;
+}
+
+long PADopen(unsigned long *Disp) {
+ g.Disp = (Display *)*Disp;
+
+ if (!g.Opened) {
+ if (SDL_WasInit(SDL_INIT_EVERYTHING)) {
+ if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1) {
+ return PSE_PAD_ERR_FAILURE;
+ }
+ } else if (SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_NOPARACHUTE) == -1) {
+ return PSE_PAD_ERR_FAILURE;
+ }
+
+#if SDL_VERSION_ATLEAST(1,3,0)
+ has_haptic = 0;
+ if (SDL_InitSubSystem(SDL_INIT_HAPTIC) == 0)
+ has_haptic = 1;
+#endif
+
+ InitSDLJoy();
+ InitKeyboard();
+
+ g.KeyLeftOver = 0;
+
+ if (g.cfg.Threaded) {
+ TerminateThread = 0;
+
+ if (pthread_create(&ThreadID, NULL, JoyThread, NULL) != 0) {
+ // thread creation failed, fallback to polling
+ g.cfg.Threaded = 0;
+ }
+ }
+ }
+
+ g.Opened = 1;
+
+ return PSE_PAD_ERR_SUCCESS;
+}
+
+long PADclose(void) {
+ if (g.Opened) {
+ if (g.cfg.Threaded) {
+ TerminateThread = 1;
+ pthread_join(ThreadID, NULL);
+ }
+
+ DestroySDLJoy();
+ DestroyKeyboard();
+
+ if (SDL_WasInit(SDL_INIT_EVERYTHING & ~SDL_INIT_JOYSTICK)) {
+ SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
+ } else {
+ SDL_Quit();
+ }
+ }
+
+ g.Opened = 0;
+
+ return PSE_PAD_ERR_SUCCESS;
+}
+
+long PADquery(void) {
+ return PSE_PAD_USE_PORT1 | PSE_PAD_USE_PORT2;
+}
+
+static void UpdateInput(void) {
+ int pad;
+ if (!g.cfg.Threaded) CheckJoy();
+ for(pad = 0; pad < 2; pad++) {
+ if(g.PadState[pad].PadModeSwitch) {
+ g.PadState[pad].PadModeSwitch = 0;
+ PADsetMode(pad, 1 - g.PadState[pad].PadMode);
+ }
+ }
+ CheckKeyboard();
+}
+
+static uint8_t stdpar[2][8] = {
+ {0xFF, 0x5A, 0xFF, 0xFF, 0x80, 0x80, 0x80, 0x80},
+ {0xFF, 0x5A, 0xFF, 0xFF, 0x80, 0x80, 0x80, 0x80}
+};
+
+static uint8_t unk46[2][8] = {
+ {0xFF, 0x5A, 0x00, 0x00, 0x01, 0x02, 0x00, 0x0A},
+ {0xFF, 0x5A, 0x00, 0x00, 0x01, 0x02, 0x00, 0x0A}
+};
+
+static uint8_t unk47[2][8] = {
+ {0xFF, 0x5A, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00},
+ {0xFF, 0x5A, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00}
+};
+
+static uint8_t unk4c[2][8] = {
+ {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
+ {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
+};
+
+static uint8_t unk4d[2][8] = {
+ {0xFF, 0x5A, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},
+ {0xFF, 0x5A, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}
+};
+
+static uint8_t stdcfg[2][8] = {
+ {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
+ {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
+};
+
+static uint8_t stdmode[2][8] = {
+ {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
+ {0xFF, 0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
+};
+
+static uint8_t stdmodel[2][8] = {
+ {0xFF,
+ 0x5A,
+ 0x01, // 03 - dualshock2, 01 - dualshock
+ 0x02, // number of modes
+ 0x01, // current mode: 01 - analog, 00 - digital
+ 0x02,
+ 0x01,
+ 0x00},
+ {0xFF,
+ 0x5A,
+ 0x01, // 03 - dualshock2, 01 - dualshock
+ 0x02, // number of modes
+ 0x01, // current mode: 01 - analog, 00 - digital
+ 0x02,
+ 0x01,
+ 0x00}
+};
+
+#if !SDL_VERSION_ATLEAST(1,3,0) && defined(__linux__)
+/* lifted from SDL; but it's GPL as well */
+/* added ffbit, though */
+#define test_bit(nr, addr) \
+ (((1UL << ((nr) % (sizeof(long) * 8))) & ((addr)[(nr) / (sizeof(long) * 8)])) != 0)
+#define NBITS(x) ((((x)-1)/(sizeof(long) * 8))+1)
+static int EV_IsJoystick(int fd)
+{
+ unsigned long evbit[NBITS(EV_MAX)] = { 0 };
+ unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
+ unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
+ unsigned long ffbit[NBITS(FF_MAX)] = { 0 };
+
+ if ( (ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) ||
+ (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
+ (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0) ) {
+ return(0);
+ }
+ if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) &&
+ test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit) &&
+ (test_bit(BTN_TRIGGER, keybit) || test_bit(BTN_A, keybit) || test_bit(BTN_1, keybit)))) return 0;
+ if ( (ioctl(fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) < 0) ||
+ !test_bit(FF_RUMBLE, ffbit) )
+ return(1);
+ return(2);
+}
+
+static void linux_set_vibrate(int pad)
+{
+ int jno = 0, devno, dev;
+ const char *sdlj;
+ int tjno = g.cfg.PadDef[pad].DevNum;
+
+ g.PadState[pad].VibrateDev = -2;
+ /* simulate SDL device opening; probably not very accurate */
+ /* works for me, though */
+ sdlj = getenv("SDL_JOYSTICK_DEVICE");
+ if(sdlj) {
+ dev = open(sdlj, O_RDONLY);
+ if(dev >= 0) {
+ if(!tjno) {
+ close(dev);
+ dev = open(sdlj, O_RDWR);
+ if(dev < 0) {
+ printf("%s has no permission to rumble\n", sdlj);
+ return;
+ }
+ if(EV_IsJoystick(dev) != 2) {
+ printf("%s has no rumble\n", sdlj);
+ close(dev);
+ return;
+ }
+ g.PadState[pad].VibrateDev = dev;
+ return;
+ }
+ close(dev);
+ jno++;
+ } else
+ perror(sdlj);
+ }
+ for(devno = 0; devno < 32; devno++) {
+ char buf[20];
+
+ sprintf(buf, "/dev/input/event%d", devno);
+ dev = open(buf, O_RDONLY);
+ if(dev >= 0) {
+ int isj = EV_IsJoystick(dev);
+ if(isj) {
+ if(tjno == jno) {
+ close(dev);
+ if(isj != 2) {
+ printf("%s has no rumble\n", buf);
+ return;
+ }
+ dev = open(buf, O_RDWR);
+ if(dev < 0) {
+ printf("%s has no permission to rumble\n", buf);
+ return;
+ }
+ g.PadState[pad].VibrateDev = dev;
+ return;
+ }
+ jno++;
+ }
+ close(dev);
+ }
+ }
+}
+
+static int linux_vibrate(PADSTATE *pad)
+{
+ struct ff_effect ffe = { 0 };
+ struct input_event ev = { { 0 } };
+ struct timespec t;
+ uint32_t stime;
+
+ if(pad->VibrateDev < 0)
+ return 0;
+ ev.type = EV_FF;
+ if(!pad->VibF[0] && !pad->VibF[1] && pad->VibrateEffect < 0) {
+ return 1;
+ }
+ clock_gettime(CLOCK_REALTIME, &t);
+ stime = (uint32_t)(t.tv_sec * 1000 + t.tv_nsec / 1000000);
+ if(pad->VibrateEffect >= 0 &&
+ pad->VibrLow == pad->VibF[0] && pad->VibrHigh == pad->VibF[1]) {
+ if(stime - pad->VibrSetTime < 300)
+ return 1;
+ }
+ if(pad->VibrateEffect < 0 || pad->VibrLow != pad->VibF[0] ||
+ pad->VibrHigh != pad->VibF[1]) {
+ if(pad->VibrateEffect >= 0) {
+ ev.code = pad->VibrateEffect;
+ ev.value = 0;
+ if(write(pad->VibrateDev, &ev, sizeof(ev)) < 0)
+ perror("ev write");
+ }
+ ffe.type = FF_RUMBLE;
+ ffe.id = pad->VibrateEffect;
+ /* DG says refresh 1/vsync = 166, but add for delays/etc. */
+ ffe.replay.length = 500;
+ ffe.replay.delay = 0;
+ ffe.u.rumble.strong_magnitude = pad->VibF[1] * 256;
+ ffe.u.rumble.weak_magnitude = pad->VibF[0] * 256;
+ pad->VibrLow = pad->VibF[0];
+ pad->VibrHigh = pad->VibF[1];
+ if(ioctl(pad->VibrateDev, EVIOCSFF,&ffe) < 0) {
+ perror("SFF ioctl");
+ close(pad->VibrateDev);
+ pad->VibrateDev = -2;
+ return 0;
+ }
+ }
+ pad->VibrSetTime = stime;
+ ev.code = pad->VibrateEffect = ffe.id;
+ ev.value = 1;
+ if(write(pad->VibrateDev, &ev, sizeof(ev)) != sizeof(ev)) {
+ close(pad->VibrateDev);
+ pad->VibrateDev = -2;
+ perror("ev write");
+ return 0;
+ }
+ return 1;
+}
+#endif
+
+static uint8_t CurPad = 0, CurByte = 0, CurCmd = 0, CmdLen = 0;
+
+unsigned char PADstartPoll(int pad) {
+ CurPad = pad - 1;
+ CurByte = 0;
+
+ return 0xFF;
+}
+
+unsigned char PADpoll(unsigned char value) {
+ static uint8_t *buf = NULL;
+ uint16_t n;
+
+ if (CurByte == 0) {
+ CurByte++;
+
+ // Don't enable Analog/Vibration for a standard pad
+ if (g.cfg.PadDef[CurPad].Type != PSE_PAD_TYPE_ANALOGPAD) {
+ CurCmd = CMD_READ_DATA_AND_VIBRATE;
+ } else {
+ CurCmd = value;
+ }
+
+ switch (CurCmd) {
+ case CMD_CONFIG_MODE:
+ CmdLen = 8;
+ buf = stdcfg[CurPad];
+ if (stdcfg[CurPad][3] == 0xFF) return 0xF3;
+ else return g.PadState[CurPad].PadID;
+
+ case CMD_SET_MODE_AND_LOCK:
+ CmdLen = 8;
+ buf = stdmode[CurPad];
+ return 0xF3;
+
+ case CMD_QUERY_MODEL_AND_MODE:
+ CmdLen = 8;
+ buf = stdmodel[CurPad];
+ buf[4] = g.PadState[CurPad].PadMode;
+ return 0xF3;
+
+ case CMD_QUERY_ACT:
+ CmdLen = 8;
+ buf = unk46[CurPad];
+ return 0xF3;
+
+ case CMD_QUERY_COMB:
+ CmdLen = 8;
+ buf = unk47[CurPad];
+ return 0xF3;
+
+ case CMD_QUERY_MODE:
+ CmdLen = 8;
+ buf = unk4c[CurPad];
+ return 0xF3;
+
+ case CMD_VIBRATION_TOGGLE:
+ CmdLen = 8;
+ buf = unk4d[CurPad];
+ return 0xF3;
+
+ case CMD_READ_DATA_AND_VIBRATE:
+ default:
+ n = g.PadState[CurPad].KeyStatus;
+ n &= g.PadState[CurPad].JoyKeyStatus;
+
+ stdpar[CurPad][2] = n & 0xFF;
+ stdpar[CurPad][3] = n >> 8;
+
+ if (g.PadState[CurPad].PadMode == 1) {
+ CmdLen = 8;
+
+ stdpar[CurPad][4] = g.PadState[CurPad].AnalogStatus[ANALOG_RIGHT][0];
+ stdpar[CurPad][5] = g.PadState[CurPad].AnalogStatus[ANALOG_RIGHT][1];
+ stdpar[CurPad][6] = g.PadState[CurPad].AnalogStatus[ANALOG_LEFT][0];
+ stdpar[CurPad][7] = g.PadState[CurPad].AnalogStatus[ANALOG_LEFT][1];
+ }
+ else if(g.PadState[CurPad].PadID == 0x12)
+ {
+ CmdLen = 6;
+
+ stdpar[CurPad][4] = g.PadState[0].MouseAxis[0][0];
+ stdpar[CurPad][5] = g.PadState[0].MouseAxis[0][1];
+ }
+ else {
+ CmdLen = 4;
+ }
+
+ buf = stdpar[CurPad];
+ return g.PadState[CurPad].PadID;
+ }
+ }
+
+ //makes it so that the following switch doesn't try to dereference a null pointer
+ //quiets a warning in the Clang static analyzer.
+ if (buf == NULL) {
+ return 0;
+ }
+
+ switch (CurCmd) {
+ case CMD_READ_DATA_AND_VIBRATE:
+ if (g.cfg.PadDef[CurPad].Type == PSE_PAD_TYPE_ANALOGPAD) {
+ if (CurByte == g.PadState[CurPad].Vib0) {
+ g.PadState[CurPad].VibF[0] = value;
+
+ if (g.PadState[CurPad].VibF[0] != 0 || g.PadState[CurPad].VibF[1] != 0) {
+#if !SDL_VERSION_ATLEAST(1,3,0) && defined(__linux__)
+ if (g.PadState[CurPad].VibrateDev == -1 &&
+ g.PadState[CurPad].JoyDev != NULL) {
+ linux_set_vibrate(CurPad);
+ }
+ if (!linux_vibrate(&g.PadState[CurPad]))
+ /* only do visual if joy fails */
+#endif
+ if (!JoyHapticRumble(CurPad, g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1])) {
+ //gpuVisualVibration(g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1]);
+ }
+
+ if(gpuVisualVibration != NULL &&
+ g.cfg.PadDef[CurPad].VisualVibration) {
+ gpuVisualVibration(g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1]);
+ }
+ }
+ }
+
+ if (CurByte == g.PadState[CurPad].Vib1) {
+ g.PadState[CurPad].VibF[1] = value;
+
+ if (g.PadState[CurPad].VibF[0] != 0 || g.PadState[CurPad].VibF[1] != 0) {
+#if !SDL_VERSION_ATLEAST(1,3,0) && defined(__linux__)
+ if (g.PadState[CurPad].VibrateDev == -1 &&
+ g.PadState[CurPad].JoyDev != NULL) {
+ linux_set_vibrate(CurPad);
+ }
+ if (!linux_vibrate(&g.PadState[CurPad]))
+ /* only do visual if joy fails */
+#endif
+ if (!JoyHapticRumble(CurPad, g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1])) {
+ //gpuVisualVibration(g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1]);
+ }
+
+ if(gpuVisualVibration != NULL &&
+ g.cfg.PadDef[CurPad].VisualVibration) {
+ gpuVisualVibration(g.PadState[CurPad].VibF[0], g.PadState[CurPad].VibF[1]);
+ }
+ }
+ }
+ }
+ break;
+
+ case CMD_CONFIG_MODE:
+ if (CurByte == 2) {
+ switch (value) {
+ case 0:
+ buf[2] = 0;
+ buf[3] = 0;
+ break;
+
+ case 1:
+ buf[2] = 0xFF;
+ buf[3] = 0xFF;
+ break;
+ }
+ }
+ break;
+
+ case CMD_SET_MODE_AND_LOCK:
+ if (CurByte == 2) {
+ PADsetMode(CurPad, value);
+ }
+ break;
+
+ case CMD_QUERY_ACT:
+ if (CurByte == 2) {
+ switch (value) {
+ case 0: // default
+ buf[5] = 0x02;
+ buf[6] = 0x00;
+ buf[7] = 0x0A;
+ break;
+
+ case 1: // Param std conf change
+ buf[5] = 0x01;
+ buf[6] = 0x01;
+ buf[7] = 0x14;
+ break;
+ }
+ }
+ break;
+
+ case CMD_QUERY_MODE:
+ if (CurByte == 2) {
+ switch (value) {
+ case 0: // mode 0 - digital mode
+ buf[5] = PSE_PAD_TYPE_STANDARD;
+ break;
+
+ case 1: // mode 1 - analog mode
+ buf[5] = PSE_PAD_TYPE_ANALOGPAD;
+ break;
+ }
+ }
+ break;
+
+ case CMD_VIBRATION_TOGGLE:
+ if (CurByte >= 2 && CurByte < CmdLen) {
+ if (CurByte == g.PadState[CurPad].Vib0) {
+ buf[CurByte] = 0;
+ }
+ if (CurByte == g.PadState[CurPad].Vib1) {
+ buf[CurByte] = 1;
+ }
+
+ if (value == 0) {
+ g.PadState[CurPad].Vib0 = CurByte;
+ if ((g.PadState[CurPad].PadID & 0x0f) < (CurByte - 1) / 2) {
+ g.PadState[CurPad].PadID = (g.PadState[CurPad].PadID & 0xf0) + (CurByte - 1) / 2;
+ }
+ } else if (value == 1) {
+ g.PadState[CurPad].Vib1 = CurByte;
+ if ((g.PadState[CurPad].PadID & 0x0f) < (CurByte - 1) / 2) {
+ g.PadState[CurPad].PadID = (g.PadState[CurPad].PadID & 0xf0) + (CurByte - 1) / 2;
+ }
+ }
+ }
+ break;
+ }
+
+ if (CurByte >= CmdLen) return 0;
+ if (buf == NULL) return 0;
+ return buf[CurByte++];
+}
+
+static long PADreadPort(int num, PadDataS *pad) {
+ UpdateInput();
+
+ pad->buttonStatus = (g.PadState[num].KeyStatus & g.PadState[num].JoyKeyStatus);
+
+ // ePSXe different from pcsxr, swap bytes
+ pad->buttonStatus = (pad->buttonStatus >> 8) | (pad->buttonStatus << 8);
+
+ switch (g.cfg.PadDef[num].Type) {
+ case PSE_PAD_TYPE_ANALOGPAD: // Analog Controller SCPH-1150
+ pad->controllerType = PSE_PAD_TYPE_ANALOGPAD;
+ pad->rightJoyX = g.PadState[num].AnalogStatus[ANALOG_RIGHT][0];
+ pad->rightJoyY = g.PadState[num].AnalogStatus[ANALOG_RIGHT][1];
+ pad->leftJoyX = g.PadState[num].AnalogStatus[ANALOG_LEFT][0];
+ pad->leftJoyY = g.PadState[num].AnalogStatus[ANALOG_LEFT][1];
+ break;
+
+ case PSE_PAD_TYPE_STANDARD: // Standard Pad SCPH-1080, SCPH-1150
+ default:
+ pad->controllerType = PSE_PAD_TYPE_STANDARD;
+ break;
+ }
+
+ return PSE_PAD_ERR_SUCCESS;
+}
+
+long PADreadPort1(PadDataS *pad) {
+ return PADreadPort(0, pad);
+}
+
+long PADreadPort2(PadDataS *pad) {
+ return PADreadPort(1, pad);
+}
+
+long PADkeypressed(void) {
+ long s;
+
+ static int frame = 0;
+ if( !frame )
+ UpdateInput();
+ frame ^= 1;
+
+ s = g.KeyLeftOver;
+ g.KeyLeftOver = 0;
+
+ return s;
+}
+
+void PADregisterVibration(void (*callback)(uint32_t, uint32_t)) {
+ gpuVisualVibration = callback;
+}
+
+#ifndef _MACOSX
+
+long PADconfigure(void) {
+ int pid = fork();
+
+ if (pid == 0) {
+ if (fork() == 0) {
+ execl("cfg/cfgDFInput", "cfgDFInput", NULL);
+ }
+ exit(0);
+ } else if (pid > 0) {
+ waitpid(pid, NULL, 0);
+ }
+
+ return PSE_PAD_ERR_SUCCESS;
+}
+
+void PADabout(void) {
+ int pid = fork();
+
+ if (pid == 0) {
+ if (fork() == 0) {
+ execl("cfg/cfgDFInput", "cfgDFInput", "-about", NULL);
+ }
+ exit(0);
+ } else if (pid > 0) {
+ waitpid(pid, NULL, 0);
+ }
+
+ return PSE_PAD_ERR_SUCCESS;
+}
+
+#endif
+
+long PADtest(void) {
+ return PSE_PAD_ERR_SUCCESS;
+}