diff options
| author | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2009-06-16 07:03:18 +0000 |
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| committer | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2009-06-16 07:03:18 +0000 |
| commit | bdaffda275f3ae92860a7ab0c23ad5574fac665e (patch) | |
| tree | aac7824ab4e980ba888c4f38400b40a70bed38a9 /plugins/dfOpenGL/gpu_i.h | |
| parent | 447f8fae234c8a99f1cba5cfd20bff2a0df0895b (diff) | |
| download | pcsxr-bdaffda275f3ae92860a7ab0c23ad5574fac665e.tar.gz | |
removed dfOpenGL, peopsxgl is now only built with --enable-opengl specified
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@23712 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'plugins/dfOpenGL/gpu_i.h')
| -rw-r--r-- | plugins/dfOpenGL/gpu_i.h | 208 |
1 files changed, 0 insertions, 208 deletions
diff --git a/plugins/dfOpenGL/gpu_i.h b/plugins/dfOpenGL/gpu_i.h deleted file mode 100644 index a45c0e94..00000000 --- a/plugins/dfOpenGL/gpu_i.h +++ /dev/null @@ -1,208 +0,0 @@ -#ifndef _GPU_INTERNALS_H -#define _GPU_INTERNALS_H - -#define GL_GLEXT_PROTOTYPES -#include <GL/glx.h> -#include <GL/gl.h> -#include <GL/glext.h> -#include <stdint.h> - -#ifdef GPU_INTERNALS_DEF -#define GPUVAR_DEF -#else -#define GPUVAR_DEF extern -#endif - -typedef int bool; -#define FALSE 0 -#define TRUE 1 - -typedef uint8_t u8; -typedef uint16_t u16; -typedef uint32_t u32; -typedef uint64_t u64; - -typedef int8_t s8; -typedef int16_t s16; -typedef int32_t s32; -typedef int64_t s64; - -void gllog(int level, char *fmt,...); - -extern unsigned short lutBGR2RGB[65536]; - -extern unsigned short textBuf[]; - -extern int32_t GPUstatusRet; -extern int32_t GPUInfoVals[16]; - -#define INFO_TW 0 -#define INFO_DRAWSTART 1 -#define INFO_DRAWEND 2 -#define INFO_DRAWOFF 3 - -#define GPUSTATUS_ODDLINES 0x80000000 -#define GPUSTATUS_DMABITS 0x60000000 // Two bits -#define GPUSTATUS_READYFORCOMMANDS 0x10000000 -#define GPUSTATUS_READYFORVRAM 0x08000000 -#define GPUSTATUS_IDLE 0x04000000 -#define GPUSTATUS_DISPLAYDISABLED 0x00800000 -#define GPUSTATUS_INTERLACED 0x00400000 -#define GPUSTATUS_RGB24 0x00200000 -#define GPUSTATUS_PAL 0x00100000 -#define GPUSTATUS_DOUBLEHEIGHT 0x00080000 -#define GPUSTATUS_WIDTHBITS 0x00070000 // Three bits -#define GPUSTATUS_MASKENABLED 0x00001000 -#define GPUSTATUS_MASKDRAWN 0x00000800 -#define GPUSTATUS_DRAWINGALLOWED 0x00000400 -#define GPUSTATUS_DITHER 0x00000200 - -#define GPUIsBusy (GPUstatusRet &= ~GPUSTATUS_IDLE) -#define GPUIsIdle (GPUstatusRet |= GPUSTATUS_IDLE) - -#define GPUIsNotReadyForCommands (GPUstatusRet &= ~GPUSTATUS_READYFORCOMMANDS) -#define GPUIsReadyForCommands (GPUstatusRet |= GPUSTATUS_READYFORCOMMANDS) - -extern unsigned char psxVub[]; -extern signed char *psxVsb; -extern unsigned short *psxVuw; -extern signed short *psxVsw; -extern uint32_t *psxVul; -extern int32_t *psxVsl; - - -typedef struct { - uint32_t x, y; - uint32_t colormode; - uint32_t abr; //alpha blending - uint32_t mirror; -} TextureState_t; - -extern TextureState_t texinfo; - -typedef struct VRAMLOADTTAG -{ - short x; - short y; - short w; - short h; - short curx; - short cury; - uint32_t* extratarget; - bool enabled; -} VRAMLoad_t; - -extern VRAMLoad_t vramWrite; - -struct PSXDisplay_t { - short modeX; - short modeY; - short startX; - short startY; - bool disabled; - bool colordepth24; - bool interlaced; - bool pal; - - //Has to do with television hsync & vsync? - //1 Y line = 1 vtrace? (typical 16 to 256 (32 to 512)) - //X (typical 608 to 3168) - short rangeX1; - short rangeY1; - short rangeX2; - short rangeY2; - - bool changed; -}; -extern struct PSXDisplay_t psxDisp, oldpsxDisp; - -struct PSXDraw_t { - short offsetX; - short offsetY; - short clipX1; - short clipX2; - short clipY1; - short clipY2; - short texwinX1; - short texwinY1; - short texwinX2; - short texwinY2; - bool texwinenabled; - bool enabled; - bool setmask; - bool testmask; -}; -extern struct PSXDraw_t psxDraw; - -extern short dispWidths[8]; - -extern int32_t dispLace; -extern int32_t dispLaceNew; -extern int32_t imageTransfer; -extern int32_t drawLace; -extern int32_t drawingLines; - -extern short imTYc,imTXc,imTY,imTX; -extern int32_t imSize; -extern short imageX0,imageX1; -extern short imageY0,imageY1; - - -extern int32_t newTextX0,newTextX1,newTextX2,newTextX3; -extern int32_t newTextY0,newTextY1,newTextY2,newTextY3; -extern unsigned short textBuf[]; - -union uPointers{ - void *v; - unsigned char *b; - unsigned short *w; - uint32_t *d; - char *c; - short *s; - int32_t *l; -}; -extern unsigned char psxVub[]; -extern signed char *psxVsb; -extern unsigned short *psxVuw; -extern signed short *psxVsw; -extern uint32_t *psxVul; -extern int32_t *psxVsl; - -typedef struct -{ - bool bFullscreen; - bool bBilinear; - int nMaxTextures; - bool bWireFrame; - bool bAntialias; - bool bClearScreen; - bool FrameLimit; - short windowX; - short windowY; -} GpuConfS; -extern GpuConfS gpuConfig; - -extern short windowX, windowY; - -extern unsigned char texshade[256]; -extern uint32_t image[65536]; -extern uint32_t torgba[65536]; - - -struct texturecache{ - int32_t textAddrX; - int32_t textAddrY; - int32_t textTP; - int32_t clutP; - GLuint id; - bool Update; -}; -//#define maxtextures 32 -extern struct texturecache texture[64]; -extern GLuint xferTexture16; -extern GLuint xferTexture24; -extern GLuint nullid; -#define nullclutP (1024*512+1) - - -#endif // _GPU_INTERNALS_H |
