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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2009-06-16 07:03:18 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2009-06-16 07:03:18 +0000
commitbdaffda275f3ae92860a7ab0c23ad5574fac665e (patch)
treeaac7824ab4e980ba888c4f38400b40a70bed38a9 /plugins/dfOpenGL/gpu_i.h
parent447f8fae234c8a99f1cba5cfd20bff2a0df0895b (diff)
downloadpcsxr-bdaffda275f3ae92860a7ab0c23ad5574fac665e.tar.gz
removed dfOpenGL, peopsxgl is now only built with --enable-opengl specified
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@23712 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'plugins/dfOpenGL/gpu_i.h')
-rw-r--r--plugins/dfOpenGL/gpu_i.h208
1 files changed, 0 insertions, 208 deletions
diff --git a/plugins/dfOpenGL/gpu_i.h b/plugins/dfOpenGL/gpu_i.h
deleted file mode 100644
index a45c0e94..00000000
--- a/plugins/dfOpenGL/gpu_i.h
+++ /dev/null
@@ -1,208 +0,0 @@
-#ifndef _GPU_INTERNALS_H
-#define _GPU_INTERNALS_H
-
-#define GL_GLEXT_PROTOTYPES
-#include <GL/glx.h>
-#include <GL/gl.h>
-#include <GL/glext.h>
-#include <stdint.h>
-
-#ifdef GPU_INTERNALS_DEF
-#define GPUVAR_DEF
-#else
-#define GPUVAR_DEF extern
-#endif
-
-typedef int bool;
-#define FALSE 0
-#define TRUE 1
-
-typedef uint8_t u8;
-typedef uint16_t u16;
-typedef uint32_t u32;
-typedef uint64_t u64;
-
-typedef int8_t s8;
-typedef int16_t s16;
-typedef int32_t s32;
-typedef int64_t s64;
-
-void gllog(int level, char *fmt,...);
-
-extern unsigned short lutBGR2RGB[65536];
-
-extern unsigned short textBuf[];
-
-extern int32_t GPUstatusRet;
-extern int32_t GPUInfoVals[16];
-
-#define INFO_TW 0
-#define INFO_DRAWSTART 1
-#define INFO_DRAWEND 2
-#define INFO_DRAWOFF 3
-
-#define GPUSTATUS_ODDLINES 0x80000000
-#define GPUSTATUS_DMABITS 0x60000000 // Two bits
-#define GPUSTATUS_READYFORCOMMANDS 0x10000000
-#define GPUSTATUS_READYFORVRAM 0x08000000
-#define GPUSTATUS_IDLE 0x04000000
-#define GPUSTATUS_DISPLAYDISABLED 0x00800000
-#define GPUSTATUS_INTERLACED 0x00400000
-#define GPUSTATUS_RGB24 0x00200000
-#define GPUSTATUS_PAL 0x00100000
-#define GPUSTATUS_DOUBLEHEIGHT 0x00080000
-#define GPUSTATUS_WIDTHBITS 0x00070000 // Three bits
-#define GPUSTATUS_MASKENABLED 0x00001000
-#define GPUSTATUS_MASKDRAWN 0x00000800
-#define GPUSTATUS_DRAWINGALLOWED 0x00000400
-#define GPUSTATUS_DITHER 0x00000200
-
-#define GPUIsBusy (GPUstatusRet &= ~GPUSTATUS_IDLE)
-#define GPUIsIdle (GPUstatusRet |= GPUSTATUS_IDLE)
-
-#define GPUIsNotReadyForCommands (GPUstatusRet &= ~GPUSTATUS_READYFORCOMMANDS)
-#define GPUIsReadyForCommands (GPUstatusRet |= GPUSTATUS_READYFORCOMMANDS)
-
-extern unsigned char psxVub[];
-extern signed char *psxVsb;
-extern unsigned short *psxVuw;
-extern signed short *psxVsw;
-extern uint32_t *psxVul;
-extern int32_t *psxVsl;
-
-
-typedef struct {
- uint32_t x, y;
- uint32_t colormode;
- uint32_t abr; //alpha blending
- uint32_t mirror;
-} TextureState_t;
-
-extern TextureState_t texinfo;
-
-typedef struct VRAMLOADTTAG
-{
- short x;
- short y;
- short w;
- short h;
- short curx;
- short cury;
- uint32_t* extratarget;
- bool enabled;
-} VRAMLoad_t;
-
-extern VRAMLoad_t vramWrite;
-
-struct PSXDisplay_t {
- short modeX;
- short modeY;
- short startX;
- short startY;
- bool disabled;
- bool colordepth24;
- bool interlaced;
- bool pal;
-
- //Has to do with television hsync & vsync?
- //1 Y line = 1 vtrace? (typical 16 to 256 (32 to 512))
- //X (typical 608 to 3168)
- short rangeX1;
- short rangeY1;
- short rangeX2;
- short rangeY2;
-
- bool changed;
-};
-extern struct PSXDisplay_t psxDisp, oldpsxDisp;
-
-struct PSXDraw_t {
- short offsetX;
- short offsetY;
- short clipX1;
- short clipX2;
- short clipY1;
- short clipY2;
- short texwinX1;
- short texwinY1;
- short texwinX2;
- short texwinY2;
- bool texwinenabled;
- bool enabled;
- bool setmask;
- bool testmask;
-};
-extern struct PSXDraw_t psxDraw;
-
-extern short dispWidths[8];
-
-extern int32_t dispLace;
-extern int32_t dispLaceNew;
-extern int32_t imageTransfer;
-extern int32_t drawLace;
-extern int32_t drawingLines;
-
-extern short imTYc,imTXc,imTY,imTX;
-extern int32_t imSize;
-extern short imageX0,imageX1;
-extern short imageY0,imageY1;
-
-
-extern int32_t newTextX0,newTextX1,newTextX2,newTextX3;
-extern int32_t newTextY0,newTextY1,newTextY2,newTextY3;
-extern unsigned short textBuf[];
-
-union uPointers{
- void *v;
- unsigned char *b;
- unsigned short *w;
- uint32_t *d;
- char *c;
- short *s;
- int32_t *l;
-};
-extern unsigned char psxVub[];
-extern signed char *psxVsb;
-extern unsigned short *psxVuw;
-extern signed short *psxVsw;
-extern uint32_t *psxVul;
-extern int32_t *psxVsl;
-
-typedef struct
-{
- bool bFullscreen;
- bool bBilinear;
- int nMaxTextures;
- bool bWireFrame;
- bool bAntialias;
- bool bClearScreen;
- bool FrameLimit;
- short windowX;
- short windowY;
-} GpuConfS;
-extern GpuConfS gpuConfig;
-
-extern short windowX, windowY;
-
-extern unsigned char texshade[256];
-extern uint32_t image[65536];
-extern uint32_t torgba[65536];
-
-
-struct texturecache{
- int32_t textAddrX;
- int32_t textAddrY;
- int32_t textTP;
- int32_t clutP;
- GLuint id;
- bool Update;
-};
-//#define maxtextures 32
-extern struct texturecache texture[64];
-extern GLuint xferTexture16;
-extern GLuint xferTexture24;
-extern GLuint nullid;
-#define nullclutP (1024*512+1)
-
-
-#endif // _GPU_INTERNALS_H