summaryrefslogtreecommitdiff
path: root/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m
diff options
context:
space:
mode:
authorSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-09-10 18:43:18 +0000
committerSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-09-10 18:43:18 +0000
commit4b4f074b6659f33b4f9e1c9784861409d8debd97 (patch)
tree0fbd7f1ea28c9431cd8bafbaaac5d689d55d5dd6 /macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m
parenta3ac4842bd5c7058b1363f7d3307f61724fc7178 (diff)
downloadpcsxr-4b4f074b6659f33b4f9e1c9784861409d8debd97.tar.gz
Convert Objective-C code to modern syntax, mainly for the NSDictionaries.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87115 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m')
-rwxr-xr-xmacosx/plugins/PeopsXgl/macsrc/PluginWindowController.m10
1 files changed, 5 insertions, 5 deletions
diff --git a/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m b/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m
index e2abff7b..8ef05168 100755
--- a/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m
+++ b/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m
@@ -98,7 +98,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination)
[glInstance reshape];
// [glView update];
- CGDirectDisplayID display = (CGDirectDisplayID)[[[[gameWindow screen] deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue];
+ CGDirectDisplayID display = (CGDirectDisplayID)[[[gameWindow screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
if (CGDisplayIsCaptured(display)) {
[gameController setFullscreen:YES];
}
@@ -138,7 +138,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination)
- (NSRect) screenFrame
{
NSWindow* wind = [self window];
- CGDirectDisplayID display = (CGDirectDisplayID)[[[[wind screen] deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue];
+ CGDirectDisplayID display = (CGDirectDisplayID)[[[wind screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
return NSMakeRect (0,0,CGDisplayPixelsWide(display), CGDisplayPixelsHigh(display));
}
@@ -271,7 +271,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination)
NSWindow *window = [self window];
NSScreen *screen = [window screen];
- CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue];
+ CGDirectDisplayID display = (CGDirectDisplayID)[[screen deviceDescription][@"NSScreenNumber"] unsignedIntValue];
NSRect newPlace;
@@ -358,7 +358,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination)
NSWindow *window = [self window];
NSScreen *screen = [window screen];
- CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue];
+ CGDirectDisplayID display = (CGDirectDisplayID)[[screen deviceDescription][@"NSScreenNumber"] unsignedIntValue];
if ([self fullscreen]){
[window setLevel: NSScreenSaverWindowLevel];
@@ -371,7 +371,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination)
// if in fullscreen, we must abdicate mouse hiding and level.
NSWindow *window = [self window];
NSScreen *screen = [window screen];
- CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue];
+ CGDirectDisplayID display = (CGDirectDisplayID)[[screen deviceDescription][@"NSScreenNumber"] unsignedIntValue];
if ([self fullscreen]){
[window setLevel: NSNormalWindowLevel];