diff options
| author | SND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2014-04-08 02:33:19 +0000 |
|---|---|---|
| committer | SND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2014-04-08 02:33:19 +0000 |
| commit | c875a3566e340e366553beb2dcd6b2bcf4d5ab18 (patch) | |
| tree | 97dcfbe538af5f282135a27cf889ed32b1d9d54d /macosx/plugins/DFInput/macsrc/ControllerList.m | |
| parent | 0d4ea9238b154a30e8713c7d00d7b6d1b0050d5c (diff) | |
DFInput: Implement SDL2 GameController support.
This change allows the user to use SDL2’s GameController API instead of the Joystick API.
The Game Controller API maps the buttons similar to an Xbox 360 controller, so some tricky mapping needed to be done.
Note that it currently only supports OS X.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89828 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/DFInput/macsrc/ControllerList.m')
| -rwxr-xr-x | macosx/plugins/DFInput/macsrc/ControllerList.m | 111 |
1 files changed, 82 insertions, 29 deletions
diff --git a/macosx/plugins/DFInput/macsrc/ControllerList.m b/macosx/plugins/DFInput/macsrc/ControllerList.m index 583c0ad3..172bc534 100755 --- a/macosx/plugins/DFInput/macsrc/ControllerList.m +++ b/macosx/plugins/DFInput/macsrc/ControllerList.m @@ -25,43 +25,83 @@ static int currentController; static NSArray *labelText; +static NSArray *GameControllerText; @implementation ControllerList +- (BOOL)isUsingSDL2 +{ + return g.cfg.PadDef[currentController].UseSDL2; +} + +- (void)setUsingSDL2:(BOOL)_usingSDL2 +{ + g.cfg.PadDef[currentController].UseSDL2 = _usingSDL2; +} + - (id)initWithConfig { if (self = [super init]) { static dispatch_once_t onceToken; dispatch_once(&onceToken, ^{ - NSBundle *plugBundle = [NSBundle bundleForClass:[ControllerList class]]; - labelText = @[[plugBundle localizedStringForKey:@"D-Pad Up" value:@"" table:nil], - [plugBundle localizedStringForKey:@"D-Pad Down" value:@"" table:nil], - [plugBundle localizedStringForKey:@"D-Pad Left" value:@"" table:nil], - [plugBundle localizedStringForKey:@"D-Pad Right" value:@"" table:nil], - [plugBundle localizedStringForKey:@"Cross" value:@"" table:nil], - [plugBundle localizedStringForKey:@"Circle" value:@"" table:nil], - [plugBundle localizedStringForKey:@"Square" value:@"" table:nil], - [plugBundle localizedStringForKey:@"Triangle" value:@"" table:nil], - [plugBundle localizedStringForKey:@"L1" value:@"" table:nil], - [plugBundle localizedStringForKey:@"R1" value:@"" table:nil], - [plugBundle localizedStringForKey:@"L2" value:@"" table:nil], - [plugBundle localizedStringForKey:@"R2" value:@"" table:nil], - [plugBundle localizedStringForKey:@"Select" value:@"" table:nil], - [plugBundle localizedStringForKey:@"Start" value:@"" table:nil], - - [plugBundle localizedStringForKey:@"L3" value:@"" table:nil], - [plugBundle localizedStringForKey:@"R3" value:@"" table:nil], - [plugBundle localizedStringForKey:@"Analog" value:@"" table:nil], - - [plugBundle localizedStringForKey:@"L-Stick Right" value:@"" table:nil], - [plugBundle localizedStringForKey:@"L-Stick Left" value:@"" table:nil], - [plugBundle localizedStringForKey:@"L-Stick Down" value:@"" table:nil], - [plugBundle localizedStringForKey:@"L-Stick Up" value:@"" table:nil], - - [plugBundle localizedStringForKey:@"R-Stick Right" value:@"" table:nil], - [plugBundle localizedStringForKey:@"R-Stick Left" value:@"" table:nil], - [plugBundle localizedStringForKey:@"R-Stick Down" value:@"" table:nil], - [plugBundle localizedStringForKey:@"R-Stick Up" value:@"" table:nil]]; + NSBundle *plugBundle = [NSBundle bundleForClass:[self class]]; + labelText = @[NSLocalizedStringFromTableInBundle(@"D-Pad Up", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"D-Pad Down", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"D-Pad Left", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"D-Pad Right", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Cross", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Circle", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Square", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Triangle", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"L1", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"R1", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"L2", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"R2", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Select", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Start", nil, plugBundle, @""), + + NSLocalizedStringFromTableInBundle(@"L3", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"R3", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Analog", nil, plugBundle, @""), + + NSLocalizedStringFromTableInBundle(@"L-Stick Right", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"L-Stick Left", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"L-Stick Down", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"L-Stick Up", nil, plugBundle, @""), + + NSLocalizedStringFromTableInBundle(@"R-Stick Right", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"R-Stick Left", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"R-Stick Down", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"R-Stick Up", nil, plugBundle, @"")]; + + GameControllerText = @[NSLocalizedStringFromTableInBundle(@"D-Pad Up", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"D-Pad Down", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"D-Pad Left", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"D-Pad Right", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Cross", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Circle", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Square", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Triangle", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Left Bumper", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Right Bumper", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Left Trigger", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Right Trigger", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Back", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Start", nil, plugBundle, @""), + + NSLocalizedStringFromTableInBundle(@"L3", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"R3", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"Guide", nil, plugBundle, @""), + + NSLocalizedStringFromTableInBundle(@"L-Stick Right", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"L-Stick Left", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"L-Stick Down", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"L-Stick Up", nil, plugBundle, @""), + + NSLocalizedStringFromTableInBundle(@"R-Stick Right", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"R-Stick Left", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"R-Stick Down", nil, plugBundle, @""), + NSLocalizedStringFromTableInBundle(@"R-Stick Up", nil, plugBundle, @"")]; }); } return self; @@ -117,6 +157,18 @@ static const int DPad[DKEY_TOTAL] = { } else { char buf[256] = {0}; + if ([self isUsingSDL2]) { + NSString *keyBoardString, *gamePadStr = GameControllerText[rowIndex]; + if (rowIndex < DKEY_TOTAL) { + GetKeyboardKeyDescription(buf, currentController, DPad[rowIndex]); + } else { + NSInteger tmpRowIndex = rowIndex - DKEY_TOTAL; + GetKeyboardAnalogDescription(buf, currentController, (int)(tmpRowIndex / 4), tmpRowIndex % 4); + } + keyBoardString = @(buf); + + return [keyBoardString isEqualToString:@""] ? gamePadStr : [gamePadStr stringByAppendingFormat:@" / %@", keyBoardString]; + } else { // actual keys if (rowIndex < DKEY_TOTAL) { GetKeyDescription(buf, currentController, DPad[rowIndex]); @@ -126,6 +178,7 @@ static const int DPad[DKEY_TOTAL] = { } return @(buf); + } } } |
