diff options
| author | SND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2014-04-08 02:33:19 +0000 |
|---|---|---|
| committer | SND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2014-04-08 02:33:19 +0000 |
| commit | c875a3566e340e366553beb2dcd6b2bcf4d5ab18 (patch) | |
| tree | 97dcfbe538af5f282135a27cf889ed32b1d9d54d /macosx/plugins/DFInput/fr.lproj | |
| parent | 0d4ea9238b154a30e8713c7d00d7b6d1b0050d5c (diff) | |
| download | pcsxr-c875a3566e340e366553beb2dcd6b2bcf4d5ab18.tar.gz | |
DFInput: Implement SDL2 GameController support.
This change allows the user to use SDL2’s GameController API instead of the Joystick API.
The Game Controller API maps the buttons similar to an Xbox 360 controller, so some tricky mapping needed to be done.
Note that it currently only supports OS X.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89828 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/DFInput/fr.lproj')
| -rw-r--r-- | macosx/plugins/DFInput/fr.lproj/Localizable.strings | 13 | ||||
| -rw-r--r-- | macosx/plugins/DFInput/fr.lproj/NetPcsxrHIDInputPluginMain.strings | 6 |
2 files changed, 16 insertions, 3 deletions
diff --git a/macosx/plugins/DFInput/fr.lproj/Localizable.strings b/macosx/plugins/DFInput/fr.lproj/Localizable.strings index 8370e0c2..3a7003d7 100644 --- a/macosx/plugins/DFInput/fr.lproj/Localizable.strings +++ b/macosx/plugins/DFInput/fr.lproj/Localizable.strings @@ -15,7 +15,6 @@ "(Keyboard only)" = "(Keyboard only)"; "(Not Set)" = "(Non défini)"; - "D-Pad Up" = "Pavé directionnel Haut"; "D-Pad Down" = "Pavé directionnel Bas"; "D-Pad Left" = "Pavé directionnel Gauche"; @@ -32,7 +31,7 @@ "Start" = "Start"; "L3" = "L3"; "R3" = "R3"; -//"Analog" = "Analog"; //Not translated +//"Analog" = "Analog"; // Not translated "L-Stick Right" = "L-Stick Droite"; "L-Stick Left" = "L-Stick Gauche"; "L-Stick Down" = "L-Stick Bas"; @@ -42,7 +41,15 @@ "R-Stick Down" = "R-Stick Bas"; "R-Stick Up" = "R-Stick Haut"; -//Unused right now +// Game Controller names +//"Left Bumper" = "Left Bumper"; +//"Right Bumper" = "Right Bumper"; +//"Left Trigger" = "Left Trigger"; +//"Right Trigger" = "Right Trigger"; +//"Guide" = "Guide"; +//"Back" = "Back"; + +// Unused right now "Centered" = "Centré"; "Up" = "Haut"; "Right" = "Droite"; diff --git a/macosx/plugins/DFInput/fr.lproj/NetPcsxrHIDInputPluginMain.strings b/macosx/plugins/DFInput/fr.lproj/NetPcsxrHIDInputPluginMain.strings index 7cb2ea27..bbcd4cda 100644 --- a/macosx/plugins/DFInput/fr.lproj/NetPcsxrHIDInputPluginMain.strings +++ b/macosx/plugins/DFInput/fr.lproj/NetPcsxrHIDInputPluginMain.strings @@ -46,3 +46,9 @@ /* Class = "NSButtonCell"; title = "Cancel"; ObjectID = "262"; */ "262.title" = "Cancel"; + +/* Class = "NSButtonCell"; title = "Use Game Controller API"; ObjectID = "XyD-IN-gbq"; */ +//"XyD-IN-gbq.title" = "Use Game Controller API"; + +/* Class = "NSButton"; ibShadowedToolTip = "Uses the SDL2 Game Controller API to automatically map buttons"; ObjectID = "e1h-QZ-6Ge"; */ +//"e1h-QZ-6Ge.ibShadowedToolTip" = "Uses the SDL2 Game Controller API to automatically map buttons"; |
