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authorSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-08-22 20:05:38 +0000
committerSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-08-22 20:05:38 +0000
commit9628a367530657e7fefb17be0a125dbe3f5d7614 (patch)
treebaceff9a417edb789ad675372d364bb33aea82c4 /macosx/plugins/Common/SDL/src/thread/SDL_systhread.h
parent105868aa85053f9597d6099e8d25d6ef8e0f992a (diff)
downloadpcsxr-9628a367530657e7fefb17be0a125dbe3f5d7614.tar.gz
Use SDL2.framework from /Library/Frameworks on OS X instead of miniSDL.
Remove SDL code on OS X's plug-ins subdirectory. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86848 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/Common/SDL/src/thread/SDL_systhread.h')
-rw-r--r--macosx/plugins/Common/SDL/src/thread/SDL_systhread.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h b/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h
deleted file mode 100644
index bfd6a91f..00000000
--- a/macosx/plugins/Common/SDL/src/thread/SDL_systhread.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2010 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* These are functions that need to be implemented by a port of SDL */
-
-#ifndef _SDL_systhread_h
-#define _SDL_systhread_h
-
-#include "SDL_thread.h"
-
-/* This function creates a thread, passing args to SDL_RunThread(),
- saves a system-dependent thread id in thread->id, and returns 0
- on success.
-*/
-#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
-extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
- pfnSDL_CurrentBeginThread pfnBeginThread,
- pfnSDL_CurrentEndThread pfnEndThread);
-#else
-extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args);
-#endif
-
-/* This function does any necessary setup in the child thread */
-extern void SDL_SYS_SetupThread(void);
-
-/* This function waits for the thread to finish and frees any data
- allocated by SDL_SYS_CreateThread()
- */
-extern void SDL_SYS_WaitThread(SDL_Thread * thread);
-
-#endif /* _SDL_systhread_h */
-
-/* vi: set ts=4 sw=4 expandtab: */