diff options
| author | SND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2013-08-22 20:05:38 +0000 |
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| committer | SND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2013-08-22 20:05:38 +0000 |
| commit | 9628a367530657e7fefb17be0a125dbe3f5d7614 (patch) | |
| tree | baceff9a417edb789ad675372d364bb33aea82c4 /macosx/plugins/Common/SDL/src/haptic/SDL_syshaptic.h | |
| parent | 105868aa85053f9597d6099e8d25d6ef8e0f992a (diff) | |
| download | pcsxr-9628a367530657e7fefb17be0a125dbe3f5d7614.tar.gz | |
Use SDL2.framework from /Library/Frameworks on OS X instead of miniSDL.
Remove SDL code on OS X's plug-ins subdirectory.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86848 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/Common/SDL/src/haptic/SDL_syshaptic.h')
| -rw-r--r-- | macosx/plugins/Common/SDL/src/haptic/SDL_syshaptic.h | 203 |
1 files changed, 0 insertions, 203 deletions
diff --git a/macosx/plugins/Common/SDL/src/haptic/SDL_syshaptic.h b/macosx/plugins/Common/SDL/src/haptic/SDL_syshaptic.h deleted file mode 100644 index b28e1a9c..00000000 --- a/macosx/plugins/Common/SDL/src/haptic/SDL_syshaptic.h +++ /dev/null @@ -1,203 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#include "SDL_config.h" - -#include "SDL_haptic.h" - - -/* - * Number of haptic devices on the system. - */ -extern Uint8 SDL_numhaptics; - - -struct haptic_effect -{ - SDL_HapticEffect effect; /* The current event */ - struct haptic_hweffect *hweffect; /* The hardware behind the event */ -}; - -/* - * The real SDL_Haptic struct. - */ -struct _SDL_Haptic -{ - Uint8 index; /* Stores index it is attached to */ - - struct haptic_effect *effects; /* Allocated effects */ - int neffects; /* Maximum amount of effects */ - int nplaying; /* Maximum amount of effects to play at the same time */ - unsigned int supported; /* Supported effects */ - int naxes; /* Number of axes on the device. */ - - struct haptic_hwdata *hwdata; /* Driver dependent */ - int ref_count; /* Count for multiple opens */ - - int rumble_id; /* ID of rumble effect for simple rumble API. */ - SDL_HapticEffect rumble_effect; /* Rumble effect. */ -}; - -/* - * Scans the system for haptic devices. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticInit(void); - -/* - * Gets the device dependent name of the haptic device - */ -extern const char *SDL_SYS_HapticName(int index); - -/* - * Opens the haptic device for usage. The haptic device should have - * the index value set previously. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticOpen(SDL_Haptic * haptic); - -/* - * Returns the index of the haptic core pointer or -1 if none is found. - */ -int SDL_SYS_HapticMouse(void); - -/* - * Checks to see if the joystick has haptic capabilities. - * - * Returns >0 if haptic capabilities are detected, 0 if haptic - * capabilities aren't detected and -1 on error. - */ -extern int SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick); - -/* - * Opens the haptic device for usage using the same device as - * the joystick. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, - SDL_Joystick * joystick); -/* - * Checks to see if haptic device and joystick device are the same. - * - * Returns 1 if they are the same, 0 if they aren't. - */ -extern int SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, - SDL_Joystick * joystick); - -/* - * Closes a haptic device after usage. - */ -extern void SDL_SYS_HapticClose(SDL_Haptic * haptic); - -/* - * Performs a cleanup on the haptic subsystem. - */ -extern void SDL_SYS_HapticQuit(void); - -/* - * Creates a new haptic effect on the haptic device using base - * as a template for the effect. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, - struct haptic_effect *effect, - SDL_HapticEffect * base); - -/* - * Updates the haptic effect on the haptic device using data - * as a template. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic, - struct haptic_effect *effect, - SDL_HapticEffect * data); - -/* - * Runs the effect on the haptic device. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, - struct haptic_effect *effect, - Uint32 iterations); - -/* - * Stops the effect on the haptic device. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, - struct haptic_effect *effect); - -/* - * Cleanups up the effect on the haptic device. - */ -extern void SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, - struct haptic_effect *effect); - -/* - * Queries the device for the status of effect. - * - * Returns 0 if device is stopped, >0 if device is playing and - * -1 on error. - */ -extern int SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic, - struct haptic_effect *effect); - -/* - * Sets the global gain of the haptic device. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain); - -/* - * Sets the autocenter feature of the haptic device. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter); - -/* - * Pauses the haptic device. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticPause(SDL_Haptic * haptic); - -/* - * Unpauses the haptic device. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticUnpause(SDL_Haptic * haptic); - -/* - * Stops all the currently playing haptic effects on the device. - * - * Returns 0 on success, -1 on error. - */ -extern int SDL_SYS_HapticStopAll(SDL_Haptic * haptic); |
