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authorSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2011-12-17 20:41:31 +0000
committerSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2011-12-17 20:41:31 +0000
commita603862e8da2d061f728a373acb503fa374b8c6b (patch)
treeef5f8956e5b6a2977d7ff9229df4a799bbfd1dd0 /macosx/PcsxrPlugin.h
parentb6f15852f36e8d017a275bc3727c5dcab1846d29 (diff)
downloadpcsxr-a603862e8da2d061f728a373acb503fa374b8c6b.tar.gz
Multiple plug-in directories support for Mac OS X. It could be better: currently it uses hierarchy with the built-in plug-in path at the bottom and the user plug-in path at the top. I should probably do it by plug-in version.
PlayStation plug-in double-clicked on Mac OS X are now moved to the user directory instead of the App's built-in plug-in directory. the previous method could cause problems if write support wasn't set in PCSXR, such as if it was created from a different user. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@73439 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/PcsxrPlugin.h')
-rw-r--r--macosx/PcsxrPlugin.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/macosx/PcsxrPlugin.h b/macosx/PcsxrPlugin.h
index f0721161..c971f87c 100644
--- a/macosx/PcsxrPlugin.h
+++ b/macosx/PcsxrPlugin.h
@@ -23,6 +23,7 @@
+ (NSString *)prefixForType:(int)type;
+ (NSString *)defaultKeyForType:(int)type;
+ (char **)configEntriesForType:(int)type;
++ (NSArray *)pluginsPaths;
- (id)initWithPath:(NSString *)aPath;