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authorSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-10-28 20:54:10 +0000
committerSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-10-28 20:54:10 +0000
commit0cabf4983af06a20add30131cab017a8b4f0b027 (patch)
tree7cf398d4497014206ec18db77c6fd48f24de712d /macosx/Pcsxr.xcodeproj/xcshareddata
parent530e66ebc03b60a76fa7e88d428a0cb89edc9baa (diff)
downloadpcsxr-0cabf4983af06a20add30131cab017a8b4f0b027.tar.gz
Adding the PCSXR scheme to Xcode.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87685 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/Pcsxr.xcodeproj/xcshareddata')
-rw-r--r--macosx/Pcsxr.xcodeproj/xcshareddata/xcschemes/PCSXR.xcscheme92
1 files changed, 92 insertions, 0 deletions
diff --git a/macosx/Pcsxr.xcodeproj/xcshareddata/xcschemes/PCSXR.xcscheme b/macosx/Pcsxr.xcodeproj/xcshareddata/xcschemes/PCSXR.xcscheme
new file mode 100644
index 00000000..af65e0b9
--- /dev/null
+++ b/macosx/Pcsxr.xcodeproj/xcshareddata/xcschemes/PCSXR.xcscheme
@@ -0,0 +1,92 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "0500"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "2BB3D68205427FE200831ACB"
+ BuildableName = "PCSXR.app"
+ BlueprintName = "PCSXR"
+ ReferencedContainer = "container:Pcsxr.xcodeproj">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ buildConfiguration = "Debug">
+ <Testables>
+ </Testables>
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "2BB3D68205427FE200831ACB"
+ BuildableName = "PCSXR.app"
+ BlueprintName = "PCSXR"
+ ReferencedContainer = "container:Pcsxr.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
+ </TestAction>
+ <LaunchAction
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "NO"
+ buildConfiguration = "Debug"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ allowLocationSimulation = "YES">
+ <BuildableProductRunnable>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "2BB3D68205427FE200831ACB"
+ BuildableName = "PCSXR.app"
+ BlueprintName = "PCSXR"
+ ReferencedContainer = "container:Pcsxr.xcodeproj">
+ </BuildableReference>
+ </BuildableProductRunnable>
+ <CommandLineArguments>
+ <CommandLineArgument
+ argument = "--iso &quot;~/PSX Games/Jet Moto 3/Jet Moto 3.cue&quot;"
+ isEnabled = "NO">
+ </CommandLineArgument>
+ </CommandLineArguments>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </LaunchAction>
+ <ProfileAction
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "NO"
+ buildConfiguration = "Instrument"
+ debugDocumentVersioning = "YES">
+ <BuildableProductRunnable>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "2BB3D68205427FE200831ACB"
+ BuildableName = "PCSXR.app"
+ BlueprintName = "PCSXR"
+ ReferencedContainer = "container:Pcsxr.xcodeproj">
+ </BuildableReference>
+ </BuildableProductRunnable>
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Debug">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Release"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>