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authorSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-07-08 23:46:22 +0000
committerSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-07-08 23:46:22 +0000
commit434c738fac452d5d75092aec3b3a2282e7a2bd24 (patch)
tree976038e88196351abad8d76b4861733bd33ff42e /macosx/LaunchArg.h
parente0fa342a42dbf21668bc923a0abd8261d203b95a (diff)
downloadpcsxr-434c738fac452d5d75092aec3b3a2282e7a2bd24.tar.gz
Have the arguments passed to the OS X app be done in a specific order, so i.e. you don't try to load a memory card after the emulator has started, or loading a freeze state before the emulator has started.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85919 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/LaunchArg.h')
-rw-r--r--macosx/LaunchArg.h30
1 files changed, 30 insertions, 0 deletions
diff --git a/macosx/LaunchArg.h b/macosx/LaunchArg.h
new file mode 100644
index 00000000..2ec8813e
--- /dev/null
+++ b/macosx/LaunchArg.h
@@ -0,0 +1,30 @@
+//
+// LaunchArg.h
+// Pcsxr
+//
+// Created by C.W. Betts on 7/8/13.
+//
+//
+
+#import <Foundation/Foundation.h>
+#import "ARCBridge.h"
+
+typedef enum _LaunchArgOrder {
+ LaunchArgPreRun = 0,
+ LaunchArgRun = 2,
+ LaunchArgPostRun = 4
+}LaunchArgOrder;
+
+@interface LaunchArg : NSObject
+{
+ LaunchArgOrder _launchOrder;
+ dispatch_block_t _theBlock;
+ NSString *_argument;
+}
+@property (readonly) LaunchArgOrder launchOrder;
+@property (readonly, copy, nonatomic) dispatch_block_t theBlock;
+@property (readonly, arcretain) NSString *argument;
+
+- (id)initWithLaunchOrder:(LaunchArgOrder)order block:(dispatch_block_t)block argument:(NSString*)arg;
+- (void)addToDictionary:(NSMutableDictionary*)toAdd;
+@end