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authorSND\ckain_cp <SND\ckain_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-02-13 20:21:22 +0000
committerSND\ckain_cp <SND\ckain_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-02-13 20:21:22 +0000
commite8665227b591c99cebccabb2fa6c6d62534fcb3a (patch)
tree7c365c026ce02fcb5993dc7ab54d9139048e8482 /libpcsxcore/psxhw.c
parent12b5ee6c45ff4e24650cc96f1a4a1f50f4f4ac6b (diff)
Only do 0x401 when BCR = 0. Should prevent graphic glitches introduced by Vampire Hunter D fix.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82876 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'libpcsxcore/psxhw.c')
-rwxr-xr-xlibpcsxcore/psxhw.c13
1 files changed, 1 insertions, 12 deletions
diff --git a/libpcsxcore/psxhw.c b/libpcsxcore/psxhw.c
index f119d6fa..53df663d 100755
--- a/libpcsxcore/psxhw.c
+++ b/libpcsxcore/psxhw.c
@@ -503,23 +503,12 @@ void psxHwWrite16(u32 add, u16 value) {
#define DmaExec(n) { \
HW_DMA##n##_CHCR = SWAPu32(value); \
\
- if (SWAPu32(HW_DMA##n##_CHCR) & 0x01000000 && SWAPu32(HW_DMA_PCR) & (8 << (n * 4))) { \
- psxDma##n(SWAPu32(HW_DMA##n##_MADR), SWAPu32(HW_DMA##n##_BCR), SWAPu32(HW_DMA##n##_CHCR)); \
- } \
-}
-
-#if 0
-// Failed with: Lode Runner, Tales Of Phantasy.
-#define DmaExec(n) { \
- HW_DMA##n##_CHCR = SWAPu32(value); \
-\
if ((SWAPu32(HW_DMA##n##_CHCR) & 0x01000000 || \
- (n == 2 && SWAPu32(HW_DMA##n##_CHCR) == 0x0401)) /* Vampire Hunter D */ && \
+ (n == 2 && SWAPu32(HW_DMA##n##_CHCR) == 0x0401 && SWAPu32(HW_DMA##n##_BCR) == 0x0)) /* Vampire Hunter D */ && \
SWAPu32(HW_DMA_PCR) & (8 << (n * 4))) { \
psxDma##n(SWAPu32(HW_DMA##n##_MADR), SWAPu32(HW_DMA##n##_BCR), SWAPu32(HW_DMA##n##_CHCR)); \
} \
}
-#endif
void psxHwWrite32(u32 add, u32 value) {
switch (add) {