diff options
| author | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2010-09-13 06:43:32 +0000 |
|---|---|---|
| committer | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2010-09-13 06:43:32 +0000 |
| commit | 71a6d4942d28da563d906934e85404d35846d51f (patch) | |
| tree | 02a74d1b39df52f99b83f958f8b6c35bf6b72463 /libpcsxcore/cdrom.c | |
| parent | 74116c11a2adc1f2030970ff8143cba5fb636eb6 (diff) | |
| download | pcsxr-71a6d4942d28da563d906934e85404d35846d51f.tar.gz | |
Merged change from http://forums.ngemu.com/pcsx-discussion/116599-developers-wanted-pcsx-revival-9.html#post1902678 with minor amendments.
GPU DMA chain timing (FF7 opening CG and maybe other games too - not tested with rebel assault 2 though).
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57139 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'libpcsxcore/cdrom.c')
| -rw-r--r-- | libpcsxcore/cdrom.c | 300 |
1 files changed, 159 insertions, 141 deletions
diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index dfd14656..ab8a76c1 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -184,6 +184,7 @@ void cdrInterrupt() { SetResultSize(1); cdr.Result[0] = cdr.StatP; cdr.Stat = Acknowledge; + cdr.LidCheck++; break; case CdlSetloc: @@ -235,6 +236,7 @@ void cdrInterrupt() { cdr.Result[0] = cdr.StatP; cdr.Stat = Complete; // cdr.Stat = Acknowledge; + cdr.LidCheck++; break; case CdlPause: @@ -323,7 +325,7 @@ void cdrInterrupt() { SetResultSize(8); subq = (struct SubQ *)CDR_getBufferSub(); - // DATA + AUDIO has subchannel data
+ // DATA + AUDIO has subchannel data if (subq != NULL) { cdr.Result[0] = subq->TrackNumber; cdr.Result[1] = subq->IndexNumber; @@ -337,7 +339,7 @@ void cdrInterrupt() { } else { cdr.Result[0] = 1; cdr.Result[1] = 1; -
+ // NOTE: This only works for TRACK 01 cdr.Result[2] = btoi(cdr.Prev[0]); cdr.Result[3] = btoi(cdr.Prev[1]) - 2; @@ -359,9 +361,9 @@ void cdrInterrupt() { break; case CdlGetTN: - StopReading();
- StopCdda();
-
+ StopReading(); + StopCdda(); + cdr.CmdProcess = 0; SetResultSize(3); cdr.StatP |= 0x2; @@ -547,12 +549,12 @@ void cdrInterrupt() { cdr.Result[5] = 0; cdr.Result[6] = 0; cdr.Result[7] = 0; - }
- else
- // FIXME!!
+ } + else + // FIXME!! //memcpy(cdr.Result, &stat.Track, 8); - 0;
-
+ 0; + cdr.Stat = 1; SetResultSize(8); AddIrqQueue(REPPLAY_ACK, cdReadTime); @@ -566,35 +568,55 @@ void cdrInterrupt() { break; } - // check case open/close
- i = stat.Status;
- if (CDR_getStatus(&stat) != -1) {
- if (stat.Type == 0xff) cdr.Stat = DiskError;
-
- // case now open
- if (stat.Status & 0x10) {
- if( Irq != CdlNop )
- {
- cdr.Stat = DiskError;
- cdr.Result[0] |= 0x01;
- }
-
- // GameShark Lite: Wants -exactly- $10
- cdr.Result[0] |= 0x10;
- cdr.Result[0] &= ~0x02;
- }
- // case now closed
- else if (i & 0x10) {
- cdr.StatP &= ~0x11;
- cdr.Result[0] |= 0x2;
-
- // GameShark Lite: Wants -exactly- $42, then $02
- cdr.Result[0] |= 0x40;
-
- CheckCdrom();
- }
- }
-
+ // check case open/close + if (cdr.LidCheck > 0) { + cdr.LidCheck--; + + i = stat.Status; + if (CDR_getStatus(&stat) != -1) { + if (stat.Type == 0xff) cdr.Stat = DiskError; + + // case now open + if (stat.Status & 0x10) { + // GameShark Lite: Death if DiskError happens + // + // Vib Ribbon: Needs DiskError for CD swap + + if (Irq != CdlNop) { + cdr.Stat = DiskError; + + cdr.StatP |= 0x01; + cdr.Result[0] |= 0x01; + } + + cdr.StatP |= 0x10; + cdr.StatP &= ~0x02; + + // GameShark Lite: Wants -exactly- $10 + cdr.Result[0] |= 0x10; + cdr.Result[0] &= ~0x02; + } + + // case now closed + else if (i & 0x10) { + cdr.StatP &= ~0x11; + cdr.StatP |= 0x2; + cdr.StatP |= 0x40; + + // GameShark Lite: Wants -exactly- $42, then $02 + cdr.Result[0] |= 0x2; + cdr.Result[0] |= 0x40; + + CheckCdrom(); + } + + else if (cdr.LidCheck == 0) { + // GameShark Lite: Seek detection done + cdr.StatP &= ~0x40; + } + } + } + if (cdr.Stat != NoIntr && cdr.Reg2 != 0x18) { psxHu32ref(0x1070) |= SWAP32((u32)0x4); } @@ -1081,75 +1103,75 @@ void cdrWrite3(unsigned char rt) { break; } } -
- /*
- GameShark CDX 3.3
-
- TODO: Can we relax the rules?
- */
- if (rt == 0 && cdr.Ctrl == 0xd8 && cdr.Readed == 1) {
- u32 i;
-
-
- // low-level status access
- SetResultSize(15);
-
-
- i = stat.Status;
- if (CDR_getStatus(&stat) != -1) {
- // Hack: Fake CDROM seek / spin time
- static int seek_time = 0;
-
- if (stat.Type == 0xff) {
- }
- else if (stat.Status & 0x10) {
- // unknown #1 - status?
- // unknown #2 - case open?
-
- cdr.Result[0] = 0x11;
- cdr.Result[1] = 0x80;
- }
- else if ( i & 0x10 ) {
- cdr.Result[0] = 0x13;
- cdr.Result[1] = 0x80;
-
- // minimum 50 tries for GS CDX 3.3
- seek_time = 50;
- }
- else if ( seek_time ) {
- cdr.Result[0] = 0x13;
- cdr.Result[1] = 0x80;
-
- seek_time--;
- }
- else
- {
- cdr.Result[0] = 0x01;
- cdr.Result[1] = 0x00;
- }
-
- // unknown #3
- cdr.Result[2] = 0;
-
- // unknown #4 - error?
- cdr.Result[3] = 0;
-
- // unknown #5-14
- cdr.Result[4] = 0;
- cdr.Result[5] = 0;
- cdr.Result[6] = 0;
- cdr.Result[7] = 0;
- cdr.Result[8] = 0;
- cdr.Result[9] = 0;
- cdr.Result[10] = 0;
- cdr.Result[11] = 0;
- cdr.Result[12] = 0;
- cdr.Result[13] = 0;
-
- // unknown #15 - error?
- cdr.Result[14] = 0;
- }
- }
+ + /* + GameShark CDX 3.3 + + TODO: Can we relax the rules? + */ + if (rt == 0 && cdr.Ctrl == 0xd8 && cdr.Readed == 1) { + u32 i; + + + // low-level status access + SetResultSize(15); + + + i = stat.Status; + if (CDR_getStatus(&stat) != -1) { + // Hack: Fake CDROM seek / spin time + static int seek_time = 0; + + if (stat.Type == 0xff) { + } + else if (stat.Status & 0x10) { + // unknown #1 - status? + // unknown #2 - case open? + + cdr.Result[0] = 0x11; + cdr.Result[1] = 0x80; + } + else if ( i & 0x10 ) { + cdr.Result[0] = 0x13; + cdr.Result[1] = 0x80; + + // minimum 50 tries for GS CDX 3.3 + seek_time = 50; + } + else if ( seek_time ) { + cdr.Result[0] = 0x13; + cdr.Result[1] = 0x80; + + seek_time--; + } + else + { + cdr.Result[0] = 0x01; + cdr.Result[1] = 0x00; + } + + // unknown #3 + cdr.Result[2] = 0; + + // unknown #4 - error? + cdr.Result[3] = 0; + + // unknown #5-14 + cdr.Result[4] = 0; + cdr.Result[5] = 0; + cdr.Result[6] = 0; + cdr.Result[7] = 0; + cdr.Result[8] = 0; + cdr.Result[9] = 0; + cdr.Result[10] = 0; + cdr.Result[11] = 0; + cdr.Result[12] = 0; + cdr.Result[13] = 0; + + // unknown #15 - error? + cdr.Result[14] = 0; + } + } } void psxDma3(u32 madr, u32 bcr, u32 chcr) { @@ -1179,24 +1201,24 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) { #endif break; } -
- /*
- GS CDX: Enhancement CD crash
- - Setloc 0:0:0
- - CdlPlay
- - Spams DMA3 and gets buffer overrun
- */
-
- if( (cdr.pTransfer-cdr.Transfer) + cdsize > 2352 )
- {
- // avoid crash - probably should wrap here
- //memcpy(ptr, cdr.pTransfer, cdsize);
- }
- else
- {
- memcpy(ptr, cdr.pTransfer, cdsize);
- }
-
+ + /* + GS CDX: Enhancement CD crash + - Setloc 0:0:0 + - CdlPlay + - Spams DMA3 and gets buffer overrun + */ + + if( (cdr.pTransfer-cdr.Transfer) + cdsize > 2352 ) + { + // avoid crash - probably should wrap here + //memcpy(ptr, cdr.pTransfer, cdsize); + } + else + { + memcpy(ptr, cdr.pTransfer, cdsize); + } + psxCpu->Clear(madr, cdsize / 4); cdr.pTransfer += cdsize; break; @@ -1233,18 +1255,14 @@ int cdrFreeze(gzFile f, int Mode) { return 0; } -
-
-
-
-
-void LidInterrupt()
-{
- // generate interrupt if none active - open or close
- if( cdr.Irq == 0 || cdr.Irq == 0xff )
- {
- cdr.Ctrl |= 0x80;
- cdr.Stat = NoIntr;
- AddIrqQueue(CdlNop, 0x800);
- }
-}
+ +void LidInterrupt() { + cdr.LidCheck = 3; // this should be enough + + // generate interrupt if none active - open or close + if (cdr.Irq == 0 || cdr.Irq == 0xff) { + cdr.Ctrl |= 0x80; + cdr.Stat = NoIntr; + AddIrqQueue(CdlNop, 0x800); + } +} |
