OS X: make all ivars either be in the implementation block, or converted to Objective C 2.0 properties.

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@92227 e17a0e51-4ae3-4d35-97c3-1a29b211df97
This commit is contained in:
SND\MaddTheSane_cp 2014-11-10 20:22:50 +00:00
parent 0f8e66e194
commit a96ba17632
26 changed files with 214 additions and 213 deletions

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@ -3492,7 +3492,10 @@
SDKROOT = macosx;
SKIP_INSTALL = YES;
STRINGS_FILE_OUTPUT_ENCODING = binary;
WARNING_CFLAGS = "-Wno-comment";
WARNING_CFLAGS = (
"-Wno-comment",
"-Wobjc-interface-ivars",
);
};
name = Instrument;
};
@ -3777,7 +3780,10 @@
SKIP_INSTALL = YES;
STRINGS_FILE_OUTPUT_ENCODING = binary;
STRIP_INSTALLED_PRODUCT = NO;
WARNING_CFLAGS = "-Wno-comment";
WARNING_CFLAGS = (
"-Wno-comment",
"-Wobjc-interface-ivars",
);
};
name = Debug;
};
@ -3831,7 +3837,10 @@
SDKROOT = macosx;
SKIP_INSTALL = YES;
STRINGS_FILE_OUTPUT_ENCODING = binary;
WARNING_CFLAGS = "-Wno-comment";
WARNING_CFLAGS = (
"-Wno-comment",
"-Wobjc-interface-ivars",
);
};
name = Release;
};

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@ -15,9 +15,7 @@ typedef NS_ENUM(char, EmuThreadPauseStatus) {
PauseStateIsPaused
};
@interface EmuThread : NSObject {
jmp_buf restartJmp;
}
@interface EmuThread : NSObject
- (void)EmuThreadRun:(id)anObject;
- (void)EmuThreadRunBios:(id)anObject;

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@ -34,6 +34,7 @@ static pthread_mutex_t eventMutex;
@implementation EmuThread
{
BOOL wasPaused;
jmp_buf restartJmp;
}
- (void)setUpThread

View File

@ -3,15 +3,14 @@
#import <Cocoa/Cocoa.h>
@interface Bladesio1PluginConfigController : NSWindowController
{
IBOutlet NSButton *enabledButton;
IBOutlet NSTextField *ipAddressField;
IBOutlet NSTextField *portField;
IBOutlet NSPopUpButton *playerMenu;
IBOutlet NSBox *configBox;
@property (weak) IBOutlet NSButton *enabledButton;
@property (weak) IBOutlet NSTextField *ipAddressField;
@property (weak) IBOutlet NSTextField *portField;
@property (weak) IBOutlet NSPopUpButton *playerMenu;
@property (weak) IBOutlet NSBox *configBox;
@property (strong) NSMutableDictionary *keyValues;
NSMutableDictionary *keyValues;
}
- (IBAction)cancel:(id)sender;
- (IBAction)ok:(id)sender;
- (IBAction)toggleEnabled:(id)sender;

View File

@ -120,9 +120,9 @@ void ReadConfig()
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSMutableDictionary *writeDic = [NSMutableDictionary dictionaryWithDictionary:keyValues];
NSMutableDictionary *writeDic = [NSMutableDictionary dictionaryWithDictionary:self.keyValues];
NSString *theAddress = [ipAddressField stringValue];
NSString *theAddress = [self.ipAddressField stringValue];
NSInteger asciiLen = [theAddress lengthOfBytesUsingEncoding:NSASCIIStringEncoding];
if (asciiLen > (sizeof(settings.ip) - 1)) {
NSBeginAlertSheet(@"Address too long", nil, nil, nil, [self window], nil, NULL, NULL, NULL, @"The address is too long.\n\nTry to use only the IP address and not a host name.");
@ -132,13 +132,13 @@ void ReadConfig()
return;
}
writeDic[kSioEnabled] = (([enabledButton state] == NSOnState) ? @YES : @NO);
writeDic[kSioEnabled] = (([self.enabledButton state] == NSOnState) ? @YES : @NO);
writeDic[kSioIPAddress] = theAddress;
writeDic[kSioPort] = @((u16)[portField intValue]);
writeDic[kSioPort] = @((u16)[self.portField intValue]);
{
int player;
switch ([playerMenu indexOfSelectedItem]) {
switch ([self.playerMenu indexOfSelectedItem]) {
default:
case 0:
player = PLAYER_DISABLED;
@ -166,9 +166,9 @@ void ReadConfig()
- (IBAction)toggleEnabled:(id)sender
{
BOOL isEnabled = [enabledButton state] == NSOnState ? YES : NO;
BOOL isEnabled = [self.enabledButton state] == NSOnState ? YES : NO;
for (NSView *subView in [[configBox subviews][0] subviews]) {
for (NSView *subView in [[self.configBox subviews][0] subviews]) {
if ([subView isKindOfClass:[NSTextField class]] && ![(NSTextField*)subView isEditable]) {
[(NSTextField*)subView setTextColor:isEnabled ? [NSColor controlTextColor] : [NSColor disabledControlTextColor]];
} else {
@ -192,24 +192,24 @@ void ReadConfig()
ReadConfig();
// load from preferences
keyValues = [[defaults dictionaryForKey:PrefsKey] mutableCopy];
self.keyValues = [[defaults dictionaryForKey:PrefsKey] mutableCopy];
[enabledButton setState: [keyValues[kSioEnabled] boolValue] ? NSOnState : NSOffState];
[ipAddressField setStringValue:keyValues[kSioIPAddress]];
[portField setIntValue:[keyValues[kSioPort] intValue]];
[self.enabledButton setState: [self.keyValues[kSioEnabled] boolValue] ? NSOnState : NSOffState];
[self.ipAddressField setStringValue:self.keyValues[kSioIPAddress]];
[self.portField setIntValue:[self.keyValues[kSioPort] intValue]];
switch ([keyValues[kSioPlayer] integerValue]) {
switch ([self.keyValues[kSioPlayer] integerValue]) {
default:
case PLAYER_DISABLED:
[playerMenu selectItemAtIndex:0];
[self.playerMenu selectItemAtIndex:0];
break;
case PLAYER_MASTER:
[playerMenu selectItemAtIndex:1];
[self.playerMenu selectItemAtIndex:1];
break;
case PLAYER_SLAVE:
[playerMenu selectItemAtIndex:2];
[self.playerMenu selectItemAtIndex:2];
break;
}

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@ -3,14 +3,10 @@
#import <Cocoa/Cocoa.h>
@interface PluginConfigController : NSWindowController
{
IBOutlet NSControl *Cached;
IBOutlet NSSlider *CacheSize;
IBOutlet NSPopUpButton *CdSpeed;
NSMutableDictionary *keyValues;
}
@property (retain) NSMutableDictionary *keyValues;
@property (weak) IBOutlet NSControl *Cached;
@property (weak) IBOutlet NSSlider *CacheSize;
@property (weak) IBOutlet NSPopUpButton *CdSpeed;
@property (strong) NSMutableDictionary *keyValues;
- (IBAction)cancel:(id)sender;
- (IBAction)ok:(id)sender;

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@ -104,6 +104,7 @@ void ReadConfig()
@implementation PluginConfigController
@synthesize keyValues;
@synthesize CdSpeed;
- (IBAction)cancel:(id)sender
{
@ -115,12 +116,12 @@ void ReadConfig()
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSMutableDictionary *writeDic = [keyValues mutableCopy];
NSMutableDictionary *writeDic = [self.keyValues mutableCopy];
writeDic[@"Threaded"] = ([Cached intValue] ? @YES : @NO);
writeDic[@"Cache Size"] = @([CacheSize integerValue]);
writeDic[@"Threaded"] = ([self.Cached intValue] ? @YES : @NO);
writeDic[@"Cache Size"] = @([self.CacheSize integerValue]);
switch ([CdSpeed indexOfSelectedItem]) {
switch ([self.CdSpeed indexOfSelectedItem]) {
case 1: writeDic[@"Speed"] = @1; break;
case 2: writeDic[@"Speed"] = @2; break;
case 3: writeDic[@"Speed"] = @4; break;
@ -150,8 +151,8 @@ void ReadConfig()
// load from preferences
self.keyValues = [[NSMutableDictionary alloc] initWithDictionary:[defaults dictionaryForKey:PrefsKey]];
[Cached setIntValue:[keyValues[@"Threaded"] intValue]];
[CacheSize setIntegerValue:[keyValues[@"Cache Size"] integerValue]];
[self.Cached setIntValue:[keyValues[@"Threaded"] intValue]];
[self.CacheSize setIntegerValue:[keyValues[@"Cache Size"] integerValue]];
switch ([keyValues[@"Speed"] intValue]) {
case 1: [CdSpeed selectItemAtIndex:1]; break;

View File

@ -25,14 +25,12 @@
#import "ControllerList.h"
@interface PadView : NSView
{
IBOutlet NSTableView *tableView;
IBOutlet NSPopUpButton *typeMenu;
IBOutlet NSPopUpButton *deviceMenu;
ControllerList *controller;
}
@property (weak) IBOutlet NSTableView *tableView;
@property (weak) IBOutlet NSPopUpButton *typeMenu;
@property (weak) IBOutlet NSPopUpButton *deviceMenu;
@property (weak) IBOutlet NSButton *useSDL2Check;
@property (strong) ControllerList *controllerList;
- (IBAction)setType:(id)sender;
- (IBAction)setDevice:(id)sender;

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@ -23,6 +23,7 @@
#include "pad.h"
@implementation PadView
@synthesize controllerList = controller;
- (id)initWithFrame:(NSRect)frameRect
{
@ -43,7 +44,7 @@
g.cfg.PadDef[[ControllerList currentController]].Type =
([sender indexOfSelectedItem] > 0 ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD);
[tableView reloadData];
[self.tableView reloadData];
}
- (IBAction)setDevice:(id)sender
@ -55,7 +56,7 @@
{
controller.usingSDL2 = !controller.usingSDL2;
[tableView reloadData];
[self.tableView reloadData];
}
- (void)setController:(int)which
@ -63,10 +64,10 @@
int i;
[ControllerList setCurrentController:which];
[tableView setDataSource:controller];
[self.tableView setDataSource:controller];
[deviceMenu removeAllItems];
[deviceMenu addItemWithTitle:[[NSBundle bundleForClass:[self class]] localizedStringForKey:@"(Keyboard only)" value:@"" table:nil]];
[self.deviceMenu removeAllItems];
[self.deviceMenu addItemWithTitle:[[NSBundle bundleForClass:[self class]] localizedStringForKey:@"(Keyboard only)" value:@"" table:nil]];
for (i = 0; i < SDL_NumJoysticks(); i++) {
NSMenuItem *joystickItem;
@ -82,19 +83,19 @@
joystickItem = [[NSMenuItem alloc] initWithTitle:@(SDL_JoystickName(i)) action:NULL keyEquivalent:@""];
#endif
[joystickItem setTag:i + 1];
[[deviceMenu menu] addItem:joystickItem];
[[self.deviceMenu menu] addItem:joystickItem];
}
if (g.cfg.PadDef[which].DevNum >= SDL_NumJoysticks()) {
g.cfg.PadDef[which].DevNum = -1;
}
[deviceMenu selectItemAtIndex:g.cfg.PadDef[which].DevNum + 1];
[typeMenu selectItemAtIndex:(g.cfg.PadDef[which].Type == PSE_PAD_TYPE_ANALOGPAD ? 1 : 0)];
[self.deviceMenu selectItemAtIndex:g.cfg.PadDef[which].DevNum + 1];
[self.typeMenu selectItemAtIndex:(g.cfg.PadDef[which].Type == PSE_PAD_TYPE_ANALOGPAD ? 1 : 0)];
[self.useSDL2Check setState:g.cfg.PadDef[which].UseSDL2 ? NSOnState : NSOffState];
[tableView reloadData];
[self.tableView reloadData];
}
- (BOOL)control:(NSControl *)control textShouldBeginEditing:(NSText *)fieldEditor
@ -107,15 +108,15 @@
{
unsigned short key = [theEvent keyCode];
if ([[theEvent window] firstResponder] == tableView) {
if ([[theEvent window] firstResponder] == self.tableView) {
if (key == 51 || key == 117) {
// delete keys - remove the mappings for the selected item
[controller deleteRow:[tableView selectedRow]];
[tableView reloadData];
[controller deleteRow:[self.tableView selectedRow]];
[self.tableView reloadData];
return;
} else if (key == 36) {
// return key - configure the selected item
[tableView editColumn:[tableView columnWithIdentifier:@"button"] row:[tableView selectedRow] withEvent:nil select:YES];
[self.tableView editColumn:[self.tableView columnWithIdentifier:@"button"] row:[self.tableView selectedRow] withEvent:nil select:YES];
return;
}
}

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@ -3,11 +3,10 @@
#import <Cocoa/Cocoa.h>
@interface PluginConfigController : NSWindowController
{
IBOutlet NSTextField *ipAddress;
IBOutlet NSTextField *portNum;
IBOutlet NSTextField *playerNum;
}
@property (weak) IBOutlet NSTextField *ipAddress;
@property (weak) IBOutlet NSTextField *portNum;
@property (weak) IBOutlet NSTextField *playerNum;
- (IBAction)cancel:(id)sender;
- (IBAction)ok:(id)sender;

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@ -109,6 +109,9 @@ void ReadConfig()
}
@implementation PluginConfigController
@synthesize ipAddress;
@synthesize portNum;
@synthesize playerNum;
- (IBAction)cancel:(id)sender
{

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@ -3,10 +3,6 @@
#import <Cocoa/Cocoa.h>
@interface NamedSlider : NSSlider
{
NSArray *strings;
__unsafe_unretained Class pluginClass;
}
@property (strong) NSArray *strings;
@property (unsafe_unretained) Class pluginClass;
@end

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@ -144,15 +144,15 @@ void ReadConfig(void)
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSMutableDictionary *writeDic = [NSMutableDictionary dictionaryWithDictionary:self.keyValues];
writeDic[@"High Compatibility Mode"] = ([hiCompBox intValue] ? @YES : @NO);
writeDic[@"SPU IRQ Wait"] = ([irqWaitBox intValue] ? @YES : @NO);
writeDic[@"Mono Sound Output"] = ([monoSoundBox intValue] ? @YES : @NO);
writeDic[@"XA Pitch"] = ([xaSpeedBox intValue] ? @YES : @NO);
writeDic[@"High Compatibility Mode"] = ([self.hiCompBox intValue] ? @YES : @NO);
writeDic[@"SPU IRQ Wait"] = ([self.irqWaitBox intValue] ? @YES : @NO);
writeDic[@"Mono Sound Output"] = ([self.monoSoundBox intValue] ? @YES : @NO);
writeDic[@"XA Pitch"] = ([self.xaSpeedBox intValue] ? @YES : @NO);
writeDic[@"Interpolation Quality"] = @([interpolValue intValue]);
writeDic[@"Reverb Quality"] = @([reverbValue intValue]);
writeDic[@"Interpolation Quality"] = @([self.interpolValue intValue]);
writeDic[@"Reverb Quality"] = @([self.reverbValue intValue]);
writeDic[@"Volume"] = @([volumeValue intValue]);
writeDic[@"Volume"] = @([self.volumeValue intValue]);
// write to defaults
[defaults setObject:writeDic forKey:PrefsKey];
@ -180,14 +180,14 @@ void ReadConfig(void)
/* load from preferences */
self.keyValues = [NSMutableDictionary dictionaryWithDictionary:[defaults dictionaryForKey:PrefsKey]];
[hiCompBox setIntValue:[keyValues[@"High Compatibility Mode"] boolValue]];
[irqWaitBox setIntValue:[keyValues[@"SPU IRQ Wait"] boolValue]];
[monoSoundBox setIntValue:[keyValues[@"Mono Sound Output"] boolValue]];
[xaSpeedBox setIntValue:[keyValues[@"XA Pitch"] boolValue]];
[self.hiCompBox setIntValue:[self.keyValues[@"High Compatibility Mode"] boolValue]];
[self.irqWaitBox setIntValue:[self.keyValues[@"SPU IRQ Wait"] boolValue]];
[self.monoSoundBox setIntValue:[self.keyValues[@"Mono Sound Output"] boolValue]];
[self.xaSpeedBox setIntValue:[self.keyValues[@"XA Pitch"] boolValue]];
[interpolValue setIntValue:[keyValues[@"Interpolation Quality"] intValue]];
[reverbValue setIntValue:[keyValues[@"Reverb Quality"] intValue]];
[volumeValue setIntValue:[keyValues[@"Volume"] intValue]];
[self.interpolValue setIntValue:[self.keyValues[@"Interpolation Quality"] intValue]];
[self.reverbValue setIntValue:[self.keyValues[@"Reverb Quality"] intValue]];
[self.volumeValue setIntValue:[self.keyValues[@"Volume"] intValue]];
}
- (void)awakeFromNib
@ -196,26 +196,26 @@ void ReadConfig(void)
NSBundle *spuBundle = [NSBundle bundleForClass:thisClass];
[interpolValue setStrings:@[
[self.interpolValue setStrings:@[
[spuBundle localizedStringForKey:@"(No Interpolation)" value:@"" table:nil],
[spuBundle localizedStringForKey:@"(Simple Interpolation)" value:@"" table:nil],
[spuBundle localizedStringForKey:@"(Gaussian Interpolation)" value:@"" table:nil],
[spuBundle localizedStringForKey:@"(Cubic Interpolation)" value:@"" table:nil]]];
interpolValue.pluginClass = thisClass;
self.interpolValue.pluginClass = thisClass;
[reverbValue setStrings:@[
[self.reverbValue setStrings:@[
[spuBundle localizedStringForKey:@"(No Reverb)" value:@"" table:nil],
[spuBundle localizedStringForKey:@"(Simple Reverb)" value:@"" table:nil],
[spuBundle localizedStringForKey:@"(PSX Reverb)" value:@"" table:nil]]];
reverbValue.pluginClass = thisClass;
self.reverbValue.pluginClass = thisClass;
[volumeValue setStrings:@[
[self.volumeValue setStrings:@[
[spuBundle localizedStringForKey:@"(Muted)" value:@"" table:nil],
[spuBundle localizedStringForKey:@"(Low)" value:@"" table:nil],
[spuBundle localizedStringForKey:@"(Medium)" value:@"" table:nil],
[spuBundle localizedStringForKey:@"(Loud)" value:@"" table:nil],
[spuBundle localizedStringForKey:@"(Loudest)" value:@"" table:nil]]];
volumeValue.pluginClass = thisClass;
self.volumeValue.pluginClass = thisClass;
}
@end

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@ -10,19 +10,16 @@
#import "NamedSlider.h"
@interface SPUPluginController : NSWindowController
{
IBOutlet NSCell *hiCompBox;
IBOutlet NamedSlider *interpolValue;
IBOutlet NSCell *irqWaitBox;
IBOutlet NSCell *monoSoundBox;
IBOutlet NamedSlider *reverbValue;
IBOutlet NSCell *xaEnableBox;
IBOutlet NSCell *xaSpeedBox;
IBOutlet NamedSlider *volumeValue;
NSMutableDictionary *keyValues;
}
@property (weak) IBOutlet NSCell *hiCompBox;
@property (weak) IBOutlet NamedSlider *interpolValue;
@property (weak) IBOutlet NSCell *irqWaitBox;
@property (weak) IBOutlet NSCell *monoSoundBox;
@property (weak) IBOutlet NamedSlider *reverbValue;
@property (weak) IBOutlet NSCell *xaEnableBox;
@property (weak) IBOutlet NSCell *xaSpeedBox;
@property (weak) IBOutlet NamedSlider *volumeValue;
@property (readwrite, strong) NSMutableDictionary *keyValues;
- (IBAction)cancel:(id)sender;
- (IBAction)ok:(id)sender;
- (IBAction)reset:(id)sender;

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@ -5,33 +5,27 @@
#import <Cocoa/Cocoa.h>
@interface NetSfPeopsSoftGPUPluginConfigController : NSWindowController
{
IBOutlet NSControl *autoFullScreen;
IBOutlet NSPopUpButton *ditherMode;
IBOutlet NSControl *fpsCounter;
IBOutlet NSControl *frameSkipping;
IBOutlet NSControl *hackEnable;
IBOutlet NSView *hacksView;
IBOutlet NSMatrix *hacksMatrix;
IBOutlet NSControl *vSync;
IBOutlet NSControl *shaders;
IBOutlet NSTextField *vertexShaderViewablePath;
IBOutlet NSTextField *fragmentShaderViewablePath;
IBOutlet NSControl *vertexChooser;
IBOutlet NSControl *fragmentChooser;
IBOutlet NSView *shadersView;
IBOutlet NSPopUpButton *shaderQualitySelector;
NSURL *vertexPath;
NSURL *fragmentPath;
NSMutableDictionary *keyValues;
}
@property (strong) NSURL *vertexPath;
@property (strong) NSURL *fragmentPath;
@property (strong) NSMutableDictionary *keyValues;
@property (weak) IBOutlet NSFormCell *displayWidth;
@property (weak) IBOutlet NSFormCell *displayHeight;
@property (weak) IBOutlet NSControl *autoFullScreen;
@property (weak) IBOutlet NSPopUpButton *ditherMode;
@property (weak) IBOutlet NSControl *fpsCounter;
@property (weak) IBOutlet NSControl *frameSkipping;
@property (weak) IBOutlet NSControl *hackEnable;
@property (weak) IBOutlet NSView *hacksView;
@property (weak) IBOutlet NSMatrix *hacksMatrix;
@property (weak) IBOutlet NSControl *vSync;
@property (weak) IBOutlet NSControl *shaders;
@property (weak) IBOutlet NSTextField *vertexShaderViewablePath;
@property (weak) IBOutlet NSTextField *fragmentShaderViewablePath;
@property (weak) IBOutlet NSControl *vertexChooser;
@property (weak) IBOutlet NSControl *fragmentChooser;
@property (weak) IBOutlet NSView *shadersView;
@property (weak) IBOutlet NSPopUpButton *shaderQualitySelector;
- (IBAction)cancel:(id)sender;
- (IBAction)ok:(id)sender;

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@ -205,9 +205,23 @@ void ReadConfig(void)
}
@implementation NetSfPeopsSoftGPUPluginConfigController
@synthesize fragmentPath;
@synthesize vertexPath;
@synthesize autoFullScreen;
@synthesize ditherMode;
@synthesize fpsCounter;
@synthesize frameSkipping;
@synthesize hackEnable;
@synthesize hacksView;
@synthesize hacksMatrix;
@synthesize vSync;
@synthesize shaders;
@synthesize vertexShaderViewablePath;
@synthesize fragmentShaderViewablePath;
@synthesize vertexChooser;
@synthesize fragmentChooser;
@synthesize shadersView;
@synthesize shaderQualitySelector;
- (IBAction)cancel:(id)sender
{
@ -218,7 +232,7 @@ void ReadConfig(void)
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSMutableDictionary *writeDic = [NSMutableDictionary dictionaryWithDictionary:keyValues];
NSMutableDictionary *writeDic = [NSMutableDictionary dictionaryWithDictionary:self.keyValues];
writeDic[@"FPS Counter"] = ([fpsCounter intValue] ? @YES : @NO);
writeDic[@"Auto Full Screen"] = ([autoFullScreen intValue] ? @YES : @NO);
writeDic[@"Frame Skipping"] = ([frameSkipping intValue] ? @YES : @NO);
@ -326,15 +340,15 @@ void ReadConfig(void)
ReadConfig();
/* load from preferences */
keyValues = [[defaults dictionaryForKey:PrefsKey] mutableCopy];
self.keyValues = [[defaults dictionaryForKey:PrefsKey] mutableCopy];
{
BOOL resetPrefs = NO;
[self setVertexPathInfo:[NSURL URLByResolvingBookmarkData:keyValues[@"VertexShader"] options:NSURLBookmarkResolutionWithoutUI relativeToURL:nil bookmarkDataIsStale:NULL error:nil]];
[self setVertexPathInfo:[NSURL URLByResolvingBookmarkData:self.keyValues[@"VertexShader"] options:NSURLBookmarkResolutionWithoutUI relativeToURL:nil bookmarkDataIsStale:NULL error:nil]];
if (!vertexPath) {
resetPrefs = YES;
}
[self setFragmentPathInfo:[NSURL URLByResolvingBookmarkData:keyValues[@"FragmentShader"] options:NSURLBookmarkResolutionWithoutUI relativeToURL:nil bookmarkDataIsStale:NULL error:nil]];
[self setFragmentPathInfo:[NSURL URLByResolvingBookmarkData:self.keyValues[@"FragmentShader"] options:NSURLBookmarkResolutionWithoutUI relativeToURL:nil bookmarkDataIsStale:NULL error:nil]];
if (!fragmentPath) {
resetPrefs = YES;
}
@ -344,22 +358,22 @@ void ReadConfig(void)
[self setFragmentPathInfo:[selfBundle URLForResource:@"gpuPeteOGL2" withExtension:@"slf"]];
}
}
[fpsCounter setIntValue:[keyValues[@"FPS Counter"] intValue]];
[autoFullScreen setIntValue:[keyValues[@"Auto Full Screen"] intValue]];
[frameSkipping setIntValue:[keyValues[@"Frame Skipping"] intValue]];
[vSync setIntValue:[keyValues[@"VSync"] intValue]];
[hackEnable setIntValue:[keyValues[@"Enable Hacks"] intValue]];
[shaders setIntValue:[keyValues[@"UseShader"] intValue]];
[fpsCounter setIntValue:[self.keyValues[@"FPS Counter"] intValue]];
[autoFullScreen setIntValue:[self.keyValues[@"Auto Full Screen"] intValue]];
[frameSkipping setIntValue:[self.keyValues[@"Frame Skipping"] intValue]];
[vSync setIntValue:[self.keyValues[@"VSync"] intValue]];
[hackEnable setIntValue:[self.keyValues[@"Enable Hacks"] intValue]];
[shaders setIntValue:[self.keyValues[@"UseShader"] intValue]];
[ditherMode selectItemAtIndex:[keyValues[@"Dither Mode"] intValue]];
[shaderQualitySelector selectItemAtIndex:[keyValues[@"ShaderQuality"] intValue] - 1];
[ditherMode selectItemAtIndex:[self.keyValues[@"Dither Mode"] intValue]];
[shaderQualitySelector selectItemAtIndex:[self.keyValues[@"ShaderQuality"] intValue] - 1];
unsigned int hackValues = [keyValues[@"Hacks"] unsignedIntValue];
unsigned int hackValues = [self.keyValues[@"Hacks"] unsignedIntValue];
for (NSCell *control in [hacksMatrix cells]) {
[control setIntValue:(hackValues >> ([control tag] - 1)) & 1];
}
theSize = NSSizeFromString(keyValues[kWindowSize]);
theSize = NSSizeFromString(self.keyValues[kWindowSize]);
[self.displayWidth setIntegerValue:theSize.width];
[self.displayHeight setIntegerValue:theSize.height];

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@ -34,41 +34,7 @@ static inline void RunOnMainThreadSync(dispatch_block_t block)
}
@interface PluginGLView : NSOpenGLView
{
GLubyte *image_base;
GLubyte *image[IMAGE_COUNT];
GLboolean useShader;
float shaderQuality;
GLint buffers;
GLuint vertexShader;
GLuint fragmentShader;
GLuint program;
//GLint frame_rate;
GLenum texture_hint;
GLboolean rect_texture;
GLboolean client_storage;
GLboolean texture_range;
struct timeval cycle_time;
NSLock *glLock;
BOOL noDisplay;
BOOL drawBG;
int image_width;
int image_height;
int image_width2;
int image_height2;
int image_depth;
int image_type;
float image_tx;
float image_ty;
int whichImage;
BOOL isFullscreen;
NSOpenGLPixelFormatAttribute oglProfile;
}
@property (readonly, strong) NSLock *glLock;
- (void)renderScreen;

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@ -27,6 +27,40 @@
extern time_t tStart;
@implementation PluginGLView
{
GLubyte *image_base;
GLubyte *image[IMAGE_COUNT];
GLboolean useShader;
float shaderQuality;
GLint buffers;
GLuint vertexShader;
GLuint fragmentShader;
GLuint program;
//GLint frame_rate;
GLenum texture_hint;
GLboolean rect_texture;
GLboolean client_storage;
GLboolean texture_range;
struct timeval cycle_time;
BOOL noDisplay;
BOOL drawBG;
int image_width;
int image_height;
int image_width2;
int image_height2;
int image_depth;
int image_type;
float image_tx;
float image_ty;
int whichImage;
BOOL isFullscreen;
NSOpenGLPixelFormatAttribute oglProfile;
}
@synthesize glLock;
//- (id)initWithFrame:(NSRect)frameRect

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@ -27,13 +27,9 @@ extern NSWindow *gameWindow;
extern PluginWindowController *gameController;
@interface PluginWindowController : NSWindowController <NSWindowDelegate>
{
IBOutlet NSOpenGLView *glView;
NSWindow *fullWindow;
}
@property (getter = isFullscreen) BOOL fullscreen;
@property (getter = isFullscreen) BOOL fullscreen;
@property (weak) IBOutlet NSOpenGLView *glView;
+ (id)openGameView;
- (PluginGLView *)openGLView;

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@ -26,7 +26,9 @@ PluginWindowController *gameController;
NSRect windowFrame;
@implementation PluginWindowController
{
NSWindow *fullWindow;
}
+ (id)openGameView
{
if (gameWindow == nil) {
@ -59,7 +61,7 @@ NSRect windowFrame;
- (PluginGLView *)openGLView
{
return (PluginGLView *)glView;
return (PluginGLView *)self.glView;
}
- (void)dealloc
@ -132,8 +134,8 @@ NSRect windowFrame;
screen:screen];
//[[glView openGLContext] setFullScreen];
[[glView openGLContext] setView:[fullWindow contentView]];
[glView reshape];
[[self.glView openGLContext] setView:[fullWindow contentView]];
[self.glView reshape];
//[[glView openGLContext] update];
//[fullWindow setContentView:glView];
@ -156,8 +158,8 @@ NSRect windowFrame;
[fullWindow orderOut:self];
fullWindow = nil;
[[glView openGLContext] setView:glView];
[glView reshape];
[[self.glView openGLContext] setView:_glView];
[self.glView reshape];
//[window setContentView:glView];
}
@ -178,7 +180,7 @@ NSRect windowFrame;
{
if (!(([sender resizeFlags] & NSShiftKeyMask) == NSShiftKeyMask)) {
NSRect oldSize = [sender frame];
NSRect viewSize = [glView frame];
NSRect viewSize = [self.glView frame];
float xDiff = NSWidth(oldSize) - NSWidth(viewSize);
float yDiff = NSHeight(oldSize) - NSHeight(viewSize);

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@ -34,14 +34,6 @@ static inline void RunOnMainThreadSync(dispatch_block_t block)
}
@interface PluginGLView : NSOpenGLView
{
struct timeval cycle_time;
NSLock *glLock; // FIXME: wha?
BOOL noDisplay;
BOOL drawBG;
}
- (void)swapBuffer; // I wonder what this does ;-)
- (void)clearBuffer:(BOOL)display;

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@ -30,6 +30,13 @@
#undef BOOL
@implementation PluginGLView
{
struct timeval cycle_time;
NSLock *glLock; // FIXME: wha?
BOOL noDisplay;
BOOL drawBG;
}
- (BOOL)isOpaque
{

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@ -20,10 +20,6 @@
#import <Cocoa/Cocoa.h>
@interface NetSfPeopsOpenGLGPUPluginWindow : NSWindow
{
NSWindow* myParent;
NSPoint initialLocation;
}
@property (readonly) BOOL canBecomeKeyWindow; // to stop the beeping

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@ -18,6 +18,10 @@
#import "PluginWindow.h"
@implementation NetSfPeopsOpenGLGPUPluginWindow
{
NSWindow* myParent;
NSPoint initialLocation;
}
/*
- (BOOL)windowShouldClose:(id)sender
{

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@ -36,12 +36,8 @@ extern NSWindow *gameWindow;
extern PluginWindowController *gameController;
@interface PluginWindowController : NSWindowController
{
IBOutlet NSOpenGLView *glView;
// NSWindow *fullWindow;
BOOL inFullscreen;
}
@property (weak) IBOutlet NSOpenGLView *glView;
+ (id)openGameView;
- (PluginGLView *)openGLView;

View File

@ -61,7 +61,9 @@ NSRect FitRectInRect(NSRect source, NSRect destination)
}
@implementation PluginWindowController
{
BOOL inFullscreen;
}
+ (id)openGameView
{
// create a window for the GPU and return
@ -168,7 +170,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination)
- (PluginGLView *)openGLView
{
return (PluginGLView *)glView;
return (PluginGLView *)self.glView;
}
- (void) cureAllIlls
@ -184,7 +186,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination)
rRatioRect.right = iResX;
rRatioRect.bottom = iResY;
[[glView openGLContext] makeCurrentContext];
[[self.glView openGLContext] makeCurrentContext];
glFlush();
glFinish();
@ -209,7 +211,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination)
[NSOpenGLContext clearCurrentContext];
[glView reshape]; // to get rid of fuglies on screen
[self.glView reshape]; // to get rid of fuglies on screen
// GLinitialize(); // blunt instrument method of setting a proper state.
}
@ -313,7 +315,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination)
if (!(([sender resizeFlags] & NSShiftKeyMask) == NSShiftKeyMask)) {
NSRect oldSize = [sender frame];
NSRect viewSize = [glView frame];
NSRect viewSize = [self.glView frame];
float xDiff = NSWidth(oldSize) - NSWidth(viewSize);
float yDiff = NSHeight(oldSize) - NSHeight(viewSize);
@ -404,8 +406,8 @@ NSRect FitRectInRect(NSRect source, NSRect destination)
roundf((aFrame.size.height - proportionalHeight)/2.0),
roundf(proportionalWidth), roundf(proportionalHeight));
[glView setFrame:fitToWindow];
[glView reshape];
[self.glView setFrame:fitToWindow];
[self.glView reshape];
iResX = roundf(proportionalWidth);
iResY = roundf(proportionalHeight);