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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2009-11-27 08:19:43 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2009-11-27 08:19:43 +0000
commitd4ce960b5136aafd47e60c77876e17e37b3de18a (patch)
tree8c4f88173d36b6c54fd844f0f3f1490ab91ed049 /ChangeLog
parent24054df7ea8081b4a4b9875344b37458ec8502a5 (diff)
downloadpcsxr-d4ce960b5136aafd47e60c77876e17e37b3de18a.tar.gz
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@38307 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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+November 28, 2009 Wei Mingzhi <weimingzhi@gmail.com>
+
+ * plugins/dfcdrom/cdr-linux.c: Don't return NULL when CDRgetBuffer() is
+ called more than once without another CDRreadTrack() call in threaded
+ mode, which solves the problem with Final Fantasy 6 (maybe other games
+ too).
+ * plugins/dfcdrom/cdr.h: Moved global variables into cdr-linux.c.
+
November 27, 2009 Wei Mingzhi <weimingzhi@gmail.com>
* plugins/dfcdrom/cdrcfg-0.1df/main.c: Rewritten the configuration utility