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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2009-08-31 11:20:03 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2009-08-31 11:20:03 +0000
commit507ff7fa3cb06c2c6a1d3665b325ab6c572a2825 (patch)
tree18b489a209c2c46875b78ff15528c89f901a2e6e /ChangeLog
parentd772714e45f5cb7db70c284a667eb69867a57e86 (diff)
downloadpcsxr-507ff7fa3cb06c2c6a1d3665b325ab6c572a2825.tar.gz
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@28436 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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+August 30, 2009 Wei Mingzhi <weimingzhi@gmail.com>
+
+ * libpcsxcore/cdriso.c: Implemented CDDA playing via SPUplayCDDAchannel().
+ Now CD tracks can be played directly via a SPU plugin which implements the
+ SPUplayCDDAchannel() function, e.g., spuEternal.
+ * libpcsxcore/cdriso.h: Removed unused prototypes.
+ * doc/tweaks.txt: Removed obsolete information.
+ * win32/pcsx.dsp: Use Multithreaded instead of Singlethreaded.
+ * plugins/dfsound/alsa.c: Set the buffer_time and period_time manually,
+ hopefully the "lagging" issue can be fixed.
+
August 29, 2009 Wei Mingzhi <weimingzhi@gmail.com>
* plugins/dfcdrom/cdr.c: Don't restart the track if play was called with