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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2009-09-05 05:03:19 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2009-09-05 05:03:19 +0000
commit067dbe9f695cbb9f819b07a5cc9fd5b765b1e28b (patch)
tree219de62b389a96f3d3cfc56a0a14e2e5968a7a02 /ChangeLog
parente981d45b93d19ac577adb215cf1339e89a76b174 (diff)
downloadpcsxr-067dbe9f695cbb9f819b07a5cc9fd5b765b1e28b.tar.gz
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@29006 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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+September 5, 2009 Wei Mingzhi <weimingzhi@gmail.com>
+
+ * libpcsxcore/cdriso.c: Don't feed CDDA data to the SPU plugin when CDDA
+ is muted, which fixes the "noise" in Final Fantasy 8. Also check for
+ image.bin.toc in addition to image.toc.
+
September 4, 2009 Wei Mingzhi <weimingzhi@gmail.com>
* libpcsxcore/cdriso.c: Don't delay before feeding CDDA data to the SPU