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| author | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2009-09-04 14:33:25 +0000 |
|---|---|---|
| committer | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2009-09-04 14:33:25 +0000 |
| commit | e981d45b93d19ac577adb215cf1339e89a76b174 (patch) | |
| tree | 3a64020cca60513c6bd51c04dde3dd1df4663dd6 | |
| parent | 3b772c08b6a0475d407fff0fdaf1619cd8f5cc8f (diff) | |
| download | pcsxr-e981d45b93d19ac577adb215cf1339e89a76b174.tar.gz | |
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@28959 e17a0e51-4ae3-4d35-97c3-1a29b211df97
| -rw-r--r-- | libpcsxcore/cdriso.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/libpcsxcore/cdriso.c b/libpcsxcore/cdriso.c index a65c697a..66c9f3aa 100644 --- a/libpcsxcore/cdriso.c +++ b/libpcsxcore/cdriso.c @@ -128,7 +128,10 @@ static void *playthread(void *param) while (playing) { #ifdef _WIN32 - Sleep(1); + // Sleep a little longer under Windows as the music tends to + // "skip" a lot with Windows version of spuEternal if the + // stream is fed too fast. The detailed reason is unknown. + Sleep(80); #else usleep(1); #endif |
