summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authoriCatButler <i.am.catbutler@gmail.com>2018-12-18 20:50:02 +0000
committerGitHub <noreply@github.com>2018-12-18 20:50:02 +0000
commit7ce3857e14aa0e6e00c52b918661933a2b2ecc39 (patch)
tree31c0f38910621586229947815f878ea7de0e2691
parentcd685f7b75b8c7165642bd45044481ec5b27bc04 (diff)
parent11dc4ba72b375e9058512052197bdba739ae8e30 (diff)
Merge pull request #9 from jlHertel/master
Fix various GCC warnings on peopsxgl plugin
-rw-r--r--plugins/peopsxgl/prim.c42
1 files changed, 21 insertions, 21 deletions
diff --git a/plugins/peopsxgl/prim.c b/plugins/peopsxgl/prim.c
index e9c4a442..8ff96994 100644
--- a/plugins/peopsxgl/prim.c
+++ b/plugins/peopsxgl/prim.c
@@ -2003,7 +2003,7 @@ void primBlkFill(unsigned char * baseAddr)
lx0 = lx3 = sprtX;
lx1 = lx2 = (sprtX+sprtW);
- offsetBlk(baseAddr);
+ offsetBlk(gpuData);
if(ClipVertexListScreen())
{
@@ -2350,7 +2350,7 @@ void primTileS(unsigned char * baseAddr)
lx0 = sprtX;
ly0 = sprtY;
- offsetST(baseAddr);
+ offsetST(gpuData);
if((dwActFixes&1) && // FF7 special game gix (battle cursor)
sprtX==0 && sprtY==0 && sprtW==24 && sprtH==16)
@@ -2413,7 +2413,7 @@ void primTile1(unsigned char * baseAddr)
lx0 = sprtX;
ly0 = sprtY;
- offsetST(baseAddr);
+ offsetST(gpuData);
bDrawTextured = FALSE;
bDrawSmoothShaded = FALSE;
@@ -2460,7 +2460,7 @@ void primTile8(unsigned char * baseAddr)
lx0 = sprtX;
ly0 = sprtY;
- offsetST(baseAddr);
+ offsetST(gpuData);
bDrawTextured = FALSE;
bDrawSmoothShaded = FALSE;
@@ -2507,7 +2507,7 @@ void primTile16(unsigned char * baseAddr)
lx0 = sprtX;
ly0 = sprtY;
- offsetST(baseAddr);
+ offsetST(gpuData);
bDrawTextured = FALSE;
bDrawSmoothShaded = FALSE;
@@ -2628,7 +2628,7 @@ void primSprt8(unsigned char * baseAddr)
lx0 = sprtX;
ly0 = sprtY;
- offsetST(baseAddr);
+ offsetST(gpuData);
// do texture stuff
gl_ux[0]=gl_ux[3]=baseAddr[8];//gpuData[2]&0xff;
@@ -2749,7 +2749,7 @@ void primSprt16(unsigned char * baseAddr)
lx0 = sprtX;
ly0 = sprtY;
- offsetST(baseAddr);
+ offsetST(gpuData);
// do texture stuff
gl_ux[0]=gl_ux[3]=baseAddr[8];//gpuData[2]&0xff;
@@ -2951,7 +2951,7 @@ void primSprtSRest(unsigned char * baseAddr,unsigned short type)
lx0 = sprtX;
ly0 = sprtY;
- offsetST(baseAddr);
+ offsetST(gpuData);
ulClutID=(gpuData[2]>>16);
@@ -3081,7 +3081,7 @@ void primSprtS(unsigned char * baseAddr)
lx0 = sprtX;
ly0 = sprtY;
- offsetST(baseAddr);
+ offsetST(gpuData);
ulClutID=(gpuData[2]>>16);
@@ -3178,7 +3178,7 @@ void primPolyF4(unsigned char *baseAddr)
lx3 = sgpuData[8];
ly3 = sgpuData[9];
- if(offset4(baseAddr)) return;
+ if(offset4(gpuData)) return;
bDrawTextured = FALSE;
bDrawSmoothShaded = FALSE;
@@ -3287,7 +3287,7 @@ void primPolyG4(unsigned char * baseAddr)
lx3 = sgpuData[14];
ly3 = sgpuData[15];
- if(offset4(baseAddr)) return;
+ if(offset4(gpuData)) return;
bDrawTextured = FALSE;
bDrawSmoothShaded = TRUE;
@@ -3530,7 +3530,7 @@ void primPolyFT3(unsigned char * baseAddr)
lx2 = sgpuData[10];
ly2 = sgpuData[11];
- if(offset3(baseAddr)) return;
+ if(offset3(gpuData)) return;
// do texture UV coordinates stuff
gl_ux[0]=gl_ux[3]=baseAddr[8];//gpuData[2]&0xff;
@@ -3981,7 +3981,7 @@ void primPolyFT4(unsigned char * baseAddr)
lx3 = sgpuData[14];
ly3 = sgpuData[15];
- if(offset4(baseAddr)) return;
+ if(offset4(gpuData)) return;
gl_vy[0]=baseAddr[9];//((gpuData[2]>>8)&0xff);
gl_vy[1]=baseAddr[17];//((gpuData[4]>>8)&0xff);
@@ -4066,7 +4066,7 @@ void primPolyGT3(unsigned char *baseAddr)
lx2 = sgpuData[14];
ly2 = sgpuData[15];
- if(offset3(baseAddr)) return;
+ if(offset3(gpuData)) return;
// do texture stuff
gl_ux[0]=gl_ux[3]=baseAddr[8];//gpuData[2]&0xff;
@@ -4175,7 +4175,7 @@ void primPolyG3(unsigned char *baseAddr)
lx2 = sgpuData[10];
ly2 = sgpuData[11];
- if(offset3(baseAddr)) return;
+ if(offset3(gpuData)) return;
bDrawTextured = FALSE;
bDrawSmoothShaded = TRUE;
@@ -4222,7 +4222,7 @@ void primPolyGT4(unsigned char *baseAddr)
lx3 = sgpuData[20];
ly3 = sgpuData[21];
- if(offset4(baseAddr)) return;
+ if(offset4(gpuData)) return;
// do texture stuff
gl_ux[0]=baseAddr[8];//gpuData[2]&0xff;
@@ -4340,7 +4340,7 @@ void primPolyF3(unsigned char *baseAddr)
lx2 = sgpuData[6];
ly2 = sgpuData[7];
- if(offset3(baseAddr)) return;
+ if(offset3(gpuData)) return;
bDrawTextured = FALSE;
bDrawSmoothShaded = FALSE;
@@ -4431,7 +4431,7 @@ void primLineGEx(unsigned char *baseAddr)
ly1 = (short)((gpuData[i]>>16) & 0xffff);
lx1 = (short)(gpuData[i] & 0xffff);
- if(offsetline(baseAddr)) bDraw=FALSE; else bDraw=TRUE;
+ if(offsetline(gpuData)) bDraw=FALSE; else bDraw=TRUE;
if (bDraw && ((lx0 != lx1) || (ly0 != ly1)))
{
@@ -4480,7 +4480,7 @@ void primLineG2(unsigned char *baseAddr)
if((lx0 == lx1) && (ly0 == ly1)) return;
- if(offsetline(baseAddr)) return;
+ if(offsetline(gpuData)) return;
SetRenderState(gpuData[0]);
SetRenderMode(gpuData[0], FALSE);
@@ -4558,7 +4558,7 @@ void primLineFEx(unsigned char *baseAddr)
ly1 = (short)((gpuData[i]>>16) & 0xffff);
lx1 = (short)(gpuData[i] & 0xffff);
- if(!offsetline(baseAddr))
+ if(!offsetline(gpuData))
{
if(iOffscreenDrawing)
{
@@ -4594,7 +4594,7 @@ void primLineF2(unsigned char *baseAddr)
lx1 = sgpuData[4];
ly1 = sgpuData[5];
- if(offsetline(baseAddr)) return;
+ if(offsetline(gpuData)) return;
bDrawTextured = FALSE;
bDrawSmoothShaded = FALSE;