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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-05-24 09:18:34 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-05-24 09:18:34 +0000
commit4e73d3ec54ed340e07bda2712f4381fb15bbf699 (patch)
tree9cc09fde30c45549b91efeedc1d6a0950ac7007f
parentaae941b3a5bae6de172f815936f042ec4c998f63 (diff)
downloadpcsxr-4e73d3ec54ed340e07bda2712f4381fb15bbf699.tar.gz
Fixed freeze bug when launching an NTSC game when Config.PsxAuto is enabled and Config.PsxType is set to PAL.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48663 e17a0e51-4ae3-4d35-97c3-1a29b211df97
-rw-r--r--ChangeLog8
-rw-r--r--libpcsxcore/psxcounters.c12
2 files changed, 11 insertions, 9 deletions
diff --git a/ChangeLog b/ChangeLog
index 4ad162dd..5c9b46a6 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -3,10 +3,12 @@ May 24, 2010 Wei Mingzhi <whistler_wmz@users.sf.net>
* win32/gui/WndMain.c: Also show Japanese titles properly for Windows
(need to set ACP to east-asian languages).
* win32/intl/gettext.c: Added a hack for UTF-8 support.
- * win32/gui/AboutDlg.c: Updated info.
- * win32/config.h: Silenced MSVC6 warnings.
- * libpcsxcore/psxbios.c: Implemented more functions. RNG should behave
+ * win32/gui/AboutDlg.c: Updated info.
+ * win32/config.h: Silenced MSVC6 warnings.
+ * libpcsxcore/psxbios.c: Implemented more functions. RNG should behave
exactly the same as real BIOS now.
+ * libpcsxcore/psxcounters.c: Fixed freeze bug when launching an NTSC game
+ when Config.PsxAuto is enabled and Config.PsxType is set to PAL.
May 23, 2010 Wei Mingzhi <whistler_wmz@users.sf.net>
diff --git a/libpcsxcore/psxcounters.c b/libpcsxcore/psxcounters.c
index d1089b66..16cea3af 100644
--- a/libpcsxcore/psxcounters.c
+++ b/libpcsxcore/psxcounters.c
@@ -75,10 +75,10 @@ static const s32 VerboseLevel = 0;
static Rcnt rcnts[ CounterQuantity ];
-static u32 hSyncCount;
-static u32 spuSyncCount;
+static u32 hSyncCount = 0;
+static u32 spuSyncCount = 0;
-u32 psxNextCounter, psxNextsCounter;
+u32 psxNextCounter = 0, psxNextsCounter = 0;
/******************************************************************************/
@@ -273,7 +273,7 @@ void psxRcntUpdate()
hSyncCount++;
// Update spu.
- if( spuSyncCount == SpuUpdInterval[Config.PsxType] )
+ if( spuSyncCount >= SpuUpdInterval[Config.PsxType] )
{
spuSyncCount = 0;
@@ -285,13 +285,13 @@ void psxRcntUpdate()
/*
// For the best times. :D
// VSync irq.
- if( hSyncCount == VBlankStart[Config.PsxType] )
+ if( hSyncCount >= VBlankStart[Config.PsxType] )
{
setIrq( 0x01 );
}
*/
// Update lace. (with InuYasha fix)
- if( hSyncCount == (Config.VSyncWA ? HSyncTotal[Config.PsxType] / BIAS : HSyncTotal[Config.PsxType]) )
+ if( hSyncCount >= (Config.VSyncWA ? HSyncTotal[Config.PsxType] / BIAS : HSyncTotal[Config.PsxType]) )
{
hSyncCount = 0;