diff options
| author | SND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2011-06-08 15:32:50 +0000 |
|---|---|---|
| committer | SND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2011-06-08 15:32:50 +0000 |
| commit | 32dd1c9ae523ad1f346446a6892f1feee9a4e0ba (patch) | |
| tree | 70d941cd018db31c6805e494cfc2f6142a772023 | |
| parent | 2394ba1c146a5a4e8dfed2cac4ac2ad615364ff8 (diff) | |
| download | pcsxr-32dd1c9ae523ad1f346446a6892f1feee9a4e0ba.tar.gz | |
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@67641 e17a0e51-4ae3-4d35-97c3-1a29b211df97
| -rw-r--r-- | plugins/dfxvideo/Makefile.am | 6 | ||||
| -rw-r--r-- | plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui (renamed from plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2) | 359 | ||||
| -rw-r--r-- | plugins/dfxvideo/gpucfg-0.1df/main.c | 118 | ||||
| -rw-r--r-- | po/POTFILES.in | 2 | ||||
| -rw-r--r-- | po/hu_HU.po | 88 | ||||
| -rw-r--r-- | po/it.po | 88 | ||||
| -rw-r--r-- | po/pt_BR.po | 88 | ||||
| -rw-r--r-- | po/ru_RU.po | 88 | ||||
| -rw-r--r-- | po/zh_CN.po | 88 | ||||
| -rw-r--r-- | po/zh_TW.po | 88 |
10 files changed, 528 insertions, 485 deletions
diff --git a/plugins/dfxvideo/Makefile.am b/plugins/dfxvideo/Makefile.am index 7e56a9c6..bc487db4 100644 --- a/plugins/dfxvideo/Makefile.am +++ b/plugins/dfxvideo/Makefile.am @@ -8,7 +8,7 @@ SUFFIXES = .asm AM_CPPFLAGS = -DLOCALE_DIR=\"${datadir}/locale/\" \ -DDATADIR=\"${datadir}/psemu/\" \ - $(GTK2_CFLAGS) $(GLADE2_CFLAGS) \ + $(GTK2_CFLAGS)\ -I../../libpcsxcore \ -I../../include @@ -27,8 +27,8 @@ libDFXVideo_la_LIBADD = -lX11 -lXv -lXext -lm bin_PROGRAMS = cfgDFXVideo cfgDFXVideo_SOURCES = gpucfg-0.1df/main.c -cfgDFXVideo_LDADD = $(GTK2_LIBS) $(GLADE2_LIBS) -lXext +cfgDFXVideo_LDADD = $(GTK2_LIBS) -lXext -glade_DATA = gpucfg-0.1df/dfxvideo.glade2 +glade_DATA = gpucfg-0.1df/dfxvideo.ui gladedir = $(datadir)/psemu/ EXTRA_DIST = $(glade_DATA) diff --git a/plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2 b/plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui index ded3c1a2..b60c02d3 100644 --- a/plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2 +++ b/plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui @@ -1,8 +1,8 @@ <?xml version="1.0"?> -<glade-interface> - <!-- interface-requires gtk+ 2.8 --> +<interface> + <requires lib="gtk+" version="2.16"/> <!-- interface-naming-policy project-wide --> - <widget class="GtkWindow" id="CfgWnd"> + <object class="GtkWindow" id="CfgWnd"> <property name="visible">True</property> <property name="border_width">10</property> <property name="title" translatable="yes">Configure X11 Video</property> @@ -12,49 +12,49 @@ <property name="type_hint">dialog</property> <signal name="destroy" handler="on_CfgWnd_destroy"/> <child> - <widget class="GtkVBox" id="vbox1"> + <object class="GtkVBox" id="vbox1"> <property name="visible">True</property> <property name="orientation">vertical</property> <property name="spacing">6</property> <child> - <widget class="GtkFrame" id="frame1"> + <object class="GtkFrame" id="frame1"> <property name="visible">True</property> <property name="label_xalign">0</property> <child> - <widget class="GtkAlignment" id="alignment4"> + <object class="GtkAlignment" id="alignment4"> <property name="visible">True</property> <property name="top_padding">6</property> <property name="bottom_padding">6</property> <property name="left_padding">12</property> <property name="right_padding">12</property> <child> - <widget class="GtkVBox" id="vbox7"> + <object class="GtkVBox" id="vbox7"> <property name="visible">True</property> <property name="orientation">vertical</property> <child> - <widget class="GtkTable" id="table1"> + <object class="GtkTable" id="table1"> <property name="visible">True</property> <property name="n_rows">3</property> <property name="n_columns">2</property> <property name="column_spacing">30</property> <property name="row_spacing">6</property> <child> - <widget class="GtkLabel" id="label14"> + <object class="GtkLabel" id="label14"> <property name="visible">True</property> <property name="xalign">0</property> <property name="label" translatable="yes">Initial Window Size:</property> - </widget> + </object> <packing> <property name="x_options">GTK_FILL</property> <property name="y_options"></property> </packing> </child> <child> - <widget class="GtkLabel" id="label15"> + <object class="GtkLabel" id="label15"> <property name="visible">True</property> <property name="xalign">0</property> <property name="label" translatable="yes">Stretching:</property> - </widget> + </object> <packing> <property name="top_attach">1</property> <property name="bottom_attach">2</property> @@ -63,11 +63,11 @@ </packing> </child> <child> - <widget class="GtkLabel" id="label16"> + <object class="GtkLabel" id="label16"> <property name="visible">True</property> <property name="xalign">0</property> <property name="label" translatable="yes">Dithering:</property> - </widget> + </object> <packing> <property name="top_attach">2</property> <property name="bottom_attach">3</property> @@ -76,18 +76,17 @@ </packing> </child> <child> - <widget class="GtkComboBox" id="stretchCombo2"> + <object class="GtkComboBox" id="stretchCombo2"> <property name="visible">True</property> + <property name="model">liststoreStretching</property> <property name="active">0</property> - <property name="items" translatable="yes">0: None -1: 2xSai -2: 2xSuperSai -3: SuperEagle -4: Scale2x -5: Scale3x -6: HQ2X -7: HQ3X</property> - </widget> + <child> + <object class="GtkCellRendererText" id="cellrenderertextStretching"/> + <attributes> + <attribute name="text">0</attribute> + </attributes> + </child> + </object> <packing> <property name="left_attach">1</property> <property name="right_attach">2</property> @@ -98,13 +97,17 @@ </packing> </child> <child> - <widget class="GtkComboBox" id="ditherCombo2"> + <object class="GtkComboBox" id="ditherCombo2"> <property name="visible">True</property> + <property name="model">liststoreDither</property> <property name="active">1</property> - <property name="items" translatable="yes">0: Off (fastest) -1: Game dependant -2: Always</property> - </widget> + <child> + <object class="GtkCellRendererText" id="cellrenderertextDither"/> + <attributes> + <attribute name="text">0</attribute> + </attributes> + </child> + </object> <packing> <property name="left_attach">1</property> <property name="right_attach">2</property> @@ -115,120 +118,110 @@ </packing> </child> <child> - <widget class="GtkHBox" id="hbox2"> + <object class="GtkHBox" id="hbox2"> <property name="visible">True</property> <property name="spacing">10</property> <child> - <widget class="GtkComboBox" id="resCombo2"> + <object class="GtkComboBox" id="resCombo2"> <property name="visible">True</property> + <property name="model">liststoreRes</property> <property name="active">2</property> - <property name="items" translatable="yes">320x240 -640x480 -800x600 -1024x768 -1152x864 -1280x1024 -1600x1200</property> - </widget> + <child> + <object class="GtkCellRendererText" id="cellrenderertextRes"/> + <attributes> + <attribute name="text">0</attribute> + </attributes> + </child> + </object> <packing> <property name="position">0</property> </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFullscreen"> + <object class="GtkCheckButton" id="checkFullscreen"> <property name="label" translatable="yes">Fullscreen</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="has_tooltip">True</property> - <property name="tooltip" translatable="yes">Toggle windowed/fullscreen mode.</property> + <property name="tooltip_text" translatable="yes">Toggle windowed/fullscreen mode.</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="expand">False</property> <property name="fill">False</property> <property name="position">1</property> </packing> </child> - </widget> + </object> <packing> <property name="left_attach">1</property> <property name="right_attach">2</property> </packing> </child> - </widget> + </object> <packing> <property name="position">0</property> </packing> </child> <child> - <widget class="GtkHBox" id="hbox1"> + <object class="GtkHBox" id="hbox1"> <property name="visible">True</property> <child> - <widget class="GtkCheckButton" id="maintain43"> + <object class="GtkCheckButton" id="maintain43"> <property name="label" translatable="yes">Maintain 4:3 Aspect Ratio</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="expand">False</property> <property name="fill">False</property> <property name="position">0</property> </packing> </child> - </widget> + </object> <packing> <property name="position">1</property> </packing> </child> - </widget> + </object> </child> - </widget> - </child> - <child> - <widget class="GtkLabel" id="label10"> - <property name="visible">True</property> - <property name="label" translatable="yes"><b>Screen</b></property> - <property name="use_markup">True</property> - </widget> - <packing> - <property name="type">label_item</property> - </packing> + </object> </child> - </widget> + </object> <packing> <property name="position">0</property> </packing> </child> <child> - <widget class="GtkFrame" id="frame2"> + <object class="GtkFrame" id="frame2"> <property name="visible">True</property> <property name="label_xalign">0</property> <child> - <widget class="GtkAlignment" id="alignment2"> + <object class="GtkAlignment" id="alignment2"> <property name="visible">True</property> <property name="top_padding">6</property> <property name="bottom_padding">6</property> <property name="left_padding">12</property> <property name="right_padding">12</property> <child> - <widget class="GtkVBox" id="vbox3"> + <object class="GtkVBox" id="vbox3"> <property name="visible">True</property> <property name="orientation">vertical</property> <child> - <widget class="GtkCheckButton" id="checkShowFPS"> + <object class="GtkCheckButton" id="checkShowFPS"> <property name="label" translatable="yes">Show FPS</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> - <property name="tooltip" translatable="yes">Toggle whether the FPS will be shown.</property> + <property name="tooltip_text" translatable="yes">Toggle whether the FPS will be shown.</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="expand">False</property> <property name="fill">False</property> @@ -236,15 +229,15 @@ </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFrameSkip"> + <object class="GtkCheckButton" id="checkFrameSkip"> <property name="label" translatable="yes">Enable frame skipping</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> - <property name="tooltip" translatable="yes">Skip frames when rendering.</property> + <property name="tooltip_text" translatable="yes">Skip frames when rendering.</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="expand">False</property> <property name="fill">False</property> @@ -252,32 +245,32 @@ </packing> </child> <child> - <widget class="GtkTable" id="table2"> + <object class="GtkTable" id="table2"> <property name="visible">True</property> <property name="n_columns">3</property> <property name="column_spacing">12</property> <child> - <widget class="GtkCheckButton" id="checkSetFPS"> + <object class="GtkCheckButton" id="checkSetFPS"> <property name="label" translatable="yes">Set FPS</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> - <property name="tooltip" translatable="yes">Enable this if games display too quickly.</property> + <property name="tooltip_text" translatable="yes">Enable this if games display too quickly.</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="x_options">GTK_FILL</property> <property name="y_options"></property> </packing> </child> <child> - <widget class="GtkEntry" id="entryFPS"> + <object class="GtkEntry" id="entryFPS"> <property name="visible">True</property> <property name="can_focus">True</property> <property name="width_chars">4</property> <property name="text" translatable="yes">200.0</property> - </widget> + </object> <packing> <property name="left_attach">1</property> <property name="right_attach">2</property> @@ -286,7 +279,7 @@ </packing> </child> <child> - <widget class="GtkCheckButton" id="checkAutoFPSLimit"> + <object class="GtkCheckButton" id="checkAutoFPSLimit"> <property name="label" translatable="yes">Autodetect FPS limit</property> <property name="visible">True</property> <property name="can_focus">True</property> @@ -295,62 +288,52 @@ <property name="use_underline">True</property> <property name="active">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="left_attach">2</property> <property name="right_attach">3</property> </packing> </child> - </widget> + </object> <packing> <property name="expand">False</property> <property name="fill">False</property> <property name="position">2</property> </packing> </child> - </widget> + </object> </child> - </widget> + </object> </child> - <child> - <widget class="GtkLabel" id="label11"> - <property name="visible">True</property> - <property name="label" translatable="yes"><b>Framerate</b></property> - <property name="use_markup">True</property> - </widget> - <packing> - <property name="type">label_item</property> - </packing> - </child> - </widget> + </object> <packing> <property name="position">1</property> </packing> </child> <child> - <widget class="GtkFrame" id="frame3"> + <object class="GtkFrame" id="frame3"> <property name="visible">True</property> <property name="label_xalign">0</property> <child> - <widget class="GtkAlignment" id="alignment3"> + <object class="GtkAlignment" id="alignment3"> <property name="visible">True</property> <property name="top_padding">6</property> <property name="bottom_padding">6</property> <property name="left_padding">12</property> <property name="right_padding">12</property> <child> - <widget class="GtkVBox" id="vbox4"> + <object class="GtkVBox" id="vbox4"> <property name="visible">True</property> <property name="orientation">vertical</property> <child> - <widget class="GtkCheckButton" id="checkUseFixes"> + <object class="GtkCheckButton" id="checkUseFixes"> <property name="label" translatable="yes">Use game fixes</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="expand">False</property> <property name="fill">False</property> @@ -358,25 +341,25 @@ </packing> </child> <child> - <widget class="GtkAlignment" id="alignment5"> + <object class="GtkAlignment" id="alignment5"> <property name="visible">True</property> <property name="left_padding">19</property> <child> - <widget class="GtkTable" id="table_fixes"> + <object class="GtkTable" id="table_fixes"> <property name="visible">True</property> <property name="n_rows">6</property> <property name="n_columns">2</property> <property name="column_spacing">16</property> <child> - <widget class="GtkCheckButton" id="checkFix5"> + <object class="GtkCheckButton" id="checkFix5"> <property name="label" translatable="yes">Disable CPU Saving</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> - <property name="tooltip" translatable="yes">For precise framerate</property> + <property name="tooltip_text" translatable="yes">For precise framerate</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="top_attach">4</property> <property name="bottom_attach">5</property> @@ -385,30 +368,30 @@ </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFix1"> + <object class="GtkCheckButton" id="checkFix1"> <property name="label" translatable="yes">Odd/even bit hack</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> - <property name="tooltip" translatable="yes">Chrono Cross</property> + <property name="tooltip_text" translatable="yes">Chrono Cross</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="x_options">GTK_FILL</property> <property name="y_options"></property> </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFix6"> + <object class="GtkCheckButton" id="checkFix6"> <property name="label" translatable="yes">PC FPS calculation</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> - <property name="tooltip" translatable="yes">Better FPS limit in some</property> + <property name="tooltip_text" translatable="yes">Better FPS limit in some</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="top_attach">5</property> <property name="bottom_attach">6</property> @@ -417,15 +400,15 @@ </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFix2"> + <object class="GtkCheckButton" id="checkFix2"> <property name="label" translatable="yes">Expand screen width</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> - <property name="tooltip" translatable="yes">Capcom fighting games</property> + <property name="tooltip_text" translatable="yes">Capcom fighting games</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="top_attach">1</property> <property name="bottom_attach">2</property> @@ -434,15 +417,15 @@ </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFix3"> + <object class="GtkCheckButton" id="checkFix3"> <property name="label" translatable="yes">Ignore brightness color</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> - <property name="tooltip" translatable="yes">Black screens in Lunar</property> + <property name="tooltip_text" translatable="yes">Black screens in Lunar</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="top_attach">2</property> <property name="bottom_attach">3</property> @@ -451,15 +434,15 @@ </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFix4"> + <object class="GtkCheckButton" id="checkFix4"> <property name="label" translatable="yes">Disable coordinate check</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> - <property name="tooltip" translatable="yes">Compatibility mode</property> + <property name="tooltip_text" translatable="yes">Compatibility mode</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="top_attach">3</property> <property name="bottom_attach">4</property> @@ -468,16 +451,16 @@ </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFix7"> + <object class="GtkCheckButton" id="checkFix7"> <property name="label" translatable="yes">Lazy screen update</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="has_tooltip">True</property> - <property name="tooltip" translatable="yes">Pandemonium 2</property> + <property name="tooltip_text" translatable="yes">Pandemonium 2</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="left_attach">1</property> <property name="right_attach">2</property> @@ -486,16 +469,16 @@ </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFix8"> + <object class="GtkCheckButton" id="checkFix8"> <property name="label" translatable="yes">Old frame skipping</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="has_tooltip">True</property> - <property name="tooltip" translatable="yes">Skip every second frame</property> + <property name="tooltip_text" translatable="yes">Skip every second frame</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="left_attach">1</property> <property name="right_attach">2</property> @@ -506,16 +489,16 @@ </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFix9"> + <object class="GtkCheckButton" id="checkFix9"> <property name="label" translatable="yes">Repeated flat tex triangles</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="has_tooltip">True</property> - <property name="tooltip" translatable="yes">Needed by Dark Forces</property> + <property name="tooltip_text" translatable="yes">Needed by Dark Forces</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="left_attach">1</property> <property name="right_attach">2</property> @@ -526,16 +509,16 @@ </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFix10"> + <object class="GtkCheckButton" id="checkFix10"> <property name="label" translatable="yes">Draw quads with triangles</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="has_tooltip">True</property> - <property name="tooltip" translatable="yes">better g-colors, worse textures</property> + <property name="tooltip_text" translatable="yes">better g-colors, worse textures</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="left_attach">1</property> <property name="right_attach">2</property> @@ -546,16 +529,16 @@ </packing> </child> <child> - <widget class="GtkCheckButton" id="checkFix11"> + <object class="GtkCheckButton" id="checkFix11"> <property name="label" translatable="yes">Fake 'gpu busy' states</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="has_tooltip">True</property> - <property name="tooltip" translatable="yes">Toggle busy flags after drawing</property> + <property name="tooltip_text" translatable="yes">Toggle busy flags after drawing</property> <property name="use_underline">True</property> <property name="draw_indicator">True</property> - </widget> + </object> <packing> <property name="left_attach">1</property> <property name="right_attach">2</property> @@ -568,58 +551,126 @@ <child> <placeholder/> </child> - </widget> + </object> </child> - </widget> + </object> <packing> <property name="position">1</property> </packing> </child> - </widget> + </object> </child> - </widget> - </child> - <child> - <widget class="GtkLabel" id="label12"> - <property name="visible">True</property> - <property name="label" translatable="yes"><b>Compatibility</b></property> - <property name="use_markup">True</property> - </widget> - <packing> - <property name="type">label_item</property> - </packing> + </object> </child> - </widget> + </object> <packing> <property name="position">2</property> </packing> </child> <child> - <widget class="GtkHButtonBox" id="hbuttonbox1"> + <object class="GtkHButtonBox" id="hbuttonbox1"> <property name="visible">True</property> <property name="spacing">12</property> <property name="layout_style">end</property> <child> - <widget class="GtkButton" id="btn_close"> + <object class="GtkButton" id="btn_close"> <property name="label">gtk-close</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="can_default">True</property> <property name="receives_default">False</property> <property name="use_stock">True</property> - </widget> + </object> <packing> <property name="expand">False</property> <property name="fill">False</property> <property name="position">0</property> </packing> </child> - </widget> + </object> <packing> <property name="position">3</property> </packing> </child> - </widget> + </object> </child> - </widget> -</glade-interface> + </object> + <object class="GtkListStore" id="liststoreStretching"> + <columns> + <!-- column-name Item --> + <column type="gchararray"/> + </columns> + <data> + <row> + <col id="0" translatable="yes">0: None</col> + </row> + <row> + <col id="0" translatable="yes">1: 2xSai</col> + </row> + <row> + <col id="0" translatable="yes">2: 2xSuperSai</col> + </row> + <row> + <col id="0" translatable="yes">3: SuperEagle</col> + </row> + <row> + <col id="0" translatable="yes">4: Scale2x</col> + </row> + <row> + <col id="0" translatable="yes">5: Scale3x</col> + </row> + <row> + <col id="0" translatable="yes">6: HQ2X</col> + </row> + <row> + <col id="0" translatable="yes">7: HQ3X</col> + </row> + </data> + </object> + <object class="GtkListStore" id="liststoreDither"> + <columns> + <!-- column-name Item --> + <column type="gchararray"/> + </columns> + <data> + <row> + <col id="0" translatable="yes">0: Off (fastest)</col> + </row> + <row> + <col id="0" translatable="yes">1: Game dependant</col> + </row> + <row> + <col id="0" translatable="yes">2: Always</col> + </row> + </data> + </object> + <object class="GtkListStore" id="liststoreRes"> + <columns> + <!-- column-name Item --> + <column type="gchararray"/> + </columns> + <data> + <row> + <col id="0" translatable="yes">320x240</col> + </row> + <row> + <col id="0" translatable="yes">640x480</col> + </row> + <row> + <col id="0" translatable="yes">800x600</col> + </row> + <row> + <col id="0" translatable="yes">1024x768</col> + </row> + <row> + <col id="0" translatable="yes">1152x864</col> + </row> + <row> + <col id="0" translatable="yes">1280x1024</col> + </row> + <row> + <col id="0" translatable="yes">1600x1200</col> + </row> + </data> + </object> +</interface> diff --git a/plugins/dfxvideo/gpucfg-0.1df/main.c b/plugins/dfxvideo/gpucfg-0.1df/main.c index 4edc0a25..3b3ac85f 100644 --- a/plugins/dfxvideo/gpucfg-0.1df/main.c +++ b/plugins/dfxvideo/gpucfg-0.1df/main.c @@ -1,5 +1,4 @@ #include <gtk/gtk.h>
-#include <glade/glade.h>
#include "config.h"
@@ -14,6 +13,9 @@ #include <string.h>
#include <sys/stat.h>
+GtkBuilder *builder;
+GtkWidget *widget, *MainWindow;
+
void SaveConfig(GtkWidget *widget, gpointer user_datal);
#define READBINARY "rb"
@@ -63,11 +65,9 @@ void set_widget_sensitive(GtkWidget *widget, gpointer user_data) void on_fullscreen_toggled(GtkWidget *widget, gpointer user_data)
{
GtkWidget *check, *resCombo2;
- GladeXML *xml;
- xml = (GladeXML*) user_data;
- check = glade_xml_get_widget(xml, "checkFullscreen");
- resCombo2 = glade_xml_get_widget(xml, "resCombo2");
+ check = gtk_builder_get_object(builder, "checkFullscreen");
+ resCombo2 = gtk_builder_get_object(builder, "resCombo2");
set_widget_sensitive(resCombo2, !gtk_toggle_button_get_active(check));
}
@@ -75,11 +75,9 @@ void on_fullscreen_toggled(GtkWidget *widget, gpointer user_data) void on_use_fixes_toggled(GtkWidget *widget, gpointer user_data)
{
GtkWidget *check, *table_fixes;
- GladeXML *xml;
- xml = (GladeXML*) user_data;
- check = glade_xml_get_widget (xml, "checkUseFixes");
+ check = gtk_builder_get_object(builder,"checkUseFixes");
- table_fixes = glade_xml_get_widget (xml, "table_fixes");
+ table_fixes = gtk_builder_get_object(builder,"table_fixes");
/* Set the state of each of the fixes to the value of the use fixes toggle */
gtk_container_foreach (GTK_CONTAINER (table_fixes), (GtkCallback) set_widget_sensitive,
@@ -89,12 +87,10 @@ void on_use_fixes_toggled(GtkWidget *widget, gpointer user_data) void on_fps_toggled(GtkWidget *widget, gpointer user_data)
{
GtkWidget *checkSetFPS, *checkAutoFPSLimit, *entryFPS;
- GladeXML *xml;
- xml = (GladeXML*) user_data;
- checkSetFPS = glade_xml_get_widget(xml, "checkSetFPS");
- checkAutoFPSLimit = glade_xml_get_widget(xml, "checkAutoFPSLimit");
- entryFPS = glade_xml_get_widget(xml, "entryFPS");
+ checkSetFPS = gtk_builder_get_object(builder, "checkSetFPS");
+ checkAutoFPSLimit = gtk_builder_get_object(builder, "checkAutoFPSLimit");
+ entryFPS = gtk_builder_get_object(builder, "entryFPS");
set_widget_sensitive(entryFPS,
gtk_toggle_button_get_active(checkSetFPS) && !gtk_toggle_button_get_active(checkAutoFPSLimit));
@@ -103,9 +99,7 @@ void on_fps_toggled(GtkWidget *widget, gpointer user_data) void OnConfigClose(GtkWidget *widget, gpointer user_data)
{
- GladeXML *xml = (GladeXML *)user_data;
-
- gtk_widget_destroy(glade_xml_get_widget(xml, "CfgWnd"));
+ gtk_widget_destroy(gtk_builder_get_object(builder, "CfgWnd"));
gtk_exit(0);
}
@@ -113,7 +107,6 @@ int main (int argc, char *argv[])
{
GtkWidget *CfgWnd, *widget;
- GladeXML *xml;
FILE *in;char t[256];int len,val;
float valf;
char * pB, * p;
@@ -158,13 +151,14 @@ main (int argc, char *argv[]) return 0;
}
- xml = glade_xml_new(DATADIR "dfxvideo.glade2", "CfgWnd", NULL);
- if (!xml) {
+ builder = gtk_builder_new();
+
+ if (!gtk_builder_add_from_file(builder, DATADIR "dfxvideo.ui", NULL)) {
g_warning("We could not load the interface!");
return -1;
- }
+ }
- /*ADB wndMain = glade_xml_get_widget(xml, "CfgWnd");*/
+ /*ADB wndMain = gtk_builder_get_object(builder, "CfgWnd");*/
strcpy(cfg, CONFIG_FILENAME);
@@ -194,7 +188,7 @@ main (int argc, char *argv[]) else if (val == 640) val = VIDMODE_640x480;
else if (val == 320) val = VIDMODE_320x200;
- gtk_combo_box_set_active(GTK_COMBO_BOX (glade_xml_get_widget(xml, "resCombo2")), val);
+ gtk_combo_box_set_active(GTK_COMBO_BOX (gtk_builder_get_object(builder, "resCombo2")), val);
val=0;
if(pB)
@@ -204,7 +198,7 @@ main (int argc, char *argv[]) val = set_limit (p, len, 0, 9);
}
- gtk_combo_box_set_active(GTK_COMBO_BOX (glade_xml_get_widget(xml, "stretchCombo2")), val);
+ gtk_combo_box_set_active(GTK_COMBO_BOX (gtk_builder_get_object(builder, "stretchCombo2")), val);
val=0;
if(pB)
@@ -214,7 +208,7 @@ main (int argc, char *argv[]) val = set_limit (p, len, 0, 2);
}
- gtk_combo_box_set_active(GTK_COMBO_BOX (glade_xml_get_widget(xml, "ditherCombo2")), val);
+ gtk_combo_box_set_active(GTK_COMBO_BOX (gtk_builder_get_object(builder, "ditherCombo2")), val);
val=0;
if(pB)
@@ -224,7 +218,7 @@ main (int argc, char *argv[]) val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "maintain43")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "maintain43")), val);
val=0; //ADB Leave - these are default values
if(pB)
@@ -234,7 +228,7 @@ main (int argc, char *argv[]) val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkFullscreen")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkFullscreen")), val);
val=0;
if(pB)
@@ -244,7 +238,7 @@ main (int argc, char *argv[]) val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkShowFPS")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkShowFPS")), val);
val=1;
if(pB)
@@ -253,7 +247,7 @@ main (int argc, char *argv[]) val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkSetFPS")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkSetFPS")), val);
val=0;
if(pB)
@@ -262,7 +256,7 @@ main (int argc, char *argv[]) val = set_limit (p, len, 1, 2);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkAutoFPSLimit")), (val-1));
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkAutoFPSLimit")), (val-1));
val=0;
if(pB)
@@ -271,7 +265,7 @@ main (int argc, char *argv[]) val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkFrameSkip")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkFrameSkip")), val);
valf=200;
if(pB)
@@ -282,7 +276,7 @@ main (int argc, char *argv[]) if(valf>500) valf=500;
}
sprintf(tempstr,"%.1f",valf);
- gtk_entry_set_text(glade_xml_get_widget(xml, "entryFPS"),tempstr);
+ gtk_entry_set_text(gtk_builder_get_object(builder, "entryFPS"),tempstr);
val=0;
if(pB)
@@ -291,7 +285,7 @@ main (int argc, char *argv[]) val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkUseFixes")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkUseFixes")), val);
if(pB)
@@ -304,39 +298,39 @@ main (int argc, char *argv[]) for (i=0; i<11; i++)
{
sprintf(tempstr, "checkFix%d", i+1);
- gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, tempstr)), (val>>i)&1 );
+ gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,tempstr)), (val>>i)&1 );
}
if(pB) free(pB);
- widget = glade_xml_get_widget(xml, "CfgWnd");
+ widget = gtk_builder_get_object(builder, "CfgWnd");
g_signal_connect_data(GTK_OBJECT(widget), "destroy",
- G_CALLBACK(SaveConfig), xml, NULL, 0);
+ G_CALLBACK(SaveConfig), NULL, NULL, 0);
- widget = glade_xml_get_widget(xml, "btn_close");
+ widget = gtk_builder_get_object(builder, "btn_close");
g_signal_connect_data(GTK_OBJECT(widget), "clicked",
- G_CALLBACK(OnConfigClose), xml, NULL, G_CONNECT_AFTER);
+ G_CALLBACK(OnConfigClose), NULL, NULL, G_CONNECT_AFTER);
- widget = glade_xml_get_widget(xml, "checkFullscreen");
+ widget = gtk_builder_get_object(builder, "checkFullscreen");
g_signal_connect_data(GTK_OBJECT(widget), "clicked",
- G_CALLBACK(on_fullscreen_toggled), xml, NULL, G_CONNECT_AFTER);
+ G_CALLBACK(on_fullscreen_toggled), NULL, NULL, G_CONNECT_AFTER);
- widget = glade_xml_get_widget(xml, "checkUseFixes");
+ widget = gtk_builder_get_object(builder, "checkUseFixes");
g_signal_connect_data(GTK_OBJECT(widget), "clicked",
- G_CALLBACK(on_use_fixes_toggled), xml, NULL, G_CONNECT_AFTER);
+ G_CALLBACK(on_use_fixes_toggled), NULL, NULL, G_CONNECT_AFTER);
- widget = glade_xml_get_widget(xml, "checkSetFPS");
+ widget = gtk_builder_get_object(builder, "checkSetFPS");
g_signal_connect_data(GTK_OBJECT(widget), "clicked",
- G_CALLBACK(on_fps_toggled), xml, NULL, G_CONNECT_AFTER);
+ G_CALLBACK(on_fps_toggled), NULL, NULL, G_CONNECT_AFTER);
- widget = glade_xml_get_widget(xml, "checkAutoFPSLimit");
+ widget = gtk_builder_get_object(builder, "checkAutoFPSLimit");
g_signal_connect_data(GTK_OBJECT(widget), "clicked",
- G_CALLBACK(on_fps_toggled), xml, NULL, G_CONNECT_AFTER);
+ G_CALLBACK(on_fps_toggled), NULL, NULL, G_CONNECT_AFTER);
- on_fullscreen_toggled(widget, (gpointer) xml);
- on_fps_toggled(widget, (gpointer) xml);
- on_use_fixes_toggled(widget, (gpointer) xml);
+ on_fullscreen_toggled(widget, NULL);
+ on_fps_toggled(widget, NULL);
+ on_use_fixes_toggled(widget, NULL);
gtk_main ();
return 0;
@@ -377,7 +371,6 @@ void SetCfgVal(char * pB,char * pE,int val) void SaveConfig(GtkWidget *widget, gpointer user_data)
{
FILE *in;int len,val;char * pB;
- GladeXML *xml;
char cfg[255];
char tempstr[50];
int i;
@@ -395,9 +388,8 @@ void SaveConfig(GtkWidget *widget, gpointer user_data) len = fread(pB, 1, 32767, in);
fclose(in);
}
- xml = (GladeXML*) user_data;
- val = gtk_combo_box_get_active (GTK_COMBO_BOX (glade_xml_get_widget (xml, "resCombo2")));
+ val = gtk_combo_box_get_active (GTK_COMBO_BOX (gtk_builder_get_object(builder,"resCombo2")));
if (val == VIDMODE_320x200) { SetCfgVal(pB,"\nResX",320); SetCfgVal(pB,"\nResY",240); }
else if (val == VIDMODE_640x480) { SetCfgVal(pB,"\nResX",640); SetCfgVal(pB,"\nResY",480); }
@@ -407,35 +399,35 @@ void SaveConfig(GtkWidget *widget, gpointer user_data) else if (val == VIDMODE_1280x1024) { SetCfgVal(pB,"\nResX",1280); SetCfgVal(pB,"\nResY",1024); }
else if (val == VIDMODE_1600x1200) { SetCfgVal(pB,"\nResX",1600); SetCfgVal(pB,"\nResY",1200); }
- val = gtk_combo_box_get_active (GTK_COMBO_BOX (glade_xml_get_widget (xml, "stretchCombo2")));
+ val = gtk_combo_box_get_active (GTK_COMBO_BOX (gtk_builder_get_object(builder,"stretchCombo2")));
SetCfgVal(pB,"\nNoStretch",val);
- val = gtk_combo_box_get_active (GTK_COMBO_BOX (glade_xml_get_widget (xml, "ditherCombo2")));
+ val = gtk_combo_box_get_active (GTK_COMBO_BOX (gtk_builder_get_object(builder,"ditherCombo2")));
SetCfgVal(pB,"\nDithering",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "maintain43")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"maintain43")));
SetCfgVal(pB,"\nMaintain43",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkFullscreen")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkFullscreen")));
SetCfgVal(pB,"\nFullScreen",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkShowFPS")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkShowFPS")));
SetCfgVal(pB,"\nShowFPS",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkSetFPS")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkSetFPS")));
SetCfgVal(pB,"\nUseFrameLimit",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkAutoFPSLimit")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkAutoFPSLimit")));
SetCfgVal(pB,"\nFPSDetection",val+1);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkFrameSkip")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkFrameSkip")));
SetCfgVal(pB,"\nUseFrameSkip",val);
//Framerate stored *10
- val = atof(gtk_entry_get_text(glade_xml_get_widget(xml, "entryFPS"))) * 10;
+ val = atof(gtk_entry_get_text(gtk_builder_get_object(builder, "entryFPS"))) * 10;
SetCfgVal(pB,"\nFrameRate",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkUseFixes")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkUseFixes")));
SetCfgVal(pB,"\nUseFixes",val);
@@ -443,7 +435,7 @@ void SaveConfig(GtkWidget *widget, gpointer user_data) for (i=0; i<11; i++)
{
sprintf(tempstr, "checkFix%d", i+1);
- if( gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, tempstr))) )
+ if( gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,tempstr))) )
val |= 1 << i;
}
diff --git a/po/POTFILES.in b/po/POTFILES.in index b7227d53..2dbb24e4 100644 --- a/po/POTFILES.in +++ b/po/POTFILES.in @@ -74,7 +74,7 @@ plugins/dfxvideo/cfg.c plugins/dfxvideo/draw.c plugins/dfxvideo/fps.c plugins/dfxvideo/gpu.c -[type: gettext/glade]plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2 +[type: gettext/glade]plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui plugins/dfxvideo/key.c plugins/dfxvideo/menu.c plugins/dfxvideo/prim.c diff --git a/po/hu_HU.po b/po/hu_HU.po index 039e2af6..6e2f0133 100644 --- a/po/hu_HU.po +++ b/po/hu_HU.po @@ -1804,7 +1804,7 @@ msgstr "" msgid "Pete Bernert and the P.E.Op.S. team" msgstr "Fejlesztő Pete Bernert és a P.E.Op.S. team" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1 msgid "" "0: None\n" "1: 2xSai\n" @@ -1824,7 +1824,7 @@ msgstr "" "6: HQ2X\n" "7: HQ3X" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9 msgid "" "0: Off (fastest)\n" "1: Game dependant\n" @@ -1834,11 +1834,11 @@ msgstr "" "1: Játék alárendelt\n" "2: Mindig" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12 msgid "200.0" msgstr "200.0" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13 msgid "" "320x240\n" "640x480\n" @@ -1856,167 +1856,167 @@ msgstr "" "1280x1024\n" "1600x1200" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20 msgid "<b>Compatibility</b>" msgstr "<b>Kompatibilitás</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21 msgid "<b>Framerate</b>" msgstr "<b>Képfrissítési frekvencia</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22 msgid "<b>Screen</b>" msgstr "<b>Képernyő</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23 msgid "Autodetect FPS limit" msgstr "FPS korlát automatikus észlelése" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24 msgid "Better FPS limit in some" msgstr "Jobb FPS korlátozás némelyikben" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25 msgid "Black screens in Lunar" msgstr "Lunar fekete képernyője" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26 msgid "Capcom fighting games" msgstr "Capcom verekedős játékok" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27 msgid "Chrono Cross" msgstr "Chrono Cross" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28 msgid "Compatibility mode" msgstr "Kompatibilitási mód" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29 msgid "Configure X11 Video" msgstr "X11 Video beállítása" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30 msgid "Disable CPU Saving" msgstr "Processzor mentés kikapcsolása" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31 msgid "Disable coordinate check" msgstr "Helyzeti ellenőrzés kikapcsolása" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32 msgid "Dithering:" msgstr "Szürkeárnyalás:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33 msgid "Draw quads with triangles" msgstr "Négyszögek megrajzolása háromszögekkel" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34 msgid "Enable frame skipping" msgstr "Képkocka kihagyás használata" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35 msgid "Enable this if games display too quickly." msgstr "Kapcsold be ezt, ha a játékok megjelenítése túl gyors" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36 msgid "Expand screen width" msgstr "Képernyő szélesség nyújtása" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37 msgid "Fake 'gpu busy' states" msgstr "Hamis 'gpu foglalt' állapot" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38 msgid "For precise framerate" msgstr "A pontos képfrissítéshez" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39 msgid "Fullscreen" msgstr "Teljes képernyő" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40 msgid "Ignore brightness color" msgstr "Világos szín kihagyása" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41 msgid "Initial Window Size:" msgstr "Induló ablak mérete:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42 msgid "Lazy screen update" msgstr "Lassú képernyő frissítése" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43 msgid "Maintain 4:3 Aspect Ratio" msgstr "4:3 méretarány megtartása" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44 msgid "Needed by Dark Forces" msgstr "Dark Forces játékhoz szükséges" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45 msgid "Odd/even bit hack" msgstr "Páratlan/páros bit hack" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60 msgid "Old frame skipping" msgstr "Régi képkocka kihagyás" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63 msgid "PC FPS calculation" msgstr "PC FPS kalkuláció" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48 msgid "Pandemonium 2" msgstr "Pandemonium 2" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49 msgid "Repeated flat tex triangles" msgstr "Ismétlődő lapos textúra háromszögek" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50 msgid "Set FPS" msgstr "FPS megadás" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51 msgid "Show FPS" msgstr "FPS megjelenítése" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52 msgid "Skip every second frame" msgstr "Minden második képkocka kihagyása" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53 msgid "Skip frames when rendering." msgstr "Képkockák kihagyása rendereléskor." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54 msgid "Stretching:" msgstr "Nyújtás:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55 msgid "Toggle busy flags after drawing" msgstr "Foglalt jelzés elhelyezése megrajzolás után" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56 msgid "Toggle whether the FPS will be shown." msgstr "Váltás az FPS megjelenítéstől függően." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57 msgid "Toggle windowed/fullscreen mode." msgstr "Váltás ablakos/teljes képernyős mód között." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83 msgid "Use game fixes" msgstr "Játék javítások használata" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59 msgid "better g-colors, worse textures" msgstr "Jobb G-színek, roszabb textúrák" @@ -1837,7 +1837,7 @@ msgstr "" msgid "Pete Bernert and the P.E.Op.S. team" msgstr "Pete Bernert ed il team P.E.Op.S." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1 msgid "" "0: None\n" "1: 2xSai\n" @@ -1857,7 +1857,7 @@ msgstr "" "6: HQ2X\n" "7: HQ3X" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9 msgid "" "0: Off (fastest)\n" "1: Game dependant\n" @@ -1867,11 +1867,11 @@ msgstr "" "1: Dipendente dal gioco\n" "2: Sempre" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12 msgid "200.0" msgstr "200.0" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13 msgid "" "320x240\n" "640x480\n" @@ -1889,168 +1889,168 @@ msgstr "" "1280x1024\n" "1600x1200" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20 msgid "<b>Compatibility</b>" msgstr "<b>Compatibilità</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21 msgid "<b>Framerate</b>" msgstr "<b>Framerate</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22 msgid "<b>Screen</b>" msgstr "<b>Schermo</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23 msgid "Autodetect FPS limit" msgstr "Rileva automaticamente il limite degli FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24 msgid "Better FPS limit in some" msgstr "Miglior limite degli FPS in qualche" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25 msgid "Black screens in Lunar" msgstr "Schermi neri in Lunar" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26 msgid "Capcom fighting games" msgstr "Giochi di combattimento della Capcom" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27 msgid "Chrono Cross" msgstr "Chrono Cross" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28 msgid "Compatibility mode" msgstr "Modo di compatibilità" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29 msgid "Configure X11 Video" msgstr "Configura X11 Video" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30 msgid "Disable CPU Saving" msgstr "Disabilita il salvataggio della CPU" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31 msgid "Disable coordinate check" msgstr "Disabilita il controllo della coordinata" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32 msgid "Dithering:" msgstr "Retinatura:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33 msgid "Draw quads with triangles" msgstr "Disegna quadrati con trinagoli" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34 msgid "Enable frame skipping" msgstr "Abilita il salto dei frame" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35 msgid "Enable this if games display too quickly." msgstr "Abilita se i giochi sono visualizzati troppo rapidamente." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36 msgid "Expand screen width" msgstr "Espandi la larghezza dello schermo" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37 #, fuzzy msgid "Fake 'gpu busy' states" msgstr "Simula lo stato di 'gpu occupata'" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38 msgid "For precise framerate" msgstr "Per framerate preciso" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39 msgid "Fullscreen" msgstr "Schermo intero" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40 msgid "Ignore brightness color" msgstr "Ignora il colore della luminosità" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41 msgid "Initial Window Size:" msgstr "Dimensione iniziale della finestra:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42 msgid "Lazy screen update" msgstr "Aggiorna schermo pigro" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43 msgid "Maintain 4:3 Aspect Ratio" msgstr "Mantiene la proporzione dell'aspetto a 4:3" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44 msgid "Needed by Dark Forces" msgstr "Richiesto da Dark Forces" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45 msgid "Odd/even bit hack" msgstr "Hack del bit dispari/pari" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60 msgid "Old frame skipping" msgstr "Vecchio salto del frame" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63 msgid "PC FPS calculation" msgstr "Calcolo degli FPS del PC" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48 msgid "Pandemonium 2" msgstr "Pandemonium 2" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49 msgid "Repeated flat tex triangles" msgstr "Triangoli della struttura piana ripetuti" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50 msgid "Set FPS" msgstr "Imposta gli FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51 msgid "Show FPS" msgstr "Visualizza gli FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52 msgid "Skip every second frame" msgstr "Salta ogni secondo frame" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53 msgid "Skip frames when rendering." msgstr "Salta i frame durante il rendering." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54 msgid "Stretching:" msgstr "Allungamento:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55 msgid "Toggle busy flags after drawing" msgstr "" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56 msgid "Toggle whether the FPS will be shown." msgstr "Commuta quando saranno visualizzati gli FPS." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57 msgid "Toggle windowed/fullscreen mode." msgstr "Commuta modo finestra/schermo intero." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83 msgid "Use game fixes" msgstr "Usa le difficoltà del gioco" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59 msgid "better g-colors, worse textures" msgstr "Miglior g-color, strutture poco definite" diff --git a/po/pt_BR.po b/po/pt_BR.po index 5a83524a..b30b7bb6 100644 --- a/po/pt_BR.po +++ b/po/pt_BR.po @@ -1798,7 +1798,7 @@ msgstr "" msgid "Pete Bernert and the P.E.Op.S. team" msgstr "Pete Bernert e a equipe do P.E.Op.S." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1 msgid "" "0: None\n" "1: 2xSai\n" @@ -1818,7 +1818,7 @@ msgstr "" "6: HQ2X\n" "7: HQ3X" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9 msgid "" "0: Off (fastest)\n" "1: Game dependant\n" @@ -1828,11 +1828,11 @@ msgstr "" "1: Depende do Jogo\n" "2: Sempre" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12 msgid "200.0" msgstr "200.0" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13 msgid "" "320x240\n" "640x480\n" @@ -1850,168 +1850,168 @@ msgstr "" "1280x1024\n" "1600x1200" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20 msgid "<b>Compatibility</b>" msgstr "<b>Compatibilidade</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21 msgid "<b>Framerate</b>" msgstr "<b>Taxa de FPS</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22 msgid "<b>Screen</b>" msgstr "<b>Tela</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23 msgid "Autodetect FPS limit" msgstr "Detectar automaticamente limite de FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24 msgid "Better FPS limit in some" msgstr "Melhor limitação de FPS em alguns jogos." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25 msgid "Black screens in Lunar" msgstr "Telas pretas de Lunar." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26 msgid "Capcom fighting games" msgstr "Para jogos de luta da Capcom." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27 msgid "Chrono Cross" msgstr "Para Chrono Cross." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28 msgid "Compatibility mode" msgstr "Modo de compatibilidade." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29 msgid "Configure X11 Video" msgstr "Configurar vídeo do X11" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30 msgid "Disable CPU Saving" msgstr "Desativar salvamento da CPU" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31 msgid "Disable coordinate check" msgstr "Desativar checagem de coordenadas" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32 msgid "Dithering:" msgstr "Colorização:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33 msgid "Draw quads with triangles" msgstr "Desenhar quadrados com triângulos" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34 msgid "Enable frame skipping" msgstr "Ligar pulo de quadros" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35 msgid "Enable this if games display too quickly." msgstr "Ligue isso se os jogos ficarem rápidos demais." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36 msgid "Expand screen width" msgstr "Expandir largura da tela" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37 #, fuzzy msgid "Fake 'gpu busy' states" msgstr "Imitar estado 'GPU ocupada'" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38 msgid "For precise framerate" msgstr "Para uma taxa de FPS precisa." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39 msgid "Fullscreen" msgstr "Tela cheia" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40 msgid "Ignore brightness color" msgstr "Ignorar brilho das cores" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41 msgid "Initial Window Size:" msgstr "Tamanho inicial da janela:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42 msgid "Lazy screen update" msgstr "Atualização tardia da tela" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43 msgid "Maintain 4:3 Aspect Ratio" msgstr "Manter proporção 4:3" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44 msgid "Needed by Dark Forces" msgstr "Necessário para Dark Forces." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45 msgid "Odd/even bit hack" msgstr "Hack do bit ímpar/par" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60 msgid "Old frame skipping" msgstr "Pulo de quadros antigo" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63 msgid "PC FPS calculation" msgstr "Cálculo de FPS feito pelo PC" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48 msgid "Pandemonium 2" msgstr "Para Pandemonium 2." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49 msgid "Repeated flat tex triangles" msgstr "Triângulos de textura plana repetidos" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50 msgid "Set FPS" msgstr "Limite de FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51 msgid "Show FPS" msgstr "Mostrar taxa de FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52 msgid "Skip every second frame" msgstr "Pula cada segundo quadro de uma taxa." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53 msgid "Skip frames when rendering." msgstr "Pula quadros ao exibir." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54 msgid "Stretching:" msgstr "Escalonamento:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55 msgid "Toggle busy flags after drawing" msgstr "" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56 msgid "Toggle whether the FPS will be shown." msgstr "Ligar ou desligar a exibição da taxa de FPS." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57 msgid "Toggle windowed/fullscreen mode." msgstr "Alternar entre tela cheia e janela." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83 msgid "Use game fixes" msgstr "Usar consertos específicos" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59 msgid "better g-colors, worse textures" msgstr "Transparências melhores, texturas piores." diff --git a/po/ru_RU.po b/po/ru_RU.po index 931e9681..8f7dd4f4 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -1764,7 +1764,7 @@ msgstr "" msgid "Pete Bernert and the P.E.Op.S. team" msgstr "" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1 msgid "" "0: None\n" "1: 2xSai\n" @@ -1784,7 +1784,7 @@ msgstr "" "6: HQ2X\n" "7: HQ3X" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9 msgid "" "0: Off (fastest)\n" "1: Game dependant\n" @@ -1794,11 +1794,11 @@ msgstr "" "1: Устанавливается игрой\n" "2: Включен всегда" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12 msgid "200.0" msgstr "200.0" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13 msgid "" "320x240\n" "640x480\n" @@ -1809,168 +1809,168 @@ msgid "" "1600x1200" msgstr "" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20 msgid "<b>Compatibility</b>" msgstr "<b>Совместимость</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21 msgid "<b>Framerate</b>" msgstr "<b>Частота кадров</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22 msgid "<b>Screen</b>" msgstr "<b>Экран</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23 msgid "Autodetect FPS limit" msgstr "Авто-определение FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24 msgid "Better FPS limit in some" msgstr "Возможно более точное ограничение FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25 msgid "Black screens in Lunar" msgstr "Чёрный экран в LunarSSSC" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26 msgid "Capcom fighting games" msgstr "Файтинги от Capcom" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27 msgid "Chrono Cross" msgstr "" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28 msgid "Compatibility mode" msgstr "Режим совместимости" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29 msgid "Configure X11 Video" msgstr "Настройка X11 Video" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30 msgid "Disable CPU Saving" msgstr "Выключить экономию ресурсов ЦПУ" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31 msgid "Disable coordinate check" msgstr "Выключить проверку координат" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32 msgid "Dithering:" msgstr "Дизеринг:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33 msgid "Draw quads with triangles" msgstr "Рисовать четырёхугольники треугольниками" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34 msgid "Enable frame skipping" msgstr "Включить пропуск кадров" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35 msgid "Enable this if games display too quickly." msgstr "" "Следует включить для автоматического определения и ограничения скорости игры." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36 msgid "Expand screen width" msgstr "Увеличить ширину экрана" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37 msgid "Fake 'gpu busy' states" msgstr "Имитация 'занятости' gpu " -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38 msgid "For precise framerate" msgstr "Для повышения точности частоты смены кадров" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39 msgid "Fullscreen" msgstr "Полноэкранный режим" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40 msgid "Ignore brightness color" msgstr "Игнорировать яркость цвета" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41 msgid "Initial Window Size:" msgstr "Размер окна:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42 msgid "Lazy screen update" msgstr "\"Ленивое\" обновление экрана" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43 msgid "Maintain 4:3 Aspect Ratio" msgstr "Сохранять соотношение сторон 4:3" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44 msgid "Needed by Dark Forces" msgstr "Необходимо для Dark Forces" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45 msgid "Odd/even bit hack" msgstr "Хак бита ODE" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60 msgid "Old frame skipping" msgstr "Старый режим пропуска кадров" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63 msgid "PC FPS calculation" msgstr "" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48 msgid "Pandemonium 2" msgstr "" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49 msgid "Repeated flat tex triangles" msgstr "" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50 msgid "Set FPS" msgstr "Установить FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51 msgid "Show FPS" msgstr "Отображать FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52 msgid "Skip every second frame" msgstr "Пропускать каждый второй кадр" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53 msgid "Skip frames when rendering." msgstr "Пропуск кадров при отрисовке." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54 msgid "Stretching:" msgstr "Растяжение:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55 msgid "Toggle busy flags after drawing" msgstr "Переключить флаг занятости после отрисовки" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56 msgid "Toggle whether the FPS will be shown." msgstr "Отображать FPS при старте эмуляции." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57 msgid "Toggle windowed/fullscreen mode." msgstr "Переключение между оконным/полноэкранным режимами." -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83 msgid "Use game fixes" msgstr "Исправления для некоторых игр" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59 msgid "better g-colors, worse textures" msgstr "Улучшенное затенение, худшее текстурирование" diff --git a/po/zh_CN.po b/po/zh_CN.po index 159b10b6..e8448f9b 100644 --- a/po/zh_CN.po +++ b/po/zh_CN.po @@ -1791,7 +1791,7 @@ msgstr "" msgid "Pete Bernert and the P.E.Op.S. team" msgstr "Pete Bernert 及 P.E.Op.S. 开发组" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1 msgid "" "0: None\n" "1: 2xSai\n" @@ -1811,7 +1811,7 @@ msgstr "" "6: HQ2X\n" "7: HQ3X" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9 msgid "" "0: Off (fastest)\n" "1: Game dependant\n" @@ -1821,11 +1821,11 @@ msgstr "" "1: 取决于游戏\n" "2: 总是" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12 msgid "200.0" msgstr "200.0" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13 msgid "" "320x240\n" "640x480\n" @@ -1843,167 +1843,167 @@ msgstr "" "1280x1024\n" "1600x1200" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20 msgid "<b>Compatibility</b>" msgstr "<b>兼容性</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21 msgid "<b>Framerate</b>" msgstr "<b>帧率</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22 msgid "<b>Screen</b>" msgstr "<b>屏幕</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23 msgid "Autodetect FPS limit" msgstr "自动检测 FPS 界限" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24 msgid "Better FPS limit in some" msgstr "某些游戏中可取得较好的 FPS 界限值" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25 msgid "Black screens in Lunar" msgstr "Lunar 中黑屏" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26 msgid "Capcom fighting games" msgstr "Capcom 格斗游戏" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27 msgid "Chrono Cross" msgstr "Chrono Cross" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28 msgid "Compatibility mode" msgstr "兼容模式" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29 msgid "Configure X11 Video" msgstr "配置 X11 视频" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30 msgid "Disable CPU Saving" msgstr "禁用 CPU 保存" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31 msgid "Disable coordinate check" msgstr "禁用坐标检查" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32 msgid "Dithering:" msgstr "抖动:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33 msgid "Draw quads with triangles" msgstr "使用三角形绘制 quad" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34 msgid "Enable frame skipping" msgstr "启用跳帧" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35 msgid "Enable this if games display too quickly." msgstr "如果游戏运行得过快,请启用此项。" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36 msgid "Expand screen width" msgstr "扩展屏幕宽度" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37 msgid "Fake 'gpu busy' states" msgstr "欺骗 'gpu 忙' 状态" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38 msgid "For precise framerate" msgstr "精确帧率" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39 msgid "Fullscreen" msgstr "全屏" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40 msgid "Ignore brightness color" msgstr "忽略亮色" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41 msgid "Initial Window Size:" msgstr "初始窗口大小:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42 msgid "Lazy screen update" msgstr "懒惰的屏幕更新" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43 msgid "Maintain 4:3 Aspect Ratio" msgstr "维持 4:3 宽高比" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44 msgid "Needed by Dark Forces" msgstr "Dark Forces 运行需要" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45 msgid "Odd/even bit hack" msgstr "奇/偶位 hack" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60 msgid "Old frame skipping" msgstr "旧的跳帧方式" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63 msgid "PC FPS calculation" msgstr "PC FPS 计算" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48 msgid "Pandemonium 2" msgstr "Pandemonium 2" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49 msgid "Repeated flat tex triangles" msgstr "重复平滑多边形纹理" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50 msgid "Set FPS" msgstr "设置 FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51 msgid "Show FPS" msgstr "显示 FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52 msgid "Skip every second frame" msgstr "每两帧跳过一帧" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53 msgid "Skip frames when rendering." msgstr "渲染时跳帧。" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54 msgid "Stretching:" msgstr "拉抻:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55 msgid "Toggle busy flags after drawing" msgstr "绘制后切换忙碌标志" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56 msgid "Toggle whether the FPS will be shown." msgstr "切换 FPS (每秒帧数) 是否将被显示。" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57 msgid "Toggle windowed/fullscreen mode." msgstr "切换窗口/全屏模式" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83 msgid "Use game fixes" msgstr "使用特定游戏修正" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59 msgid "better g-colors, worse textures" msgstr "较好的 g-colors, 较差的纹理" diff --git a/po/zh_TW.po b/po/zh_TW.po index 6eae1d58..e7c135f4 100644 --- a/po/zh_TW.po +++ b/po/zh_TW.po @@ -1778,7 +1778,7 @@ msgstr "" msgid "Pete Bernert and the P.E.Op.S. team" msgstr "Pete Bernert 和 P.E.Op.S. 開發組" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1 msgid "" "0: None\n" "1: 2xSai\n" @@ -1798,7 +1798,7 @@ msgstr "" "6: HQ2X\n" "7: HQ3X" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9 msgid "" "0: Off (fastest)\n" "1: Game dependant\n" @@ -1808,11 +1808,11 @@ msgstr "" "1: 取決于遊戲\n" "2: 總是開啟" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12 msgid "200.0" msgstr "200.0" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13 msgid "" "320x240\n" "640x480\n" @@ -1830,167 +1830,167 @@ msgstr "" "1280x1024\n" "1600x1200" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20 msgid "<b>Compatibility</b>" msgstr "<b>相容性</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21 msgid "<b>Framerate</b>" msgstr "<b>幀率</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22 msgid "<b>Screen</b>" msgstr "<b>螢幕</b>" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23 msgid "Autodetect FPS limit" msgstr "自動偵測 FPS 界限" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24 msgid "Better FPS limit in some" msgstr "部分遊戲中可取得更佳的 FPS 界限" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25 msgid "Black screens in Lunar" msgstr "Lunar 中黑螢幕" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26 msgid "Capcom fighting games" msgstr "Capcom 格鬥遊戲" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27 msgid "Chrono Cross" msgstr "Chrono Cross" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28 msgid "Compatibility mode" msgstr "相容方式" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29 msgid "Configure X11 Video" msgstr "設定 X11 Video" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30 msgid "Disable CPU Saving" msgstr "禁用 CPU Saving" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31 msgid "Disable coordinate check" msgstr "禁用坐標檢查" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32 msgid "Dithering:" msgstr "抖動:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33 msgid "Draw quads with triangles" msgstr "用三角形繪製 quad" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34 msgid "Enable frame skipping" msgstr "開啟跳幀" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35 msgid "Enable this if games display too quickly." msgstr "如遊戲顯示過快,請開啟此項。" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36 msgid "Expand screen width" msgstr "擴展熒幕寬度" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37 msgid "Fake 'gpu busy' states" msgstr "欺騙 'gpu 忙'" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38 msgid "For precise framerate" msgstr "確保準確幀率" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39 msgid "Fullscreen" msgstr "全螢幕" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40 msgid "Ignore brightness color" msgstr "忽略高亮度顏色" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41 msgid "Initial Window Size:" msgstr "初始視窗大小:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42 msgid "Lazy screen update" msgstr "延遲熒幕更新" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43 msgid "Maintain 4:3 Aspect Ratio" msgstr "維持 4:3 縱橫比" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44 msgid "Needed by Dark Forces" msgstr "Dark Forces 需要" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45 msgid "Odd/even bit hack" msgstr "奇偶位修正" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60 msgid "Old frame skipping" msgstr "老式跳幀" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63 msgid "PC FPS calculation" msgstr "PC FPS 計算" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48 msgid "Pandemonium 2" msgstr "Pandemonium 2" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49 msgid "Repeated flat tex triangles" msgstr "重復平滑多邊形紋理" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50 msgid "Set FPS" msgstr "設定 FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51 msgid "Show FPS" msgstr "顯示 FPS" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52 msgid "Skip every second frame" msgstr "每兩幀跳過一幀" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53 msgid "Skip frames when rendering." msgstr "渲染時跳幀。" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54 msgid "Stretching:" msgstr "拉抻:" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55 msgid "Toggle busy flags after drawing" msgstr "繪製後切換忙碌標誌" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56 msgid "Toggle whether the FPS will be shown." msgstr "切換 FPS 是否將被顯示。" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57 msgid "Toggle windowed/fullscreen mode." msgstr "切換視窗/全螢幕方式。" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58 #: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83 msgid "Use game fixes" msgstr "開啟遊戲修補" -#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59 +#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59 msgid "better g-colors, worse textures" msgstr "較好的 g-colors,較差的紋理" |
