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authorSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2011-06-08 15:32:50 +0000
committerSND\edgbla_cp <SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2011-06-08 15:32:50 +0000
commit32dd1c9ae523ad1f346446a6892f1feee9a4e0ba (patch)
tree70d941cd018db31c6805e494cfc2f6142a772023
parent2394ba1c146a5a4e8dfed2cac4ac2ad615364ff8 (diff)
downloadpcsxr-32dd1c9ae523ad1f346446a6892f1feee9a4e0ba.tar.gz
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@67641 e17a0e51-4ae3-4d35-97c3-1a29b211df97
-rw-r--r--plugins/dfxvideo/Makefile.am6
-rw-r--r--plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui (renamed from plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2)359
-rw-r--r--plugins/dfxvideo/gpucfg-0.1df/main.c118
-rw-r--r--po/POTFILES.in2
-rw-r--r--po/hu_HU.po88
-rw-r--r--po/it.po88
-rw-r--r--po/pt_BR.po88
-rw-r--r--po/ru_RU.po88
-rw-r--r--po/zh_CN.po88
-rw-r--r--po/zh_TW.po88
10 files changed, 528 insertions, 485 deletions
diff --git a/plugins/dfxvideo/Makefile.am b/plugins/dfxvideo/Makefile.am
index 7e56a9c6..bc487db4 100644
--- a/plugins/dfxvideo/Makefile.am
+++ b/plugins/dfxvideo/Makefile.am
@@ -8,7 +8,7 @@ SUFFIXES = .asm
AM_CPPFLAGS = -DLOCALE_DIR=\"${datadir}/locale/\" \
-DDATADIR=\"${datadir}/psemu/\" \
- $(GTK2_CFLAGS) $(GLADE2_CFLAGS) \
+ $(GTK2_CFLAGS)\
-I../../libpcsxcore \
-I../../include
@@ -27,8 +27,8 @@ libDFXVideo_la_LIBADD = -lX11 -lXv -lXext -lm
bin_PROGRAMS = cfgDFXVideo
cfgDFXVideo_SOURCES = gpucfg-0.1df/main.c
-cfgDFXVideo_LDADD = $(GTK2_LIBS) $(GLADE2_LIBS) -lXext
+cfgDFXVideo_LDADD = $(GTK2_LIBS) -lXext
-glade_DATA = gpucfg-0.1df/dfxvideo.glade2
+glade_DATA = gpucfg-0.1df/dfxvideo.ui
gladedir = $(datadir)/psemu/
EXTRA_DIST = $(glade_DATA)
diff --git a/plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2 b/plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui
index ded3c1a2..b60c02d3 100644
--- a/plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2
+++ b/plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui
@@ -1,8 +1,8 @@
<?xml version="1.0"?>
-<glade-interface>
- <!-- interface-requires gtk+ 2.8 -->
+<interface>
+ <requires lib="gtk+" version="2.16"/>
<!-- interface-naming-policy project-wide -->
- <widget class="GtkWindow" id="CfgWnd">
+ <object class="GtkWindow" id="CfgWnd">
<property name="visible">True</property>
<property name="border_width">10</property>
<property name="title" translatable="yes">Configure X11 Video</property>
@@ -12,49 +12,49 @@
<property name="type_hint">dialog</property>
<signal name="destroy" handler="on_CfgWnd_destroy"/>
<child>
- <widget class="GtkVBox" id="vbox1">
+ <object class="GtkVBox" id="vbox1">
<property name="visible">True</property>
<property name="orientation">vertical</property>
<property name="spacing">6</property>
<child>
- <widget class="GtkFrame" id="frame1">
+ <object class="GtkFrame" id="frame1">
<property name="visible">True</property>
<property name="label_xalign">0</property>
<child>
- <widget class="GtkAlignment" id="alignment4">
+ <object class="GtkAlignment" id="alignment4">
<property name="visible">True</property>
<property name="top_padding">6</property>
<property name="bottom_padding">6</property>
<property name="left_padding">12</property>
<property name="right_padding">12</property>
<child>
- <widget class="GtkVBox" id="vbox7">
+ <object class="GtkVBox" id="vbox7">
<property name="visible">True</property>
<property name="orientation">vertical</property>
<child>
- <widget class="GtkTable" id="table1">
+ <object class="GtkTable" id="table1">
<property name="visible">True</property>
<property name="n_rows">3</property>
<property name="n_columns">2</property>
<property name="column_spacing">30</property>
<property name="row_spacing">6</property>
<child>
- <widget class="GtkLabel" id="label14">
+ <object class="GtkLabel" id="label14">
<property name="visible">True</property>
<property name="xalign">0</property>
<property name="label" translatable="yes">Initial Window Size:</property>
- </widget>
+ </object>
<packing>
<property name="x_options">GTK_FILL</property>
<property name="y_options"></property>
</packing>
</child>
<child>
- <widget class="GtkLabel" id="label15">
+ <object class="GtkLabel" id="label15">
<property name="visible">True</property>
<property name="xalign">0</property>
<property name="label" translatable="yes">Stretching:</property>
- </widget>
+ </object>
<packing>
<property name="top_attach">1</property>
<property name="bottom_attach">2</property>
@@ -63,11 +63,11 @@
</packing>
</child>
<child>
- <widget class="GtkLabel" id="label16">
+ <object class="GtkLabel" id="label16">
<property name="visible">True</property>
<property name="xalign">0</property>
<property name="label" translatable="yes">Dithering:</property>
- </widget>
+ </object>
<packing>
<property name="top_attach">2</property>
<property name="bottom_attach">3</property>
@@ -76,18 +76,17 @@
</packing>
</child>
<child>
- <widget class="GtkComboBox" id="stretchCombo2">
+ <object class="GtkComboBox" id="stretchCombo2">
<property name="visible">True</property>
+ <property name="model">liststoreStretching</property>
<property name="active">0</property>
- <property name="items" translatable="yes">0: None
-1: 2xSai
-2: 2xSuperSai
-3: SuperEagle
-4: Scale2x
-5: Scale3x
-6: HQ2X
-7: HQ3X</property>
- </widget>
+ <child>
+ <object class="GtkCellRendererText" id="cellrenderertextStretching"/>
+ <attributes>
+ <attribute name="text">0</attribute>
+ </attributes>
+ </child>
+ </object>
<packing>
<property name="left_attach">1</property>
<property name="right_attach">2</property>
@@ -98,13 +97,17 @@
</packing>
</child>
<child>
- <widget class="GtkComboBox" id="ditherCombo2">
+ <object class="GtkComboBox" id="ditherCombo2">
<property name="visible">True</property>
+ <property name="model">liststoreDither</property>
<property name="active">1</property>
- <property name="items" translatable="yes">0: Off (fastest)
-1: Game dependant
-2: Always</property>
- </widget>
+ <child>
+ <object class="GtkCellRendererText" id="cellrenderertextDither"/>
+ <attributes>
+ <attribute name="text">0</attribute>
+ </attributes>
+ </child>
+ </object>
<packing>
<property name="left_attach">1</property>
<property name="right_attach">2</property>
@@ -115,120 +118,110 @@
</packing>
</child>
<child>
- <widget class="GtkHBox" id="hbox2">
+ <object class="GtkHBox" id="hbox2">
<property name="visible">True</property>
<property name="spacing">10</property>
<child>
- <widget class="GtkComboBox" id="resCombo2">
+ <object class="GtkComboBox" id="resCombo2">
<property name="visible">True</property>
+ <property name="model">liststoreRes</property>
<property name="active">2</property>
- <property name="items" translatable="yes">320x240
-640x480
-800x600
-1024x768
-1152x864
-1280x1024
-1600x1200</property>
- </widget>
+ <child>
+ <object class="GtkCellRendererText" id="cellrenderertextRes"/>
+ <attributes>
+ <attribute name="text">0</attribute>
+ </attributes>
+ </child>
+ </object>
<packing>
<property name="position">0</property>
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFullscreen">
+ <object class="GtkCheckButton" id="checkFullscreen">
<property name="label" translatable="yes">Fullscreen</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="has_tooltip">True</property>
- <property name="tooltip" translatable="yes">Toggle windowed/fullscreen mode.</property>
+ <property name="tooltip_text" translatable="yes">Toggle windowed/fullscreen mode.</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">1</property>
</packing>
</child>
- </widget>
+ </object>
<packing>
<property name="left_attach">1</property>
<property name="right_attach">2</property>
</packing>
</child>
- </widget>
+ </object>
<packing>
<property name="position">0</property>
</packing>
</child>
<child>
- <widget class="GtkHBox" id="hbox1">
+ <object class="GtkHBox" id="hbox1">
<property name="visible">True</property>
<child>
- <widget class="GtkCheckButton" id="maintain43">
+ <object class="GtkCheckButton" id="maintain43">
<property name="label" translatable="yes">Maintain 4:3 Aspect Ratio</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">0</property>
</packing>
</child>
- </widget>
+ </object>
<packing>
<property name="position">1</property>
</packing>
</child>
- </widget>
+ </object>
</child>
- </widget>
- </child>
- <child>
- <widget class="GtkLabel" id="label10">
- <property name="visible">True</property>
- <property name="label" translatable="yes">&lt;b&gt;Screen&lt;/b&gt;</property>
- <property name="use_markup">True</property>
- </widget>
- <packing>
- <property name="type">label_item</property>
- </packing>
+ </object>
</child>
- </widget>
+ </object>
<packing>
<property name="position">0</property>
</packing>
</child>
<child>
- <widget class="GtkFrame" id="frame2">
+ <object class="GtkFrame" id="frame2">
<property name="visible">True</property>
<property name="label_xalign">0</property>
<child>
- <widget class="GtkAlignment" id="alignment2">
+ <object class="GtkAlignment" id="alignment2">
<property name="visible">True</property>
<property name="top_padding">6</property>
<property name="bottom_padding">6</property>
<property name="left_padding">12</property>
<property name="right_padding">12</property>
<child>
- <widget class="GtkVBox" id="vbox3">
+ <object class="GtkVBox" id="vbox3">
<property name="visible">True</property>
<property name="orientation">vertical</property>
<child>
- <widget class="GtkCheckButton" id="checkShowFPS">
+ <object class="GtkCheckButton" id="checkShowFPS">
<property name="label" translatable="yes">Show FPS</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
- <property name="tooltip" translatable="yes">Toggle whether the FPS will be shown.</property>
+ <property name="tooltip_text" translatable="yes">Toggle whether the FPS will be shown.</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
@@ -236,15 +229,15 @@
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFrameSkip">
+ <object class="GtkCheckButton" id="checkFrameSkip">
<property name="label" translatable="yes">Enable frame skipping</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
- <property name="tooltip" translatable="yes">Skip frames when rendering.</property>
+ <property name="tooltip_text" translatable="yes">Skip frames when rendering.</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
@@ -252,32 +245,32 @@
</packing>
</child>
<child>
- <widget class="GtkTable" id="table2">
+ <object class="GtkTable" id="table2">
<property name="visible">True</property>
<property name="n_columns">3</property>
<property name="column_spacing">12</property>
<child>
- <widget class="GtkCheckButton" id="checkSetFPS">
+ <object class="GtkCheckButton" id="checkSetFPS">
<property name="label" translatable="yes">Set FPS</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
- <property name="tooltip" translatable="yes">Enable this if games display too quickly.</property>
+ <property name="tooltip_text" translatable="yes">Enable this if games display too quickly.</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="x_options">GTK_FILL</property>
<property name="y_options"></property>
</packing>
</child>
<child>
- <widget class="GtkEntry" id="entryFPS">
+ <object class="GtkEntry" id="entryFPS">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="width_chars">4</property>
<property name="text" translatable="yes">200.0</property>
- </widget>
+ </object>
<packing>
<property name="left_attach">1</property>
<property name="right_attach">2</property>
@@ -286,7 +279,7 @@
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkAutoFPSLimit">
+ <object class="GtkCheckButton" id="checkAutoFPSLimit">
<property name="label" translatable="yes">Autodetect FPS limit</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
@@ -295,62 +288,52 @@
<property name="use_underline">True</property>
<property name="active">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="left_attach">2</property>
<property name="right_attach">3</property>
</packing>
</child>
- </widget>
+ </object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">2</property>
</packing>
</child>
- </widget>
+ </object>
</child>
- </widget>
+ </object>
</child>
- <child>
- <widget class="GtkLabel" id="label11">
- <property name="visible">True</property>
- <property name="label" translatable="yes">&lt;b&gt;Framerate&lt;/b&gt;</property>
- <property name="use_markup">True</property>
- </widget>
- <packing>
- <property name="type">label_item</property>
- </packing>
- </child>
- </widget>
+ </object>
<packing>
<property name="position">1</property>
</packing>
</child>
<child>
- <widget class="GtkFrame" id="frame3">
+ <object class="GtkFrame" id="frame3">
<property name="visible">True</property>
<property name="label_xalign">0</property>
<child>
- <widget class="GtkAlignment" id="alignment3">
+ <object class="GtkAlignment" id="alignment3">
<property name="visible">True</property>
<property name="top_padding">6</property>
<property name="bottom_padding">6</property>
<property name="left_padding">12</property>
<property name="right_padding">12</property>
<child>
- <widget class="GtkVBox" id="vbox4">
+ <object class="GtkVBox" id="vbox4">
<property name="visible">True</property>
<property name="orientation">vertical</property>
<child>
- <widget class="GtkCheckButton" id="checkUseFixes">
+ <object class="GtkCheckButton" id="checkUseFixes">
<property name="label" translatable="yes">Use game fixes</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
@@ -358,25 +341,25 @@
</packing>
</child>
<child>
- <widget class="GtkAlignment" id="alignment5">
+ <object class="GtkAlignment" id="alignment5">
<property name="visible">True</property>
<property name="left_padding">19</property>
<child>
- <widget class="GtkTable" id="table_fixes">
+ <object class="GtkTable" id="table_fixes">
<property name="visible">True</property>
<property name="n_rows">6</property>
<property name="n_columns">2</property>
<property name="column_spacing">16</property>
<child>
- <widget class="GtkCheckButton" id="checkFix5">
+ <object class="GtkCheckButton" id="checkFix5">
<property name="label" translatable="yes">Disable CPU Saving</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
- <property name="tooltip" translatable="yes">For precise framerate</property>
+ <property name="tooltip_text" translatable="yes">For precise framerate</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="top_attach">4</property>
<property name="bottom_attach">5</property>
@@ -385,30 +368,30 @@
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFix1">
+ <object class="GtkCheckButton" id="checkFix1">
<property name="label" translatable="yes">Odd/even bit hack</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
- <property name="tooltip" translatable="yes">Chrono Cross</property>
+ <property name="tooltip_text" translatable="yes">Chrono Cross</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="x_options">GTK_FILL</property>
<property name="y_options"></property>
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFix6">
+ <object class="GtkCheckButton" id="checkFix6">
<property name="label" translatable="yes">PC FPS calculation</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
- <property name="tooltip" translatable="yes">Better FPS limit in some</property>
+ <property name="tooltip_text" translatable="yes">Better FPS limit in some</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="top_attach">5</property>
<property name="bottom_attach">6</property>
@@ -417,15 +400,15 @@
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFix2">
+ <object class="GtkCheckButton" id="checkFix2">
<property name="label" translatable="yes">Expand screen width</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
- <property name="tooltip" translatable="yes">Capcom fighting games</property>
+ <property name="tooltip_text" translatable="yes">Capcom fighting games</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="top_attach">1</property>
<property name="bottom_attach">2</property>
@@ -434,15 +417,15 @@
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFix3">
+ <object class="GtkCheckButton" id="checkFix3">
<property name="label" translatable="yes">Ignore brightness color</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
- <property name="tooltip" translatable="yes">Black screens in Lunar</property>
+ <property name="tooltip_text" translatable="yes">Black screens in Lunar</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="top_attach">2</property>
<property name="bottom_attach">3</property>
@@ -451,15 +434,15 @@
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFix4">
+ <object class="GtkCheckButton" id="checkFix4">
<property name="label" translatable="yes">Disable coordinate check</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
- <property name="tooltip" translatable="yes">Compatibility mode</property>
+ <property name="tooltip_text" translatable="yes">Compatibility mode</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="top_attach">3</property>
<property name="bottom_attach">4</property>
@@ -468,16 +451,16 @@
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFix7">
+ <object class="GtkCheckButton" id="checkFix7">
<property name="label" translatable="yes">Lazy screen update</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="has_tooltip">True</property>
- <property name="tooltip" translatable="yes">Pandemonium 2</property>
+ <property name="tooltip_text" translatable="yes">Pandemonium 2</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="left_attach">1</property>
<property name="right_attach">2</property>
@@ -486,16 +469,16 @@
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFix8">
+ <object class="GtkCheckButton" id="checkFix8">
<property name="label" translatable="yes">Old frame skipping</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="has_tooltip">True</property>
- <property name="tooltip" translatable="yes">Skip every second frame</property>
+ <property name="tooltip_text" translatable="yes">Skip every second frame</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="left_attach">1</property>
<property name="right_attach">2</property>
@@ -506,16 +489,16 @@
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFix9">
+ <object class="GtkCheckButton" id="checkFix9">
<property name="label" translatable="yes">Repeated flat tex triangles</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="has_tooltip">True</property>
- <property name="tooltip" translatable="yes">Needed by Dark Forces</property>
+ <property name="tooltip_text" translatable="yes">Needed by Dark Forces</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="left_attach">1</property>
<property name="right_attach">2</property>
@@ -526,16 +509,16 @@
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFix10">
+ <object class="GtkCheckButton" id="checkFix10">
<property name="label" translatable="yes">Draw quads with triangles</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="has_tooltip">True</property>
- <property name="tooltip" translatable="yes">better g-colors, worse textures</property>
+ <property name="tooltip_text" translatable="yes">better g-colors, worse textures</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="left_attach">1</property>
<property name="right_attach">2</property>
@@ -546,16 +529,16 @@
</packing>
</child>
<child>
- <widget class="GtkCheckButton" id="checkFix11">
+ <object class="GtkCheckButton" id="checkFix11">
<property name="label" translatable="yes">Fake 'gpu busy' states</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="has_tooltip">True</property>
- <property name="tooltip" translatable="yes">Toggle busy flags after drawing</property>
+ <property name="tooltip_text" translatable="yes">Toggle busy flags after drawing</property>
<property name="use_underline">True</property>
<property name="draw_indicator">True</property>
- </widget>
+ </object>
<packing>
<property name="left_attach">1</property>
<property name="right_attach">2</property>
@@ -568,58 +551,126 @@
<child>
<placeholder/>
</child>
- </widget>
+ </object>
</child>
- </widget>
+ </object>
<packing>
<property name="position">1</property>
</packing>
</child>
- </widget>
+ </object>
</child>
- </widget>
- </child>
- <child>
- <widget class="GtkLabel" id="label12">
- <property name="visible">True</property>
- <property name="label" translatable="yes">&lt;b&gt;Compatibility&lt;/b&gt;</property>
- <property name="use_markup">True</property>
- </widget>
- <packing>
- <property name="type">label_item</property>
- </packing>
+ </object>
</child>
- </widget>
+ </object>
<packing>
<property name="position">2</property>
</packing>
</child>
<child>
- <widget class="GtkHButtonBox" id="hbuttonbox1">
+ <object class="GtkHButtonBox" id="hbuttonbox1">
<property name="visible">True</property>
<property name="spacing">12</property>
<property name="layout_style">end</property>
<child>
- <widget class="GtkButton" id="btn_close">
+ <object class="GtkButton" id="btn_close">
<property name="label">gtk-close</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="can_default">True</property>
<property name="receives_default">False</property>
<property name="use_stock">True</property>
- </widget>
+ </object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">0</property>
</packing>
</child>
- </widget>
+ </object>
<packing>
<property name="position">3</property>
</packing>
</child>
- </widget>
+ </object>
</child>
- </widget>
-</glade-interface>
+ </object>
+ <object class="GtkListStore" id="liststoreStretching">
+ <columns>
+ <!-- column-name Item -->
+ <column type="gchararray"/>
+ </columns>
+ <data>
+ <row>
+ <col id="0" translatable="yes">0: None</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">1: 2xSai</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">2: 2xSuperSai</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">3: SuperEagle</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">4: Scale2x</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">5: Scale3x</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">6: HQ2X</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">7: HQ3X</col>
+ </row>
+ </data>
+ </object>
+ <object class="GtkListStore" id="liststoreDither">
+ <columns>
+ <!-- column-name Item -->
+ <column type="gchararray"/>
+ </columns>
+ <data>
+ <row>
+ <col id="0" translatable="yes">0: Off (fastest)</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">1: Game dependant</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">2: Always</col>
+ </row>
+ </data>
+ </object>
+ <object class="GtkListStore" id="liststoreRes">
+ <columns>
+ <!-- column-name Item -->
+ <column type="gchararray"/>
+ </columns>
+ <data>
+ <row>
+ <col id="0" translatable="yes">320x240</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">640x480</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">800x600</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">1024x768</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">1152x864</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">1280x1024</col>
+ </row>
+ <row>
+ <col id="0" translatable="yes">1600x1200</col>
+ </row>
+ </data>
+ </object>
+</interface>
diff --git a/plugins/dfxvideo/gpucfg-0.1df/main.c b/plugins/dfxvideo/gpucfg-0.1df/main.c
index 4edc0a25..3b3ac85f 100644
--- a/plugins/dfxvideo/gpucfg-0.1df/main.c
+++ b/plugins/dfxvideo/gpucfg-0.1df/main.c
@@ -1,5 +1,4 @@
#include <gtk/gtk.h>
-#include <glade/glade.h>
#include "config.h"
@@ -14,6 +13,9 @@
#include <string.h>
#include <sys/stat.h>
+GtkBuilder *builder;
+GtkWidget *widget, *MainWindow;
+
void SaveConfig(GtkWidget *widget, gpointer user_datal);
#define READBINARY "rb"
@@ -63,11 +65,9 @@ void set_widget_sensitive(GtkWidget *widget, gpointer user_data)
void on_fullscreen_toggled(GtkWidget *widget, gpointer user_data)
{
GtkWidget *check, *resCombo2;
- GladeXML *xml;
- xml = (GladeXML*) user_data;
- check = glade_xml_get_widget(xml, "checkFullscreen");
- resCombo2 = glade_xml_get_widget(xml, "resCombo2");
+ check = gtk_builder_get_object(builder, "checkFullscreen");
+ resCombo2 = gtk_builder_get_object(builder, "resCombo2");
set_widget_sensitive(resCombo2, !gtk_toggle_button_get_active(check));
}
@@ -75,11 +75,9 @@ void on_fullscreen_toggled(GtkWidget *widget, gpointer user_data)
void on_use_fixes_toggled(GtkWidget *widget, gpointer user_data)
{
GtkWidget *check, *table_fixes;
- GladeXML *xml;
- xml = (GladeXML*) user_data;
- check = glade_xml_get_widget (xml, "checkUseFixes");
+ check = gtk_builder_get_object(builder,"checkUseFixes");
- table_fixes = glade_xml_get_widget (xml, "table_fixes");
+ table_fixes = gtk_builder_get_object(builder,"table_fixes");
/* Set the state of each of the fixes to the value of the use fixes toggle */
gtk_container_foreach (GTK_CONTAINER (table_fixes), (GtkCallback) set_widget_sensitive,
@@ -89,12 +87,10 @@ void on_use_fixes_toggled(GtkWidget *widget, gpointer user_data)
void on_fps_toggled(GtkWidget *widget, gpointer user_data)
{
GtkWidget *checkSetFPS, *checkAutoFPSLimit, *entryFPS;
- GladeXML *xml;
- xml = (GladeXML*) user_data;
- checkSetFPS = glade_xml_get_widget(xml, "checkSetFPS");
- checkAutoFPSLimit = glade_xml_get_widget(xml, "checkAutoFPSLimit");
- entryFPS = glade_xml_get_widget(xml, "entryFPS");
+ checkSetFPS = gtk_builder_get_object(builder, "checkSetFPS");
+ checkAutoFPSLimit = gtk_builder_get_object(builder, "checkAutoFPSLimit");
+ entryFPS = gtk_builder_get_object(builder, "entryFPS");
set_widget_sensitive(entryFPS,
gtk_toggle_button_get_active(checkSetFPS) && !gtk_toggle_button_get_active(checkAutoFPSLimit));
@@ -103,9 +99,7 @@ void on_fps_toggled(GtkWidget *widget, gpointer user_data)
void OnConfigClose(GtkWidget *widget, gpointer user_data)
{
- GladeXML *xml = (GladeXML *)user_data;
-
- gtk_widget_destroy(glade_xml_get_widget(xml, "CfgWnd"));
+ gtk_widget_destroy(gtk_builder_get_object(builder, "CfgWnd"));
gtk_exit(0);
}
@@ -113,7 +107,6 @@ int
main (int argc, char *argv[])
{
GtkWidget *CfgWnd, *widget;
- GladeXML *xml;
FILE *in;char t[256];int len,val;
float valf;
char * pB, * p;
@@ -158,13 +151,14 @@ main (int argc, char *argv[])
return 0;
}
- xml = glade_xml_new(DATADIR "dfxvideo.glade2", "CfgWnd", NULL);
- if (!xml) {
+ builder = gtk_builder_new();
+
+ if (!gtk_builder_add_from_file(builder, DATADIR "dfxvideo.ui", NULL)) {
g_warning("We could not load the interface!");
return -1;
- }
+ }
- /*ADB wndMain = glade_xml_get_widget(xml, "CfgWnd");*/
+ /*ADB wndMain = gtk_builder_get_object(builder, "CfgWnd");*/
strcpy(cfg, CONFIG_FILENAME);
@@ -194,7 +188,7 @@ main (int argc, char *argv[])
else if (val == 640) val = VIDMODE_640x480;
else if (val == 320) val = VIDMODE_320x200;
- gtk_combo_box_set_active(GTK_COMBO_BOX (glade_xml_get_widget(xml, "resCombo2")), val);
+ gtk_combo_box_set_active(GTK_COMBO_BOX (gtk_builder_get_object(builder, "resCombo2")), val);
val=0;
if(pB)
@@ -204,7 +198,7 @@ main (int argc, char *argv[])
val = set_limit (p, len, 0, 9);
}
- gtk_combo_box_set_active(GTK_COMBO_BOX (glade_xml_get_widget(xml, "stretchCombo2")), val);
+ gtk_combo_box_set_active(GTK_COMBO_BOX (gtk_builder_get_object(builder, "stretchCombo2")), val);
val=0;
if(pB)
@@ -214,7 +208,7 @@ main (int argc, char *argv[])
val = set_limit (p, len, 0, 2);
}
- gtk_combo_box_set_active(GTK_COMBO_BOX (glade_xml_get_widget(xml, "ditherCombo2")), val);
+ gtk_combo_box_set_active(GTK_COMBO_BOX (gtk_builder_get_object(builder, "ditherCombo2")), val);
val=0;
if(pB)
@@ -224,7 +218,7 @@ main (int argc, char *argv[])
val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "maintain43")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "maintain43")), val);
val=0; //ADB Leave - these are default values
if(pB)
@@ -234,7 +228,7 @@ main (int argc, char *argv[])
val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkFullscreen")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkFullscreen")), val);
val=0;
if(pB)
@@ -244,7 +238,7 @@ main (int argc, char *argv[])
val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkShowFPS")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkShowFPS")), val);
val=1;
if(pB)
@@ -253,7 +247,7 @@ main (int argc, char *argv[])
val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkSetFPS")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkSetFPS")), val);
val=0;
if(pB)
@@ -262,7 +256,7 @@ main (int argc, char *argv[])
val = set_limit (p, len, 1, 2);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkAutoFPSLimit")), (val-1));
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkAutoFPSLimit")), (val-1));
val=0;
if(pB)
@@ -271,7 +265,7 @@ main (int argc, char *argv[])
val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkFrameSkip")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkFrameSkip")), val);
valf=200;
if(pB)
@@ -282,7 +276,7 @@ main (int argc, char *argv[])
if(valf>500) valf=500;
}
sprintf(tempstr,"%.1f",valf);
- gtk_entry_set_text(glade_xml_get_widget(xml, "entryFPS"),tempstr);
+ gtk_entry_set_text(gtk_builder_get_object(builder, "entryFPS"),tempstr);
val=0;
if(pB)
@@ -291,7 +285,7 @@ main (int argc, char *argv[])
val = set_limit (p, len, 0, 1);
}
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (glade_xml_get_widget(xml, "checkUseFixes")), val);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder, "checkUseFixes")), val);
if(pB)
@@ -304,39 +298,39 @@ main (int argc, char *argv[])
for (i=0; i<11; i++)
{
sprintf(tempstr, "checkFix%d", i+1);
- gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, tempstr)), (val>>i)&1 );
+ gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,tempstr)), (val>>i)&1 );
}
if(pB) free(pB);
- widget = glade_xml_get_widget(xml, "CfgWnd");
+ widget = gtk_builder_get_object(builder, "CfgWnd");
g_signal_connect_data(GTK_OBJECT(widget), "destroy",
- G_CALLBACK(SaveConfig), xml, NULL, 0);
+ G_CALLBACK(SaveConfig), NULL, NULL, 0);
- widget = glade_xml_get_widget(xml, "btn_close");
+ widget = gtk_builder_get_object(builder, "btn_close");
g_signal_connect_data(GTK_OBJECT(widget), "clicked",
- G_CALLBACK(OnConfigClose), xml, NULL, G_CONNECT_AFTER);
+ G_CALLBACK(OnConfigClose), NULL, NULL, G_CONNECT_AFTER);
- widget = glade_xml_get_widget(xml, "checkFullscreen");
+ widget = gtk_builder_get_object(builder, "checkFullscreen");
g_signal_connect_data(GTK_OBJECT(widget), "clicked",
- G_CALLBACK(on_fullscreen_toggled), xml, NULL, G_CONNECT_AFTER);
+ G_CALLBACK(on_fullscreen_toggled), NULL, NULL, G_CONNECT_AFTER);
- widget = glade_xml_get_widget(xml, "checkUseFixes");
+ widget = gtk_builder_get_object(builder, "checkUseFixes");
g_signal_connect_data(GTK_OBJECT(widget), "clicked",
- G_CALLBACK(on_use_fixes_toggled), xml, NULL, G_CONNECT_AFTER);
+ G_CALLBACK(on_use_fixes_toggled), NULL, NULL, G_CONNECT_AFTER);
- widget = glade_xml_get_widget(xml, "checkSetFPS");
+ widget = gtk_builder_get_object(builder, "checkSetFPS");
g_signal_connect_data(GTK_OBJECT(widget), "clicked",
- G_CALLBACK(on_fps_toggled), xml, NULL, G_CONNECT_AFTER);
+ G_CALLBACK(on_fps_toggled), NULL, NULL, G_CONNECT_AFTER);
- widget = glade_xml_get_widget(xml, "checkAutoFPSLimit");
+ widget = gtk_builder_get_object(builder, "checkAutoFPSLimit");
g_signal_connect_data(GTK_OBJECT(widget), "clicked",
- G_CALLBACK(on_fps_toggled), xml, NULL, G_CONNECT_AFTER);
+ G_CALLBACK(on_fps_toggled), NULL, NULL, G_CONNECT_AFTER);
- on_fullscreen_toggled(widget, (gpointer) xml);
- on_fps_toggled(widget, (gpointer) xml);
- on_use_fixes_toggled(widget, (gpointer) xml);
+ on_fullscreen_toggled(widget, NULL);
+ on_fps_toggled(widget, NULL);
+ on_use_fixes_toggled(widget, NULL);
gtk_main ();
return 0;
@@ -377,7 +371,6 @@ void SetCfgVal(char * pB,char * pE,int val)
void SaveConfig(GtkWidget *widget, gpointer user_data)
{
FILE *in;int len,val;char * pB;
- GladeXML *xml;
char cfg[255];
char tempstr[50];
int i;
@@ -395,9 +388,8 @@ void SaveConfig(GtkWidget *widget, gpointer user_data)
len = fread(pB, 1, 32767, in);
fclose(in);
}
- xml = (GladeXML*) user_data;
- val = gtk_combo_box_get_active (GTK_COMBO_BOX (glade_xml_get_widget (xml, "resCombo2")));
+ val = gtk_combo_box_get_active (GTK_COMBO_BOX (gtk_builder_get_object(builder,"resCombo2")));
if (val == VIDMODE_320x200) { SetCfgVal(pB,"\nResX",320); SetCfgVal(pB,"\nResY",240); }
else if (val == VIDMODE_640x480) { SetCfgVal(pB,"\nResX",640); SetCfgVal(pB,"\nResY",480); }
@@ -407,35 +399,35 @@ void SaveConfig(GtkWidget *widget, gpointer user_data)
else if (val == VIDMODE_1280x1024) { SetCfgVal(pB,"\nResX",1280); SetCfgVal(pB,"\nResY",1024); }
else if (val == VIDMODE_1600x1200) { SetCfgVal(pB,"\nResX",1600); SetCfgVal(pB,"\nResY",1200); }
- val = gtk_combo_box_get_active (GTK_COMBO_BOX (glade_xml_get_widget (xml, "stretchCombo2")));
+ val = gtk_combo_box_get_active (GTK_COMBO_BOX (gtk_builder_get_object(builder,"stretchCombo2")));
SetCfgVal(pB,"\nNoStretch",val);
- val = gtk_combo_box_get_active (GTK_COMBO_BOX (glade_xml_get_widget (xml, "ditherCombo2")));
+ val = gtk_combo_box_get_active (GTK_COMBO_BOX (gtk_builder_get_object(builder,"ditherCombo2")));
SetCfgVal(pB,"\nDithering",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "maintain43")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"maintain43")));
SetCfgVal(pB,"\nMaintain43",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkFullscreen")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkFullscreen")));
SetCfgVal(pB,"\nFullScreen",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkShowFPS")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkShowFPS")));
SetCfgVal(pB,"\nShowFPS",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkSetFPS")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkSetFPS")));
SetCfgVal(pB,"\nUseFrameLimit",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkAutoFPSLimit")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkAutoFPSLimit")));
SetCfgVal(pB,"\nFPSDetection",val+1);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkFrameSkip")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkFrameSkip")));
SetCfgVal(pB,"\nUseFrameSkip",val);
//Framerate stored *10
- val = atof(gtk_entry_get_text(glade_xml_get_widget(xml, "entryFPS"))) * 10;
+ val = atof(gtk_entry_get_text(gtk_builder_get_object(builder, "entryFPS"))) * 10;
SetCfgVal(pB,"\nFrameRate",val);
- val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, "checkUseFixes")));
+ val = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,"checkUseFixes")));
SetCfgVal(pB,"\nUseFixes",val);
@@ -443,7 +435,7 @@ void SaveConfig(GtkWidget *widget, gpointer user_data)
for (i=0; i<11; i++)
{
sprintf(tempstr, "checkFix%d", i+1);
- if( gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (glade_xml_get_widget (xml, tempstr))) )
+ if( gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (gtk_builder_get_object(builder,tempstr))) )
val |= 1 << i;
}
diff --git a/po/POTFILES.in b/po/POTFILES.in
index b7227d53..2dbb24e4 100644
--- a/po/POTFILES.in
+++ b/po/POTFILES.in
@@ -74,7 +74,7 @@ plugins/dfxvideo/cfg.c
plugins/dfxvideo/draw.c
plugins/dfxvideo/fps.c
plugins/dfxvideo/gpu.c
-[type: gettext/glade]plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2
+[type: gettext/glade]plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui
plugins/dfxvideo/key.c
plugins/dfxvideo/menu.c
plugins/dfxvideo/prim.c
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 039e2af6..6e2f0133 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -1804,7 +1804,7 @@ msgstr ""
msgid "Pete Bernert and the P.E.Op.S. team"
msgstr "Fejlesztő Pete Bernert és a P.E.Op.S. team"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1
msgid ""
"0: None\n"
"1: 2xSai\n"
@@ -1824,7 +1824,7 @@ msgstr ""
"6: HQ2X\n"
"7: HQ3X"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9
msgid ""
"0: Off (fastest)\n"
"1: Game dependant\n"
@@ -1834,11 +1834,11 @@ msgstr ""
"1: Játék alárendelt\n"
"2: Mindig"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12
msgid "200.0"
msgstr "200.0"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13
msgid ""
"320x240\n"
"640x480\n"
@@ -1856,167 +1856,167 @@ msgstr ""
"1280x1024\n"
"1600x1200"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20
msgid "<b>Compatibility</b>"
msgstr "<b>Kompatibilitás</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21
msgid "<b>Framerate</b>"
msgstr "<b>Képfrissítési frekvencia</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22
msgid "<b>Screen</b>"
msgstr "<b>Képernyő</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23
msgid "Autodetect FPS limit"
msgstr "FPS korlát automatikus észlelése"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24
msgid "Better FPS limit in some"
msgstr "Jobb FPS korlátozás némelyikben"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25
msgid "Black screens in Lunar"
msgstr "Lunar fekete képernyője"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26
msgid "Capcom fighting games"
msgstr "Capcom verekedős játékok"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27
msgid "Chrono Cross"
msgstr "Chrono Cross"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28
msgid "Compatibility mode"
msgstr "Kompatibilitási mód"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29
msgid "Configure X11 Video"
msgstr "X11 Video beállítása"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30
msgid "Disable CPU Saving"
msgstr "Processzor mentés kikapcsolása"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31
msgid "Disable coordinate check"
msgstr "Helyzeti ellenőrzés kikapcsolása"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32
msgid "Dithering:"
msgstr "Szürkeárnyalás:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33
msgid "Draw quads with triangles"
msgstr "Négyszögek megrajzolása háromszögekkel"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34
msgid "Enable frame skipping"
msgstr "Képkocka kihagyás használata"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35
msgid "Enable this if games display too quickly."
msgstr "Kapcsold be ezt, ha a játékok megjelenítése túl gyors"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36
msgid "Expand screen width"
msgstr "Képernyő szélesség nyújtása"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37
msgid "Fake 'gpu busy' states"
msgstr "Hamis 'gpu foglalt' állapot"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38
msgid "For precise framerate"
msgstr "A pontos képfrissítéshez"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39
msgid "Fullscreen"
msgstr "Teljes képernyő"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40
msgid "Ignore brightness color"
msgstr "Világos szín kihagyása"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41
msgid "Initial Window Size:"
msgstr "Induló ablak mérete:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42
msgid "Lazy screen update"
msgstr "Lassú képernyő frissítése"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43
msgid "Maintain 4:3 Aspect Ratio"
msgstr "4:3 méretarány megtartása"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44
msgid "Needed by Dark Forces"
msgstr "Dark Forces játékhoz szükséges"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45
msgid "Odd/even bit hack"
msgstr "Páratlan/páros bit hack"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60
msgid "Old frame skipping"
msgstr "Régi képkocka kihagyás"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63
msgid "PC FPS calculation"
msgstr "PC FPS kalkuláció"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48
msgid "Pandemonium 2"
msgstr "Pandemonium 2"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49
msgid "Repeated flat tex triangles"
msgstr "Ismétlődő lapos textúra háromszögek"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50
msgid "Set FPS"
msgstr "FPS megadás"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51
msgid "Show FPS"
msgstr "FPS megjelenítése"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52
msgid "Skip every second frame"
msgstr "Minden második képkocka kihagyása"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53
msgid "Skip frames when rendering."
msgstr "Képkockák kihagyása rendereléskor."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54
msgid "Stretching:"
msgstr "Nyújtás:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55
msgid "Toggle busy flags after drawing"
msgstr "Foglalt jelzés elhelyezése megrajzolás után"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56
msgid "Toggle whether the FPS will be shown."
msgstr "Váltás az FPS megjelenítéstől függően."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57
msgid "Toggle windowed/fullscreen mode."
msgstr "Váltás ablakos/teljes képernyős mód között."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83
msgid "Use game fixes"
msgstr "Játék javítások használata"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59
msgid "better g-colors, worse textures"
msgstr "Jobb G-színek, roszabb textúrák"
diff --git a/po/it.po b/po/it.po
index 1a9e4085..959e4b19 100644
--- a/po/it.po
+++ b/po/it.po
@@ -1837,7 +1837,7 @@ msgstr ""
msgid "Pete Bernert and the P.E.Op.S. team"
msgstr "Pete Bernert ed il team P.E.Op.S."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1
msgid ""
"0: None\n"
"1: 2xSai\n"
@@ -1857,7 +1857,7 @@ msgstr ""
"6: HQ2X\n"
"7: HQ3X"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9
msgid ""
"0: Off (fastest)\n"
"1: Game dependant\n"
@@ -1867,11 +1867,11 @@ msgstr ""
"1: Dipendente dal gioco\n"
"2: Sempre"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12
msgid "200.0"
msgstr "200.0"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13
msgid ""
"320x240\n"
"640x480\n"
@@ -1889,168 +1889,168 @@ msgstr ""
"1280x1024\n"
"1600x1200"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20
msgid "<b>Compatibility</b>"
msgstr "<b>Compatibilità</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21
msgid "<b>Framerate</b>"
msgstr "<b>Framerate</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22
msgid "<b>Screen</b>"
msgstr "<b>Schermo</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23
msgid "Autodetect FPS limit"
msgstr "Rileva automaticamente il limite degli FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24
msgid "Better FPS limit in some"
msgstr "Miglior limite degli FPS in qualche"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25
msgid "Black screens in Lunar"
msgstr "Schermi neri in Lunar"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26
msgid "Capcom fighting games"
msgstr "Giochi di combattimento della Capcom"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27
msgid "Chrono Cross"
msgstr "Chrono Cross"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28
msgid "Compatibility mode"
msgstr "Modo di compatibilità"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29
msgid "Configure X11 Video"
msgstr "Configura X11 Video"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30
msgid "Disable CPU Saving"
msgstr "Disabilita il salvataggio della CPU"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31
msgid "Disable coordinate check"
msgstr "Disabilita il controllo della coordinata"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32
msgid "Dithering:"
msgstr "Retinatura:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33
msgid "Draw quads with triangles"
msgstr "Disegna quadrati con trinagoli"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34
msgid "Enable frame skipping"
msgstr "Abilita il salto dei frame"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35
msgid "Enable this if games display too quickly."
msgstr "Abilita se i giochi sono visualizzati troppo rapidamente."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36
msgid "Expand screen width"
msgstr "Espandi la larghezza dello schermo"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37
#, fuzzy
msgid "Fake 'gpu busy' states"
msgstr "Simula lo stato di 'gpu occupata'"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38
msgid "For precise framerate"
msgstr "Per framerate preciso"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39
msgid "Fullscreen"
msgstr "Schermo intero"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40
msgid "Ignore brightness color"
msgstr "Ignora il colore della luminosità"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41
msgid "Initial Window Size:"
msgstr "Dimensione iniziale della finestra:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42
msgid "Lazy screen update"
msgstr "Aggiorna schermo pigro"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43
msgid "Maintain 4:3 Aspect Ratio"
msgstr "Mantiene la proporzione dell'aspetto a 4:3"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44
msgid "Needed by Dark Forces"
msgstr "Richiesto da Dark Forces"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45
msgid "Odd/even bit hack"
msgstr "Hack del bit dispari/pari"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60
msgid "Old frame skipping"
msgstr "Vecchio salto del frame"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63
msgid "PC FPS calculation"
msgstr "Calcolo degli FPS del PC"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48
msgid "Pandemonium 2"
msgstr "Pandemonium 2"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49
msgid "Repeated flat tex triangles"
msgstr "Triangoli della struttura piana ripetuti"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50
msgid "Set FPS"
msgstr "Imposta gli FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51
msgid "Show FPS"
msgstr "Visualizza gli FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52
msgid "Skip every second frame"
msgstr "Salta ogni secondo frame"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53
msgid "Skip frames when rendering."
msgstr "Salta i frame durante il rendering."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54
msgid "Stretching:"
msgstr "Allungamento:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55
msgid "Toggle busy flags after drawing"
msgstr ""
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56
msgid "Toggle whether the FPS will be shown."
msgstr "Commuta quando saranno visualizzati gli FPS."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57
msgid "Toggle windowed/fullscreen mode."
msgstr "Commuta modo finestra/schermo intero."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83
msgid "Use game fixes"
msgstr "Usa le difficoltà del gioco"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59
msgid "better g-colors, worse textures"
msgstr "Miglior g-color, strutture poco definite"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 5a83524a..b30b7bb6 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -1798,7 +1798,7 @@ msgstr ""
msgid "Pete Bernert and the P.E.Op.S. team"
msgstr "Pete Bernert e a equipe do P.E.Op.S."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1
msgid ""
"0: None\n"
"1: 2xSai\n"
@@ -1818,7 +1818,7 @@ msgstr ""
"6: HQ2X\n"
"7: HQ3X"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9
msgid ""
"0: Off (fastest)\n"
"1: Game dependant\n"
@@ -1828,11 +1828,11 @@ msgstr ""
"1: Depende do Jogo\n"
"2: Sempre"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12
msgid "200.0"
msgstr "200.0"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13
msgid ""
"320x240\n"
"640x480\n"
@@ -1850,168 +1850,168 @@ msgstr ""
"1280x1024\n"
"1600x1200"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20
msgid "<b>Compatibility</b>"
msgstr "<b>Compatibilidade</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21
msgid "<b>Framerate</b>"
msgstr "<b>Taxa de FPS</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22
msgid "<b>Screen</b>"
msgstr "<b>Tela</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23
msgid "Autodetect FPS limit"
msgstr "Detectar automaticamente limite de FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24
msgid "Better FPS limit in some"
msgstr "Melhor limitação de FPS em alguns jogos."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25
msgid "Black screens in Lunar"
msgstr "Telas pretas de Lunar."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26
msgid "Capcom fighting games"
msgstr "Para jogos de luta da Capcom."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27
msgid "Chrono Cross"
msgstr "Para Chrono Cross."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28
msgid "Compatibility mode"
msgstr "Modo de compatibilidade."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29
msgid "Configure X11 Video"
msgstr "Configurar vídeo do X11"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30
msgid "Disable CPU Saving"
msgstr "Desativar salvamento da CPU"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31
msgid "Disable coordinate check"
msgstr "Desativar checagem de coordenadas"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32
msgid "Dithering:"
msgstr "Colorização:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33
msgid "Draw quads with triangles"
msgstr "Desenhar quadrados com triângulos"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34
msgid "Enable frame skipping"
msgstr "Ligar pulo de quadros"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35
msgid "Enable this if games display too quickly."
msgstr "Ligue isso se os jogos ficarem rápidos demais."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36
msgid "Expand screen width"
msgstr "Expandir largura da tela"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37
#, fuzzy
msgid "Fake 'gpu busy' states"
msgstr "Imitar estado 'GPU ocupada'"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38
msgid "For precise framerate"
msgstr "Para uma taxa de FPS precisa."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39
msgid "Fullscreen"
msgstr "Tela cheia"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40
msgid "Ignore brightness color"
msgstr "Ignorar brilho das cores"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41
msgid "Initial Window Size:"
msgstr "Tamanho inicial da janela:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42
msgid "Lazy screen update"
msgstr "Atualização tardia da tela"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43
msgid "Maintain 4:3 Aspect Ratio"
msgstr "Manter proporção 4:3"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44
msgid "Needed by Dark Forces"
msgstr "Necessário para Dark Forces."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45
msgid "Odd/even bit hack"
msgstr "Hack do bit ímpar/par"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60
msgid "Old frame skipping"
msgstr "Pulo de quadros antigo"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63
msgid "PC FPS calculation"
msgstr "Cálculo de FPS feito pelo PC"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48
msgid "Pandemonium 2"
msgstr "Para Pandemonium 2."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49
msgid "Repeated flat tex triangles"
msgstr "Triângulos de textura plana repetidos"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50
msgid "Set FPS"
msgstr "Limite de FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51
msgid "Show FPS"
msgstr "Mostrar taxa de FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52
msgid "Skip every second frame"
msgstr "Pula cada segundo quadro de uma taxa."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53
msgid "Skip frames when rendering."
msgstr "Pula quadros ao exibir."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54
msgid "Stretching:"
msgstr "Escalonamento:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55
msgid "Toggle busy flags after drawing"
msgstr ""
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56
msgid "Toggle whether the FPS will be shown."
msgstr "Ligar ou desligar a exibição da taxa de FPS."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57
msgid "Toggle windowed/fullscreen mode."
msgstr "Alternar entre tela cheia e janela."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83
msgid "Use game fixes"
msgstr "Usar consertos específicos"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59
msgid "better g-colors, worse textures"
msgstr "Transparências melhores, texturas piores."
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 931e9681..8f7dd4f4 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -1764,7 +1764,7 @@ msgstr ""
msgid "Pete Bernert and the P.E.Op.S. team"
msgstr ""
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1
msgid ""
"0: None\n"
"1: 2xSai\n"
@@ -1784,7 +1784,7 @@ msgstr ""
"6: HQ2X\n"
"7: HQ3X"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9
msgid ""
"0: Off (fastest)\n"
"1: Game dependant\n"
@@ -1794,11 +1794,11 @@ msgstr ""
"1: Устанавливается игрой\n"
"2: Включен всегда"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12
msgid "200.0"
msgstr "200.0"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13
msgid ""
"320x240\n"
"640x480\n"
@@ -1809,168 +1809,168 @@ msgid ""
"1600x1200"
msgstr ""
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20
msgid "<b>Compatibility</b>"
msgstr "<b>Совместимость</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21
msgid "<b>Framerate</b>"
msgstr "<b>Частота кадров</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22
msgid "<b>Screen</b>"
msgstr "<b>Экран</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23
msgid "Autodetect FPS limit"
msgstr "Авто-определение FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24
msgid "Better FPS limit in some"
msgstr "Возможно более точное ограничение FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25
msgid "Black screens in Lunar"
msgstr "Чёрный экран в LunarSSSC"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26
msgid "Capcom fighting games"
msgstr "Файтинги от Capcom"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27
msgid "Chrono Cross"
msgstr ""
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28
msgid "Compatibility mode"
msgstr "Режим совместимости"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29
msgid "Configure X11 Video"
msgstr "Настройка X11 Video"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30
msgid "Disable CPU Saving"
msgstr "Выключить экономию ресурсов ЦПУ"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31
msgid "Disable coordinate check"
msgstr "Выключить проверку координат"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32
msgid "Dithering:"
msgstr "Дизеринг:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33
msgid "Draw quads with triangles"
msgstr "Рисовать четырёхугольники треугольниками"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34
msgid "Enable frame skipping"
msgstr "Включить пропуск кадров"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35
msgid "Enable this if games display too quickly."
msgstr ""
"Следует включить для автоматического определения и ограничения скорости игры."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36
msgid "Expand screen width"
msgstr "Увеличить ширину экрана"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37
msgid "Fake 'gpu busy' states"
msgstr "Имитация 'занятости' gpu "
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38
msgid "For precise framerate"
msgstr "Для повышения точности частоты смены кадров"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39
msgid "Fullscreen"
msgstr "Полноэкранный режим"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40
msgid "Ignore brightness color"
msgstr "Игнорировать яркость цвета"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41
msgid "Initial Window Size:"
msgstr "Размер окна:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42
msgid "Lazy screen update"
msgstr "\"Ленивое\" обновление экрана"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43
msgid "Maintain 4:3 Aspect Ratio"
msgstr "Сохранять соотношение сторон 4:3"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44
msgid "Needed by Dark Forces"
msgstr "Необходимо для Dark Forces"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45
msgid "Odd/even bit hack"
msgstr "Хак бита ODE"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60
msgid "Old frame skipping"
msgstr "Старый режим пропуска кадров"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63
msgid "PC FPS calculation"
msgstr ""
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48
msgid "Pandemonium 2"
msgstr ""
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49
msgid "Repeated flat tex triangles"
msgstr ""
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50
msgid "Set FPS"
msgstr "Установить FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51
msgid "Show FPS"
msgstr "Отображать FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52
msgid "Skip every second frame"
msgstr "Пропускать каждый второй кадр"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53
msgid "Skip frames when rendering."
msgstr "Пропуск кадров при отрисовке."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54
msgid "Stretching:"
msgstr "Растяжение:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55
msgid "Toggle busy flags after drawing"
msgstr "Переключить флаг занятости после отрисовки"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56
msgid "Toggle whether the FPS will be shown."
msgstr "Отображать FPS при старте эмуляции."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57
msgid "Toggle windowed/fullscreen mode."
msgstr "Переключение между оконным/полноэкранным режимами."
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83
msgid "Use game fixes"
msgstr "Исправления для некоторых игр"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59
msgid "better g-colors, worse textures"
msgstr "Улучшенное затенение, худшее текстурирование"
diff --git a/po/zh_CN.po b/po/zh_CN.po
index 159b10b6..e8448f9b 100644
--- a/po/zh_CN.po
+++ b/po/zh_CN.po
@@ -1791,7 +1791,7 @@ msgstr ""
msgid "Pete Bernert and the P.E.Op.S. team"
msgstr "Pete Bernert 及 P.E.Op.S. 开发组"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1
msgid ""
"0: None\n"
"1: 2xSai\n"
@@ -1811,7 +1811,7 @@ msgstr ""
"6: HQ2X\n"
"7: HQ3X"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9
msgid ""
"0: Off (fastest)\n"
"1: Game dependant\n"
@@ -1821,11 +1821,11 @@ msgstr ""
"1: 取决于游戏\n"
"2: 总是"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12
msgid "200.0"
msgstr "200.0"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13
msgid ""
"320x240\n"
"640x480\n"
@@ -1843,167 +1843,167 @@ msgstr ""
"1280x1024\n"
"1600x1200"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20
msgid "<b>Compatibility</b>"
msgstr "<b>兼容性</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21
msgid "<b>Framerate</b>"
msgstr "<b>帧率</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22
msgid "<b>Screen</b>"
msgstr "<b>屏幕</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23
msgid "Autodetect FPS limit"
msgstr "自动检测 FPS 界限"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24
msgid "Better FPS limit in some"
msgstr "某些游戏中可取得较好的 FPS 界限值"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25
msgid "Black screens in Lunar"
msgstr "Lunar 中黑屏"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26
msgid "Capcom fighting games"
msgstr "Capcom 格斗游戏"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27
msgid "Chrono Cross"
msgstr "Chrono Cross"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28
msgid "Compatibility mode"
msgstr "兼容模式"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29
msgid "Configure X11 Video"
msgstr "配置 X11 视频"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30
msgid "Disable CPU Saving"
msgstr "禁用 CPU 保存"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31
msgid "Disable coordinate check"
msgstr "禁用坐标检查"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32
msgid "Dithering:"
msgstr "抖动:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33
msgid "Draw quads with triangles"
msgstr "使用三角形绘制 quad"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34
msgid "Enable frame skipping"
msgstr "启用跳帧"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35
msgid "Enable this if games display too quickly."
msgstr "如果游戏运行得过快,请启用此项。"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36
msgid "Expand screen width"
msgstr "扩展屏幕宽度"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37
msgid "Fake 'gpu busy' states"
msgstr "欺骗 'gpu 忙' 状态"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38
msgid "For precise framerate"
msgstr "精确帧率"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39
msgid "Fullscreen"
msgstr "全屏"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40
msgid "Ignore brightness color"
msgstr "忽略亮色"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41
msgid "Initial Window Size:"
msgstr "初始窗口大小:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42
msgid "Lazy screen update"
msgstr "懒惰的屏幕更新"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43
msgid "Maintain 4:3 Aspect Ratio"
msgstr "维持 4:3 宽高比"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44
msgid "Needed by Dark Forces"
msgstr "Dark Forces 运行需要"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45
msgid "Odd/even bit hack"
msgstr "奇/偶位 hack"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60
msgid "Old frame skipping"
msgstr "旧的跳帧方式"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63
msgid "PC FPS calculation"
msgstr "PC FPS 计算"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48
msgid "Pandemonium 2"
msgstr "Pandemonium 2"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49
msgid "Repeated flat tex triangles"
msgstr "重复平滑多边形纹理"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50
msgid "Set FPS"
msgstr "设置 FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51
msgid "Show FPS"
msgstr "显示 FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52
msgid "Skip every second frame"
msgstr "每两帧跳过一帧"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53
msgid "Skip frames when rendering."
msgstr "渲染时跳帧。"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54
msgid "Stretching:"
msgstr "拉抻:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55
msgid "Toggle busy flags after drawing"
msgstr "绘制后切换忙碌标志"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56
msgid "Toggle whether the FPS will be shown."
msgstr "切换 FPS (每秒帧数) 是否将被显示。"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57
msgid "Toggle windowed/fullscreen mode."
msgstr "切换窗口/全屏模式"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83
msgid "Use game fixes"
msgstr "使用特定游戏修正"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59
msgid "better g-colors, worse textures"
msgstr "较好的 g-colors, 较差的纹理"
diff --git a/po/zh_TW.po b/po/zh_TW.po
index 6eae1d58..e7c135f4 100644
--- a/po/zh_TW.po
+++ b/po/zh_TW.po
@@ -1778,7 +1778,7 @@ msgstr ""
msgid "Pete Bernert and the P.E.Op.S. team"
msgstr "Pete Bernert 和 P.E.Op.S. 開發組"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:1
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:1
msgid ""
"0: None\n"
"1: 2xSai\n"
@@ -1798,7 +1798,7 @@ msgstr ""
"6: HQ2X\n"
"7: HQ3X"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:9
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:9
msgid ""
"0: Off (fastest)\n"
"1: Game dependant\n"
@@ -1808,11 +1808,11 @@ msgstr ""
"1: 取決于遊戲\n"
"2: 總是開啟"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:12
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:12
msgid "200.0"
msgstr "200.0"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:13
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:13
msgid ""
"320x240\n"
"640x480\n"
@@ -1830,167 +1830,167 @@ msgstr ""
"1280x1024\n"
"1600x1200"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:20
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:20
msgid "<b>Compatibility</b>"
msgstr "<b>相容性</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:21
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:21
msgid "<b>Framerate</b>"
msgstr "<b>幀率</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:22
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:22
msgid "<b>Screen</b>"
msgstr "<b>螢幕</b>"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:23
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:23
msgid "Autodetect FPS limit"
msgstr "自動偵測 FPS 界限"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:24
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:24
msgid "Better FPS limit in some"
msgstr "部分遊戲中可取得更佳的 FPS 界限"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:25
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:25
msgid "Black screens in Lunar"
msgstr "Lunar 中黑螢幕"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:26
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:26
msgid "Capcom fighting games"
msgstr "Capcom 格鬥遊戲"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:27
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:27
msgid "Chrono Cross"
msgstr "Chrono Cross"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:28
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:28
msgid "Compatibility mode"
msgstr "相容方式"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:29
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:29
msgid "Configure X11 Video"
msgstr "設定 X11 Video"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:30
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:30
msgid "Disable CPU Saving"
msgstr "禁用 CPU Saving"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:31
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:31
msgid "Disable coordinate check"
msgstr "禁用坐標檢查"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:32
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:32
msgid "Dithering:"
msgstr "抖動:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:33
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:33
msgid "Draw quads with triangles"
msgstr "用三角形繪製 quad"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:34
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:34
msgid "Enable frame skipping"
msgstr "開啟跳幀"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:35
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:35
msgid "Enable this if games display too quickly."
msgstr "如遊戲顯示過快,請開啟此項。"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:36
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:36
msgid "Expand screen width"
msgstr "擴展熒幕寬度"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:37
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:37
msgid "Fake 'gpu busy' states"
msgstr "欺騙 'gpu 忙'"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:38
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:38
msgid "For precise framerate"
msgstr "確保準確幀率"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:39
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:39
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:39
msgid "Fullscreen"
msgstr "全螢幕"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:40
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:40
msgid "Ignore brightness color"
msgstr "忽略高亮度顏色"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:41
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:41
msgid "Initial Window Size:"
msgstr "初始視窗大小:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:42
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:42
msgid "Lazy screen update"
msgstr "延遲熒幕更新"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:43
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:43
msgid "Maintain 4:3 Aspect Ratio"
msgstr "維持 4:3 縱橫比"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:44
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:44
msgid "Needed by Dark Forces"
msgstr "Dark Forces 需要"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:45
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:45
msgid "Odd/even bit hack"
msgstr "奇偶位修正"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:46
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:46
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:60
msgid "Old frame skipping"
msgstr "老式跳幀"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:47
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:47
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:63
msgid "PC FPS calculation"
msgstr "PC FPS 計算"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:48
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:48
msgid "Pandemonium 2"
msgstr "Pandemonium 2"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:49
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:49
msgid "Repeated flat tex triangles"
msgstr "重復平滑多邊形紋理"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:50
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:50
msgid "Set FPS"
msgstr "設定 FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:51
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:51
msgid "Show FPS"
msgstr "顯示 FPS"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:52
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:52
msgid "Skip every second frame"
msgstr "每兩幀跳過一幀"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:53
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:53
msgid "Skip frames when rendering."
msgstr "渲染時跳幀。"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:54
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:54
msgid "Stretching:"
msgstr "拉抻:"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:55
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:55
msgid "Toggle busy flags after drawing"
msgstr "繪製後切換忙碌標誌"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:56
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:56
msgid "Toggle whether the FPS will be shown."
msgstr "切換 FPS 是否將被顯示。"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:57
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:57
msgid "Toggle windowed/fullscreen mode."
msgstr "切換視窗/全螢幕方式。"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:58
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:58
#: ../plugins/peopsxgl/gpucfg/peopsxgl.ui.h:83
msgid "Use game fixes"
msgstr "開啟遊戲修補"
-#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.glade2.h:59
+#: ../plugins/dfxvideo/gpucfg-0.1df/dfxvideo.ui.h:59
msgid "better g-colors, worse textures"
msgstr "較好的 g-colors,較差的紋理"