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authorSND\notaz_cp <SND\notaz_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-03-11 23:36:02 +0000
committerSND\notaz_cp <SND\notaz_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-03-11 23:36:02 +0000
commit2cf09c4ba88d3bcdcf4252a2b52745ac6eb69152 (patch)
tree2e75f285f9387e3a1e1f4631318502a3668e0a9f
parent71ed5539908c942efb0ce10d11290012fa11b62f (diff)
downloadpcsxr-2cf09c4ba88d3bcdcf4252a2b52745ac6eb69152.tar.gz
cdrom: pause doesn't start read
please don't commit untested code like this, or at least add a comment.. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83455 e17a0e51-4ae3-4d35-97c3-1a29b211df97
-rwxr-xr-xlibpcsxcore/cdrom.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c
index db12b197..cb019ad2 100755
--- a/libpcsxcore/cdrom.c
+++ b/libpcsxcore/cdrom.c
@@ -777,8 +777,6 @@ void cdrInterrupt() {
break;
case CdlPause:
- cdr.StatP |= STATUS_READ;
- cdr.Result[0] = cdr.StatP;
/*
Gundam Battle Assault 2: much slower (*)
- Fixes boot, gameplay