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authorXaviDCR92 <xavi.dcr@gmail.com>2017-07-21 00:09:35 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-07-21 00:09:35 +0200
commit627de0d81f81ad60d26d782f2425be1e6f5a3dbc (patch)
tree91ffa502aa62c03c2fecf28529ebc8c6b20828c5 /Source/Font.h
+ First commit. It works painfully slow, but gets the job done. Still lots of room for improvement.
Diffstat (limited to 'Source/Font.h')
-rw-r--r--Source/Font.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/Source/Font.h b/Source/Font.h
new file mode 100644
index 0000000..5a7d6b5
--- /dev/null
+++ b/Source/Font.h
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+#ifndef __FONT_HEADER__
+#define __FONT_HEADER__
+
+/* *************************************
+ * Includes
+ * *************************************/
+
+#include "Global_Inc.h"
+#include "System.h"
+#include "Gfx.h"
+#include "GameStructures.h"
+#include <stdarg.h>
+
+/* *************************************
+ * Defines
+ * *************************************/
+
+#define FONT_DEFAULT_CHAR_SIZE 16
+#define FONT_DEFAULT_INIT_CHAR '!'
+
+/* **************************************
+ * Structs and enums *
+ * *************************************/
+
+/* *************************************
+ * Global prototypes
+ * *************************************/
+
+bool FontLoadImage(char* strPath, TYPE_FONT * ptrFont);
+void FontSetSize(TYPE_FONT * ptrFont, short size, short bitshift);
+void FontPrintText(TYPE_FONT *ptrFont, short x, short y, char* str, ...);
+void FontSetInitChar(TYPE_FONT * ptrFont, char c);
+void FontSetFlags(TYPE_FONT * ptrFont, FONT_FLAGS flags);
+void FontCyclic(void);
+void FontSetSpacing(TYPE_FONT* ptrFont, short spacing);
+
+/* *************************************
+ * Global variables
+ * *************************************/
+
+TYPE_FONT RadioFont;
+TYPE_FONT SmallFont;
+
+#endif //__FONT_HEADER__