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#ifndef BUTTON_H
#define BUTTON_H

#include <gfx.h>
#include <stdbool.h>

#ifdef __cplusplus
extern "C"
{
#endif

enum
{
    BUTTON_LEFT,
    BUTTON_MID,
    BUTTON_RIGHT,

    MAX_BUTTON_SPRITES
};

struct button
{
    const char *text;
    short x, y, w;
};

bool button_is_pressed(const struct button *b);
int button_render(const struct button *b);

extern struct sprite button_sprites[MAX_BUTTON_SPRITES];

#ifdef __cplusplus
}
#endif

#endif /* BUTTON_H */