.. |
building
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Big rushed update
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2024-01-28 15:17:49 +01:00 |
camera
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Big rushed update
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2024-01-28 15:17:49 +01:00 |
container
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Define terrain rendering and loading
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2024-01-27 17:38:12 +01:00 |
font
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gfx: Add return value to *_sort functions
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2024-01-27 17:38:12 +01:00 |
game
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Big rushed update
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2024-01-28 15:17:49 +01:00 |
gfx
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gfx: Add return value to *_sort functions
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2024-01-27 17:38:12 +01:00 |
gui
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Big rushed update
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2024-01-28 15:17:49 +01:00 |
header
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Add metadata header to media files
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2022-03-30 08:20:21 +02:00 |
input
|
wip2
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2022-12-08 17:00:23 +01:00 |
instance
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Big rushed update
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2024-01-28 15:17:49 +01:00 |
keyboard
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WIP
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2022-11-01 16:26:16 +01:00 |
menu
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Big rushed update
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2024-01-28 15:17:49 +01:00 |
mouse
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Big rushed update
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2024-01-28 15:17:49 +01:00 |
net
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Avoid memory leak on failed realloc(3)
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2023-04-30 17:08:04 +02:00 |
packet
|
wip2
|
2022-12-08 17:00:23 +01:00 |
pad
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WIP
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2022-11-01 16:26:16 +01:00 |
peripheral
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Big rushed update
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2024-01-28 15:17:49 +01:00 |
player
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player: Add missing header
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2024-01-30 01:16:04 +01:00 |
settings
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WIP
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2022-11-01 16:26:16 +01:00 |
sfx
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wip2
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2022-12-08 17:00:23 +01:00 |
system
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system: Adjust caption according to PROJECT_NAME
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2024-01-27 17:38:11 +01:00 |
terrain
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init.c: Add missing #include
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2024-01-30 01:12:57 +01:00 |
transport
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Avoid memory leak on failed realloc(3)
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2023-04-30 17:08:04 +02:00 |
unit
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Big rushed update
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2024-01-28 15:17:49 +01:00 |
util
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Add project source code
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2022-03-30 08:20:20 +02:00 |
CMakeLists.txt
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Remove resource, tech and old game resources
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2024-01-27 17:38:11 +01:00 |
main.c
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Implement main menu
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2022-06-26 21:51:47 +02:00 |
system.cnf
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Rename project
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2024-01-26 21:53:15 +01:00 |