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* wip2Xavier Del Campo Romero2022-12-081-18/+0
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* Use find_package for SDL librariesXavier Del Campo Romero2022-07-233-5/+5
| | | | | | | | | | CMake already distributes FindSDL*.cmake files for SDL and SDL_mixer, which support custom prefixes via environment variables, removing the need for ad-hoc logic in Win9x builds. Also, according to FindSDL.cmake, #include <SDL.h> is the preferred way for portability reasons, instead of #include <SDL/SDL.h>, which is the option that has been used so far.
* ps1: Use exported target PSXSDK::PSXSDKXavier Del Campo Romero2022-07-231-1/+1
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* sdl-1.2/sound.c: use SDL_WasInitXavier Del Campo Romero2022-06-111-4/+2
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* Allow systems without sound supportXavier Del Campo Romero2022-05-243-10/+31
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* Add metadata header to media filesXavier Del Campo Romero2022-03-303-3/+31
| | | | | | | | | | The following properties are supported: - Sound: "loop". Must be either 0 or 1 - Images: "transparent". Must be either 0 or 1 These headers are only used for non-PS1 builds, since .TIM and .VAG files do already implement such information.
* Add project source codeXavier Del Campo Romero2022-03-306-0/+346