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| author | Xavier Del Campo Romero <xavi.dcr@tutanota.com> | 2022-06-27 21:43:29 +0200 |
|---|---|---|
| committer | Xavier Del Campo Romero <xavi.dcr@tutanota.com> | 2022-06-27 21:43:32 +0200 |
| commit | d28a7485213698f1ec220d4b9d290dc6c9b9a0a7 (patch) | |
| tree | d2f2dde83c9b39bd187071bd240c3941c02a7429 /src/instance | |
| parent | bac711c5b36a2491c2bb3bb44d3fac6166a06277 (diff) | |
| download | jancity-d28a7485213698f1ec220d4b9d290dc6c9b9a0a7.tar.gz | |
human_player_gui.c: fix segfault when selecting one unit
Checking against `sel` is just plain wrong, since it always expected to
be non-NULL, since `h->sel` is an array defined in `struct
human_player`. Instead, `sel->d.i` is the pointer that should be
checked.
Diffstat (limited to 'src/instance')
0 files changed, 0 insertions, 0 deletions
