diff options
| author | Xavier Del Campo Romero <xavi.dcr@tutanota.com> | 2022-02-08 15:39:56 +0100 |
|---|---|---|
| committer | Xavier Del Campo Romero <xavi.dcr@tutanota.com> | 2022-03-30 08:20:21 +0200 |
| commit | 98f0d3e026f978d556cc91cfaa815d92a0b182c8 (patch) | |
| tree | bd9f39354da8fcbed0453bf45152c39e803abbf6 /src/gfx/privinc | |
| parent | 56286a0a962119ddebf26df58d4a7c5d2f6a3fc7 (diff) | |
| download | jancity-98f0d3e026f978d556cc91cfaa815d92a0b182c8.tar.gz | |
Replace x_get functions with macros
The PS1 port relies on a heap for primitives since the GPU renders the
scene asynchronously. However, SDL-based platforms render primitives
synchronously, so structures can be allocated on the stack instead.
Diffstat (limited to 'src/gfx/privinc')
| -rw-r--r-- | src/gfx/privinc/gfx_private.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gfx/privinc/gfx_private.h b/src/gfx/privinc/gfx_private.h index 0553362..972efd0 100644 --- a/src/gfx/privinc/gfx_private.h +++ b/src/gfx/privinc/gfx_private.h @@ -11,10 +11,6 @@ extern "C" void rect_init(struct rect *r); void semitrans_rect_init(struct rect *r); -void stp_4line_init(struct stp_4line *l); -void *gfx_port_heap(size_t *n); -void gfx_reset_heap(void); - #ifdef __cplusplus } #endif |
