aboutsummaryrefslogtreecommitdiff
path: root/src/game
diff options
context:
space:
mode:
authorXavier Del Campo Romero <xavi.dcr@tutanota.com>2022-03-30 08:36:16 +0200
committerXavier Del Campo Romero <xavi.dcr@tutanota.com>2022-03-31 06:50:33 +0200
commitce8b1c43caf9e97fe0e93a51d6ca6b82460305d7 (patch)
tree462ed058f56f76bff22ed55da34a36dc348a04dc /src/game
parent1950fe7b0679c6b6486cc7b25bef813db2b1bb4e (diff)
downloadjancity-ce8b1c43caf9e97fe0e93a51d6ca6b82460305d7.tar.gz
Implement touch controls
Diffstat (limited to 'src/game')
-rw-r--r--src/game/src/game.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/src/game.c b/src/game/src/game.c
index b583c5c..e1a316e 100644
--- a/src/game/src/game.c
+++ b/src/game/src/game.c
@@ -26,7 +26,7 @@ int game(void)
{
const struct human_player_cfg cfg =
{
- .sel_periph = HUMAN_PLAYER_PERIPH_KEYBOARD_MOUSE,
+ .sel_periph = HUMAN_PLAYER_PERIPH_TOUCH,
.padn = i,
.pl =
{
@@ -86,8 +86,7 @@ int game(void)
terrain_update(&map);
if (terrain_render(&map, &h->cam)
- || human_player_render(h, &o)
- || cursor_render(&h->cam.cursor))
+ || human_player_render(h, &o))
goto end;
/* TODO: render AI players. */