diff options
| author | Xavier Del Campo Romero <xavi.dcr@tutanota.com> | 2022-07-23 04:18:22 +0200 |
|---|---|---|
| committer | Xavier Del Campo Romero <xavi.dcr@tutanota.com> | 2022-07-23 04:23:05 +0200 |
| commit | e8dd951c6c2bc3f3496eec26192b9b81c062ca1a (patch) | |
| tree | c209fdc85fb39499cd58925aace8e179b8998213 /CMakeLists.txt | |
| parent | 94d98176ea79edc87f11456bbb295e82381fc947 (diff) | |
Use find_package for SDL libraries
CMake already distributes FindSDL*.cmake files for SDL and SDL_mixer,
which support custom prefixes via environment variables, removing the
need for ad-hoc logic in Win9x builds.
Also, according to FindSDL.cmake, #include <SDL.h> is the preferred way
for portability reasons, instead of #include <SDL/SDL.h>, which is the
option that has been used so far.
Diffstat (limited to 'CMakeLists.txt')
| -rw-r--r-- | CMakeLists.txt | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 37a6a94..f6f4fab 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -14,11 +14,26 @@ if(CMAKE_TOOLCHAIN_FILE MATCHES "ps1") set(PS1_BUILD 1) elseif(CMAKE_TOOLCHAIN_FILE MATCHES "win9x") set(WIN9X_BUILD 1) + set(SDL1_2_BUILD 1) else() set(HOST_BUILD 1) + set(SDL1_2_BUILD 1) endif() add_executable(${PROJECT_NAME} "src/main.c") + +if(SDL1_2_BUILD) + find_package(SDL 1.2 REQUIRED) + find_package(SDL_gfx 2.0 REQUIRED) + find_package(SDL_mixer 1.2 REQUIRED) + # FindSDL_mixer.cmake does not export any target, so do it here instead. + add_library(SDL::SDL_mixer STATIC IMPORTED) + set_property(TARGET SDL::SDL_mixer PROPERTY + IMPORTED_LOCATION ${SDL_MIXER_LIBRARIES}) + target_include_directories(SDL::SDL_mixer INTERFACE ${SDL_MIXER_INCLUDE_DIRS}) + target_link_libraries(SDL::SDL_mixer INTERFACE SDL::SDL) +endif() + set(cdroot ${CMAKE_BINARY_DIR}/cdimg) file(MAKE_DIRECTORY ${cdroot}) # Avoid C11 since it is not supported by the i386-mingw32 toolchain. |
