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authorXavier Del Campo Romero <xavi.dcr@tutanota.com>2022-04-18 20:59:47 +0200
committerXavier Del Campo Romero <xavi.dcr@tutanota.com>2022-04-18 20:59:47 +0200
commit9c918c4a04a656f1017955bcb772ae8ce7c61089 (patch)
treea25e9f416eda5c588be4d98d4869f6c110b34c2c /project.godot
downloadcar-9c918c4a04a656f1017955bcb772ae8ce7c61089.tar.gz
Working simple car mechanics
Diffstat (limited to 'project.godot')
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1 files changed, 50 insertions, 0 deletions
diff --git a/project.godot b/project.godot
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+++ b/project.godot
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+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=4
+
+_global_script_classes=[ ]
+_global_script_class_icons={
+
+}
+
+[application]
+
+config/name="car"
+run/main_scene="res://game.tscn"
+config/icon="res://icon.png"
+
+[input]
+
+forward={
+"deadzone": 0.5,
+"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
+ ]
+}
+back={
+"deadzone": 0.5,
+"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
+ ]
+}
+left={
+"deadzone": 0.5,
+"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
+ ]
+}
+right={
+"deadzone": 0.5,
+"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
+ ]
+}
+
+[rendering]
+
+quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
+environment/default_environment="res://default_env.tres"