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authorGreg Hackmann <ghackmann@google.com>2018-08-06 13:06:00 -0700
committerMoyster <oysterized@gmail.com>2018-11-27 12:48:41 +0100
commitc8747dd99e18c56f35750b0676ead5235e014e61 (patch)
tree13c7796da8529efa507dfafb5112885ae21966bb
parent406a9a01c1fab916894abb4a772103e51c6a6551 (diff)
ANDROID: Revert "net: increase fragment memory usage limits"
This reverts commit c2a936600f78aea00d3312ea4b66a79a4619f9b4. Bug: 111983486 Change-Id: Ibc7a3076d7ec928dac27c2fd2d1bdaff6cb8c349 Signed-off-by: Greg Hackmann <ghackmann@google.com>
-rw-r--r--include/net/ipv6.h4
-rw-r--r--net/ipv4/ip_fragment.c22
2 files changed, 9 insertions, 17 deletions
diff --git a/include/net/ipv6.h b/include/net/ipv6.h
index 2145585f1..5a489757f 100644
--- a/include/net/ipv6.h
+++ b/include/net/ipv6.h
@@ -323,8 +323,8 @@ static inline int ip6_frag_mem(struct net *net)
}
#endif
-#define IPV6_FRAG_HIGH_THRESH (4 * 1024*1024) /* 4194304 */
-#define IPV6_FRAG_LOW_THRESH (3 * 1024*1024) /* 3145728 */
+#define IPV6_FRAG_HIGH_THRESH (256 * 1024) /* 262144 */
+#define IPV6_FRAG_LOW_THRESH (192 * 1024) /* 196608 */
#define IPV6_FRAG_TIMEOUT (60 * HZ) /* 60 seconds */
extern int __ipv6_addr_type(const struct in6_addr *addr);
diff --git a/net/ipv4/ip_fragment.c b/net/ipv4/ip_fragment.c
index 04c7e4618..989201a3b 100644
--- a/net/ipv4/ip_fragment.c
+++ b/net/ipv4/ip_fragment.c
@@ -831,22 +831,14 @@ static inline void ip4_frags_ctl_register(void)
static int __net_init ipv4_frags_init_net(struct net *net)
{
- /* Fragment cache limits.
- *
- * The fragment memory accounting code, (tries to) account for
- * the real memory usage, by measuring both the size of frag
- * queue struct (inet_frag_queue (ipv4:ipq/ipv6:frag_queue))
- * and the SKB's truesize.
- *
- * A 64K fragment consumes 129736 bytes (44*2944)+200
- * (1500 truesize == 2944, sizeof(struct ipq) == 200)
- *
- * We will commit 4MB at one time. Should we cross that limit
- * we will prune down to 3MB, making room for approx 8 big 64K
- * fragments 8x128k.
+ /*
+ * Fragment cache limits. We will commit 256K at one time. Should we
+ * cross that limit we will prune down to 192K. This should cope with
+ * even the most extreme cases without allowing an attacker to
+ * measurably harm machine performance.
*/
- net->ipv4.frags.high_thresh = 4 * 1024 * 1024;
- net->ipv4.frags.low_thresh = 3 * 1024 * 1024;
+ net->ipv4.frags.high_thresh = 256 * 1024;
+ net->ipv4.frags.low_thresh = 192 * 1024;
/*
* Important NOTE! Fragment queue must be destroyed before MSL expires.
* RFC791 is wrong proposing to prolongate timer each fragment arrival