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authorHarm Hanemaaijer <fgenfb@yahoo.com>2013-06-20 20:21:39 +0200
committerMister Oyster <oysterized@gmail.com>2017-04-11 10:57:09 +0200
commit7a4be1eb142e1b38d390748deef1631cd551a62f (patch)
treed37886f4f5343da3d9c136dcb6d10f200c989dcf
parent9c55720b28bc8dfb3e5352e22a6487407891f782 (diff)
Speed up console framebuffer imageblit function
Especially on platforms with a slower CPU but a relatively high framebuffer fill bandwidth, like current ARM devices, the existing console monochrome imageblit function used to draw console text is suboptimal for common pixel depths such as 16bpp and 32bpp. The existing code is quite general and can deal with several pixel depths. By creating special case functions for 16bpp and 32bpp, by far the most common pixel formats used on modern systems, a significant speed-up is attained which can be readily felt on ARM-based devices like the Raspberry Pi and the Allwinner platform, but should help any platform using the fb layer. The special case functions allow constant folding, eliminating a number of instructions including divide operations, and allow the use of an unrolled loop, eliminating instructions with a variable shift size, reducing source memory access instructions, and eliminating excessive branching. These unrolled loops also allow much better code optimization by the C compiler. The code that selects which optimized variant is used is also simplified, eliminating integer divide instructions. The speed-up, measured by timing 'cat file.txt' in the console, varies between 40% and 70%, when testing on the Raspberry Pi and Allwinner ARM-based platforms, depending on font size and the pixel depth, with the greater benefit for 32bpp. Signed-off-by: Harm Hanemaaijer <fgenfb@yahoo.com>
-rw-r--r--drivers/video/cfbimgblt.c152
1 files changed, 147 insertions, 5 deletions
diff --git a/drivers/video/cfbimgblt.c b/drivers/video/cfbimgblt.c
index baed57d3c..ce91bf229 100644
--- a/drivers/video/cfbimgblt.c
+++ b/drivers/video/cfbimgblt.c
@@ -28,6 +28,11 @@
*
* Also need to add code to deal with cards endians that are different than
* the native cpu endians. I also need to deal with MSB position in the word.
+ * Modified by Harm Hanemaaijer (fgenfb@yahoo.com) 2013:
+ * - Provide optimized versions of fast_imageblit for 16 and 32bpp that are
+ * significantly faster than the previous implementation.
+ * - Simplify the fast/slow_imageblit selection code, avoiding integer
+ * divides.
*/
#include <linux/module.h>
#include <linux/string.h>
@@ -262,6 +267,133 @@ static inline void fast_imageblit(const struct fb_image *image, struct fb_info *
}
}
+/*
+ * Optimized fast_imageblit for bpp == 16. ppw = 2, bit_mask = 3 folded
+ * into the code, main loop unrolled.
+ */
+
+static inline void fast_imageblit16(const struct fb_image *image,
+ struct fb_info *p, u8 __iomem * dst1,
+ u32 fgcolor, u32 bgcolor)
+{
+ u32 fgx = fgcolor, bgx = bgcolor;
+ u32 spitch = (image->width + 7) / 8;
+ u32 end_mask, eorx;
+ const char *s = image->data, *src;
+ u32 __iomem *dst;
+ const u32 *tab = NULL;
+ int i, j, k;
+
+ tab = fb_be_math(p) ? cfb_tab16_be : cfb_tab16_le;
+
+ fgx <<= 16;
+ bgx <<= 16;
+ fgx |= fgcolor;
+ bgx |= bgcolor;
+
+ eorx = fgx ^ bgx;
+ k = image->width / 2;
+
+ for (i = image->height; i--;) {
+ dst = (u32 __iomem *) dst1;
+ src = s;
+
+ j = k;
+ while (j >= 4) {
+ u8 bits = *src;
+ end_mask = tab[(bits >> 6) & 3];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ end_mask = tab[(bits >> 4) & 3];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ end_mask = tab[(bits >> 2) & 3];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ end_mask = tab[bits & 3];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ src++;
+ j -= 4;
+ }
+ if (j != 0) {
+ u8 bits = *src;
+ end_mask = tab[(bits >> 6) & 3];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ if (j >= 2) {
+ end_mask = tab[(bits >> 4) & 3];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ if (j == 3) {
+ end_mask = tab[(bits >> 2) & 3];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst);
+ }
+ }
+ }
+ dst1 += p->fix.line_length;
+ s += spitch;
+ }
+}
+
+/*
+ * Optimized fast_imageblit for bpp == 32. ppw = 1, bit_mask = 1 folded
+ * into the code, main loop unrolled.
+ */
+
+static inline void fast_imageblit32(const struct fb_image *image,
+ struct fb_info *p, u8 __iomem * dst1,
+ u32 fgcolor, u32 bgcolor)
+{
+ u32 fgx = fgcolor, bgx = bgcolor;
+ u32 spitch = (image->width + 7) / 8;
+ u32 end_mask, eorx;
+ const char *s = image->data, *src;
+ u32 __iomem *dst;
+ const u32 *tab = NULL;
+ int i, j, k;
+
+ tab = cfb_tab32;
+
+ eorx = fgx ^ bgx;
+ k = image->width;
+
+ for (i = image->height; i--;) {
+ dst = (u32 __iomem *) dst1;
+ src = s;
+
+ j = k;
+ while (j >= 8) {
+ u8 bits = *src;
+ end_mask = tab[(bits >> 7) & 1];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ end_mask = tab[(bits >> 6) & 1];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ end_mask = tab[(bits >> 5) & 1];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ end_mask = tab[(bits >> 4) & 1];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ end_mask = tab[(bits >> 3) & 1];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ end_mask = tab[(bits >> 2) & 1];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ end_mask = tab[(bits >> 1) & 1];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ end_mask = tab[bits & 1];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ src++;
+ j -= 8;
+ }
+ if (j != 0) {
+ u32 bits = (u32) * src;
+ while (j > 1) {
+ end_mask = tab[(bits >> 7) & 1];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst++);
+ bits <<= 1;
+ j--;
+ }
+ end_mask = tab[(bits >> 7) & 1];
+ FB_WRITEL((end_mask & eorx) ^ bgx, dst);
+ }
+ dst1 += p->fix.line_length;
+ s += spitch;
+ }
+}
+
void cfb_imageblit(struct fb_info *p, const struct fb_image *image)
{
u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0;
@@ -294,11 +426,21 @@ void cfb_imageblit(struct fb_info *p, const struct fb_image *image)
bgcolor = image->bg_color;
}
- if (32 % bpp == 0 && !start_index && !pitch_index &&
- ((width & (32/bpp-1)) == 0) &&
- bpp >= 8 && bpp <= 32)
- fast_imageblit(image, p, dst1, fgcolor, bgcolor);
- else
+ if (!start_index && !pitch_index) {
+ if (bpp == 32)
+ fast_imageblit32(image, p, dst1, fgcolor,
+ bgcolor);
+ else if (bpp == 16 && (width & 1) == 0)
+ fast_imageblit16(image, p, dst1, fgcolor,
+ bgcolor);
+ else if (bpp == 8 && (width & 3) == 0)
+ fast_imageblit(image, p, dst1, fgcolor,
+ bgcolor);
+ else
+ slow_imageblit(image, p, dst1, fgcolor,
+ bgcolor,
+ start_index, pitch_index);
+ } else
slow_imageblit(image, p, dst1, fgcolor, bgcolor,
start_index, pitch_index);
} else