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#include "mygraphicsscene.h"
#include <QDebug>
MyGraphicsScene::MyGraphicsScene()
{
}
void MyGraphicsScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
{
QGraphicsItem *it = this->itemAt(mouseEvent->scenePos(), QTransform());
if (it != NULL)
{
}
else
{
// No items selected
}
}
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