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* * LEVEL3.PLT was incorrectly using Windows CRLF end of line.XaviDCR922018-11-251-2/+2
* Aircraft are now auto-locked when entering "ShowAircraftData" menu.Xavier ASUS2018-11-241-1/+1
* Fixed critical bug that provoked an accidental access to a NULL pointer.Xavier ASUS2018-11-231-2/+2
* Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).Xavier ASUS2018-11-231-4/+4
* * RWY_DIR and AIRCRAFT_DIRECTION have been joint into a single enum.XaviDCR922017-12-291-2/+3
* * Slight optimization: all comparations against true are now compared against...XaviDCR922017-12-261-3/+3
* * Trimmed ending whitespaces.XaviDCR922017-09-161-1/+1
* * Include directives are now moved to .c instead of .h, as it should really b...XaviDCR922017-08-061-2/+0
* * Added font spacing parameter.XaviDCR922017-06-281-1/+1
* * Implemented aircraft collision. But it would not detect collision in some c...XaviDCR922017-06-061-1/+1
* * Used runway is now freed if state == STATE_APPROACH.XaviDCR922017-05-311-0/+1
* * Aircraft 0 was incorrectly being removed because indexes 0 to GAME_MAX_AIRC...XaviDCR922017-05-311-0/+1
* * Departure flights are not created if parking is busy.XaviDCR922017-05-301-0/+1
* * Takeoff barely implemented. Stil a lot of work to do.XaviDCR922017-05-281-0/+1
* * Added more aircraft on LEVEL1.PLT.XaviDCR922017-05-271-0/+1
* * Aircraft state was not being transferred ciclically from Game to Aircraft m...XaviDCR922017-05-241-3/+3
* * Split screen is now working. Yay!!XaviDCR922017-05-051-1/+1
* * Added some comments on System.XaviDCR922017-05-011-2/+3
* * Updated.XaviDCR922017-02-041-0/+0
* Initial commitXavier Del Campo2017-02-041-0/+28