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-rw-r--r--Source/Menu.c44
1 files changed, 26 insertions, 18 deletions
diff --git a/Source/Menu.c b/Source/Menu.c
index a1f17ef..f8f9239 100644
--- a/Source/Menu.c
+++ b/Source/Menu.c
@@ -31,7 +31,7 @@ typedef enum t_levelId
{
LEVEL1 = 0,
LEVEL2,
- MAX_LEVELS = LEVEL2
+ MAX_LEVELS
}LEVEL_ID;
typedef struct t_lvlpltdata
@@ -252,8 +252,8 @@ void MainMenuInit(void)
LoadMenu( MainMenuFiles,
MainMenuDest,
- sizeof(MainMenuFiles) / sizeof(char*) ,
- sizeof(MainMenuDest) / sizeof(void*) );
+ sizeof (MainMenuFiles) / sizeof (char*) ,
+ sizeof (MainMenuDest) / sizeof (void*) );
MainMenuBtn[PLAY_BUTTON_INDEX].offset_u = PLAY_BUTTON_U_OFFSET;
MainMenuBtn[PLAY_BUTTON_INDEX].offset_v = PLAY_BUTTON_Y_OFFSET;
@@ -300,7 +300,7 @@ void MenuCheatInit(void)
{
TestCheat.Callback = &MenuTestCheat;
memset(TestCheat.Combination,0,CHEAT_ARRAY_SIZE);
- //memcpy(myarray, (int [5]){a,b,c,d,e}, 5*sizeof(int));
+ //memcpy(myarray, (int [5]){a,b,c,d,e}, 5*sizeof (int));
memcpy( TestCheat.Combination,
(unsigned short[CHEAT_ARRAY_SIZE])
@@ -308,7 +308,7 @@ void MenuCheatInit(void)
PAD_TRIANGLE, PAD_TRIANGLE, 0 , 0 ,
0, 0, 0, 0,
0, 0, 0, 0 } ,
- sizeof(unsigned short) * CHEAT_ARRAY_SIZE);
+ sizeof (unsigned short) * CHEAT_ARRAY_SIZE);
PadAddCheat(&TestCheat);
@@ -321,7 +321,7 @@ void MenuCheatInit(void)
PAD_L1, PAD_R1, 0 , 0 ,
0, 0, 0, 0,
0, 0, 0, 0 } ,
- sizeof(unsigned short) * CHEAT_ARRAY_SIZE);
+ sizeof (unsigned short) * CHEAT_ARRAY_SIZE);
PadAddCheat(&StackCheckCheat);
@@ -334,7 +334,7 @@ void MenuCheatInit(void)
PAD_CIRCLE, PAD_CIRCLE, PAD_TRIANGLE , PAD_TRIANGLE ,
PAD_L1, PAD_L1, PAD_R1, PAD_R1,
PAD_L2, PAD_L2, PAD_R2, PAD_R2 } ,
- sizeof(unsigned short) * CHEAT_ARRAY_SIZE);
+ sizeof (unsigned short) * CHEAT_ARRAY_SIZE);
PadAddCheat(&DevMenuCheat);
@@ -347,7 +347,7 @@ void MenuCheatInit(void)
PAD_CIRCLE, PAD_CIRCLE, PAD_CIRCLE , PAD_CIRCLE ,
0, 0, 0, 0,
0, 0, 0, 0 } ,
- sizeof(unsigned short) * CHEAT_ARRAY_SIZE);
+ sizeof (unsigned short) * CHEAT_ARRAY_SIZE);
PadAddCheat(&SerialCheat);
}
@@ -443,7 +443,7 @@ void MainMenuRenderLevelList(void)
GsGPoly4 levelListRect = {0};
GsGPoly4 levelListSelectionRect = {0};
- uint8_t i;
+ LEVEL_ID i;
levelListRect.x[0] = LEVEL_LIST_RECT_X;
levelListRect.x[1] = LEVEL_LIST_RECT_X + LEVEL_LIST_RECT_W;
@@ -506,26 +506,34 @@ void MainMenuRenderLevelList(void)
levelListSelectionRect.attribute |= ENABLE_TRANS | TRANS_MODE(0);
- for (i = 0; i < (sizeof(MainMenuLevelList) / sizeof(MainMenuLevelList[0])); i++)
+ for (i = LEVEL1; i < MAX_LEVELS; i++)
{
char baseName[32];
- uint8_t j;
+ const size_t maxLength = sizeof (baseName) / sizeof (baseName[0]);
// Update "baseName" with file name + extension.
- SystemGetFileBasename(MainMenuLevelList[i], baseName, sizeof(baseName) / sizeof(baseName[0]));
+ SystemGetFileBasename(MainMenuLevelList[i], baseName, maxLength);
FontPrintText(&SmallFont, LEVEL_LIST_TEXT_X, LEVEL_LIST_TEXT_Y + (i << 3), baseName);
if (i == SelectedLevel)
{
- for (j = 0; j < (sizeof(MainMenuPltList) / sizeof(MainMenuPltList[0])); j++)
+ const char** ptrPltLevelArray;
+ size_t j;
+
+ for (ptrPltLevelArray = MainMenuPltList[i], j = 0; *ptrPltLevelArray != NULL; ptrPltLevelArray++, j++)
{
- if (MainMenuPltList[i][j] != NULL)
+ const char* strPltLevel = *ptrPltLevelArray;
+
+ if (strPltLevel != NULL)
{
// Update "baseName" with file name + extension.
- SystemGetFileBasename(MainMenuPltList[i][j], baseName, sizeof(baseName) / sizeof(baseName[0]));
+ SystemGetFileBasename(strPltLevel, baseName, maxLength);
- FontPrintText(&SmallFont, LEVEL_LIST_PLT_TEXT_X, LEVEL_LIST_PLT_TEXT_Y + (j << 3), baseName);
+ FontPrintText( &SmallFont,
+ LEVEL_LIST_PLT_TEXT_X,
+ LEVEL_LIST_PLT_TEXT_Y + (j << 3),
+ baseName );
}
}
}
@@ -572,7 +580,7 @@ void MainMenuRestoreInitValues(void)
SelectedLevel = LEVEL1;
SelectedPlt = 0;
- memset(&GameCfg, 0, sizeof(TYPE_GAME_CONFIGURATION));
+ memset(&GameCfg, 0, sizeof (TYPE_GAME_CONFIGURATION));
for (i = 0; i < MAIN_MENU_BUTTONS_MAX; i++)
{
@@ -656,7 +664,7 @@ void MainMenuButtonHandler(void)
{
if (isLevelSelected == false)
{
- if (SelectedLevel < MAX_LEVELS)
+ if (SelectedLevel < (MAX_LEVELS - 1))
{
SelectedLevel++;
SelectedPlt = 0;