diff options
| author | XaviDCR92 <xavi.dcr@gmail.com> | 2018-01-03 21:17:28 +0100 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2018-01-03 21:17:28 +0100 |
| commit | 7d14b5036066d9391d52ab73ca4b26c03e3cb6c2 (patch) | |
| tree | ffb09d916304aa361946cad00858b178071164e2 /Sprites | |
| parent | b094335404446183954eb1ccaba33f5f4888eacf (diff) | |
* Aircraft.c: since "rotate" member != 0 would render ArrowSpr incorrectly, I have created two separate sprites: LeftRightArrowSpr and UpDownArrowSpr. Still, H_FLIP isn't working properly.
* GameGui.c: new function GameGuiCalculateNextAircraftTime(), which calculates remaining time for next aircraft on the list.
* GameStructures.h: new parameter NextAircraftTime for TYPE_PLAYER structures.
* Game.c: added call to new function GameGuiCalculateNextAircraftTime().
Diffstat (limited to 'Sprites')
| -rw-r--r-- | Sprites/ARROW.bmp | bin | 822 -> 0 bytes | |||
| -rw-r--r-- | Sprites/ARROW.flags | 1 |
2 files changed, 0 insertions, 1 deletions
diff --git a/Sprites/ARROW.bmp b/Sprites/ARROW.bmp Binary files differdeleted file mode 100644 index ba862bb..0000000 --- a/Sprites/ARROW.bmp +++ /dev/null diff --git a/Sprites/ARROW.flags b/Sprites/ARROW.flags deleted file mode 100644 index 7653ca0..0000000 --- a/Sprites/ARROW.flags +++ /dev/null @@ -1 +0,0 @@ -16 -org=604,240 -mpink |
