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authorXaviDCR92 <xavi.dcr@gmail.com>2017-09-23 01:32:26 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-09-23 01:32:26 +0200
commite6d41c59ffa15dee7f8bc9d7ea0e12ac682da595 (patch)
tree19a1b57479a66efe6f74c2eedfd4795554fa75b7 /Source
parent286d13d71d017003df4cb44fc4ef4822d9e39c03 (diff)
downloadairport-e6d41c59ffa15dee7f8bc9d7ea0e12ac682da595.tar.gz
Bugfix: ptrPlayer->SelectedAircraft was being substracted when == 0 and caused a game crash. Bugfix: aircraft did not stop when DIR_SOUTH.
Diffstat (limited to 'Source')
-rw-r--r--Source/Aircraft.c13
-rwxr-xr-xSource/Exe/AIRPORT.elfbin326468 -> 326864 bytes
-rw-r--r--Source/Exe/AIRPORT.isobin1439744 -> 1441792 bytes
-rw-r--r--Source/Game.c70
-rw-r--r--Source/GameGui.c8
-rw-r--r--Source/LoadMenu.c17
-rw-r--r--Source/LoadMenu.h2
-rw-r--r--Source/Makefile25
-rw-r--r--Source/Menu.c29
9 files changed, 89 insertions, 75 deletions
diff --git a/Source/Aircraft.c b/Source/Aircraft.c
index 7d7c799..057f7e8 100644
--- a/Source/Aircraft.c
+++ b/Source/Aircraft.c
@@ -57,7 +57,7 @@ static TYPE_CARTESIAN_POS AircraftCenterPos;
static char* AircraftLiveryNamesTable[] = {"PHX", NULL};
static AIRCRAFT_LIVERY AircraftLiveryTable[] = {AIRCRAFT_LIVERY_0, AIRCRAFT_LIVERY_UNKNOWN};
-static char* GameFileList[] = { "cdrom:\\DATA\\SPRITES\\ARROW.TIM;1" };
+static const char* GameFileList[] = { "cdrom:\\DATA\\SPRITES\\ARROW.TIM;1" };
static void* GameFileDest[] = { (GsSprite*)&ArrowSpr };
@@ -216,8 +216,6 @@ bool AircraftRemove(uint8_t aircraftIdx)
{
if (ptrAircraft->FlightDataIdx == aircraftIdx)
{
- DEBUG_PRINT_VAR(ptrAircraft->FlightDataIdx);
- DEBUG_PRINT_VAR(aircraftIdx);
ptrAircraft->State = STATE_IDLE;
Serial_printf("Flight %d removed\n", ptrAircraft->FlightDataIdx);
return true;
@@ -247,7 +245,6 @@ void AircraftHandler(void)
AircraftSpeed(ptrAircraft);
// Check collision against all other aircraft.
-
for (j = 0; j < GAME_MAX_AIRCRAFT; j++)
{
TYPE_AIRCRAFT_DATA* ptrOtherAircraft = &AircraftData[j];
@@ -293,7 +290,6 @@ void AircraftHandler(void)
{
GameResumeFlightFromAutoStop(ptrAircraft->FlightDataIdx);
}
-
ptrAircraft->State = GameGetFlightDataStateFromIdx(ptrAircraft->FlightDataIdx);
}
@@ -320,7 +316,7 @@ bool AircraftCheckPath(TYPE_AIRCRAFT_DATA* ptrAircraft, TYPE_AIRCRAFT_DATA* ptrO
break;
case AIRCRAFT_DIR_SOUTH:
- nextTile = currentTile - GameGetLevelColumns();
+ nextTile = currentTile + GameGetLevelColumns();
break;
case AIRCRAFT_DIR_NO_DIRECTION:
@@ -639,9 +635,12 @@ void AircraftDirection(TYPE_AIRCRAFT_DATA* ptrAircraft)
ptrAircraft->IsoPos.z += AircraftSpeedsTable[AIRCRAFT_SPEED_FINAL_Z];
- if (GameInsideLevelFromIsoPos(&ptrAircraft->IsoPos) == true)
+ if (GameInsideLevelFromIsoPos(&ptrAircraft->IsoPos) == false)
{
GameRemoveFlight(ptrAircraft->FlightDataIdx, true);
+
+ // Deactivate TYPE_AIRCRAFT instance.
+ ptrAircraft->State = STATE_IDLE;
}
}
}
diff --git a/Source/Exe/AIRPORT.elf b/Source/Exe/AIRPORT.elf
index 08bad33..d0a5f1e 100755
--- a/Source/Exe/AIRPORT.elf
+++ b/Source/Exe/AIRPORT.elf
Binary files differ
diff --git a/Source/Exe/AIRPORT.iso b/Source/Exe/AIRPORT.iso
index 14766ca..d8c4130 100644
--- a/Source/Exe/AIRPORT.iso
+++ b/Source/Exe/AIRPORT.iso
Binary files differ
diff --git a/Source/Game.c b/Source/Game.c
index 614905d..52056ff 100644
--- a/Source/Game.c
+++ b/Source/Game.c
@@ -233,16 +233,16 @@ static SsVag BeepSnd;
// Instances for player-specific data
static TYPE_PLAYER PlayerData[MAX_PLAYERS];
-static char* GameFileList[] = { "cdrom:\\DATA\\SPRITES\\TILESET1.TIM;1" ,
- "cdrom:\\DATA\\SPRITES\\GAMEPLN.TIM;1" ,
- "cdrom:\\DATA\\SPRITES\\PLNBLUE.CLT;1" ,
- "cdrom:\\DATA\\SPRITES\\MOUSE.TIM;1" ,
- "cdrom:\\DATA\\SPRITES\\BLDNGS1.TIM;1" ,
- "cdrom:\\DATA\\SOUNDS\\RCPW1A1.VAG;1" ,
- "cdrom:\\DATA\\SOUNDS\\RCPM1A1.VAG;1" ,
- "cdrom:\\DATA\\SOUNDS\\RCTM1F1.VAG;1" ,
- "cdrom:\\DATA\\SOUNDS\\TAKEOFF1.VAG;1" ,
- "cdrom:\\DATA\\SOUNDS\\BEEP.VAG;1" };
+static const char* GameFileList[] = { "cdrom:\\DATA\\SPRITES\\TILESET1.TIM;1" ,
+ "cdrom:\\DATA\\SPRITES\\GAMEPLN.TIM;1" ,
+ "cdrom:\\DATA\\SPRITES\\PLNBLUE.CLT;1" ,
+ "cdrom:\\DATA\\SPRITES\\MOUSE.TIM;1" ,
+ "cdrom:\\DATA\\SPRITES\\BLDNGS1.TIM;1" ,
+ "cdrom:\\DATA\\SOUNDS\\RCPW1A1.VAG;1" ,
+ "cdrom:\\DATA\\SOUNDS\\RCPM1A1.VAG;1" ,
+ "cdrom:\\DATA\\SOUNDS\\RCTM1F1.VAG;1" ,
+ "cdrom:\\DATA\\SOUNDS\\TAKEOFF1.VAG;1" ,
+ "cdrom:\\DATA\\SOUNDS\\BEEP.VAG;1" };
static void* GameFileDest[] = { (GsSprite*)&GameTilesetSpr ,
(GsSprite*)&GamePlaneSpr ,
@@ -255,7 +255,7 @@ static void* GameFileDest[] = { (GsSprite*)&GameTilesetSpr ,
(SsVag*)&TakeoffSnd ,
(SsVag*)&BeepSnd };
-static char* GamePlt[] = { "cdrom:\\DATA\\LEVELS\\LEVEL1.PLT;1" };
+static const char* GamePlt[] = { "cdrom:\\DATA\\LEVELS\\LEVEL1.PLT;1" };
static void* GamePltDest[] = {(TYPE_FLIGHT_DATA*)&FlightData };
static char* GameLevelList[] = {"cdrom:\\DATA\\LEVELS\\LEVEL1.LVL;1"};
@@ -914,23 +914,35 @@ void GamePlayerHandler(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA* ptrFlightData)
// Recalculate ptrPlayer->SelectedAircraft. In case new aircraft appear, we may be pointing
// to a incorrect instance.
+ dprintf("GameActiveAircraftList\n");
GameActiveAircraftList(ptrPlayer, ptrFlightData);
+ dprintf("GameAircraftCollisionFlag\n");
if (GameAircraftCollisionFlag == true)
{
TYPE_ISOMETRIC_POS IsoPos = AircraftGetIsoPos(GameAircraftCollisionIdx);
CameraMoveToIsoPos(ptrPlayer, IsoPos);
}
+ dprintf("GameStateUnboarding\n");
GameStateUnboarding(ptrPlayer, ptrFlightData);
+ dprintf("GameStateLockTarget\n");
GameStateLockTarget(ptrPlayer, ptrFlightData);
+ dprintf("GameStateSelectRunway\n");
GameStateSelectRunway(ptrPlayer, ptrFlightData);
+ dprintf("GameStateSelectTaxiwayRunway\n");
GameStateSelectTaxiwayRunway(ptrPlayer, ptrFlightData);
+ dprintf("GameStateSelectTaxiwayParking\n");
GameStateSelectTaxiwayParking(ptrPlayer, ptrFlightData);
+ dprintf("GameStateShowAircraft\n");
GameStateShowAircraft(ptrPlayer, ptrFlightData);
+ dprintf("CameraHandler\n");
CameraHandler(ptrPlayer);
+ dprintf("GameGuiActiveAircraftPage\n");
GameGuiActiveAircraftPage(ptrPlayer, ptrFlightData);
+ dprintf("GameSelectAircraftFromList\n");
GameSelectAircraftFromList(ptrPlayer, ptrFlightData);
+ dprintf("Finished GameHandler\n");
}
/* *******************************************************************
@@ -1465,6 +1477,7 @@ void GameAircraftState(uint8_t i)
{
// Player(s) lost a flight!
GameRemoveFlight(i, false);
+ dprintf("Flight %d lost\n", i);
}
}
}
@@ -2263,7 +2276,7 @@ void GameGetRunwayArray(void)
* information about all available flights.
*
* @brief:
- * Determines actions for aircraft on PAD_CROSS pressed.
+ * Actions for ptrPlayer->ShowAircraftData.
*
* @remarks:
*
@@ -3344,6 +3357,7 @@ void GameStateUnboarding(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA* ptrFlightData
// Flight has finished. Remove aircraft and set finished flag
ptrPlayer->Unboarding = false;
GameRemoveFlight(ptrPlayer->FlightDataSelectedAircraft, true);
+ dprintf("YO\n");
}
ptrPlayer->UnboardingSequenceIdx = 0;
@@ -3604,25 +3618,25 @@ bool GameInsideLevelFromIsoPos(TYPE_ISOMETRIC_FIX16_POS* ptrIsoPos)
if (x < 0)
{
- return true;
+ return false;
}
if (x > (GameLevelColumns << TILE_SIZE_BIT_SHIFT))
{
- return true;
+ return false;
}
if (y < 0)
{
- return true;
+ return false;
}
if (y > (GameLevelColumns << TILE_SIZE_BIT_SHIFT) )
{
- return true;
+ return false;
}
- return false;
+ return true;
}
/* *******************************************************************************************
@@ -3694,13 +3708,9 @@ void GameRemoveFlight(uint8_t idx, bool successful)
}
else
{
- Serial_printf("1\n");
-
// GameRwyArray is filled with runway tiles.
GameGetSelectedRunwayArray(GameUsedRwy[k], rwyArray, GAME_MAX_RWY_LENGTH * sizeof(uint16_t) );
- Serial_printf("2\n");
-
if (SystemContains_u16( AircraftGetTileFromFlightDataIndex(idx),
rwyArray,
sizeof(rwyArray) / sizeof(rwyArray[0]) ) == true)
@@ -3723,8 +3733,11 @@ void GameRemoveFlight(uint8_t idx, bool successful)
// STATE_APPROACH is the only state which is not linked to a TYPE_AIRCRAFT_DATA instance.
}
- ptrPlayer->LockTarget = false;
- ptrPlayer->LockedAircraft = FLIGHT_DATA_INVALID_IDX;
+ if (ptrPlayer->LockedAircraft == idx)
+ {
+ ptrPlayer->LockTarget = false;
+ ptrPlayer->LockedAircraft = FLIGHT_DATA_INVALID_IDX;
+ }
if (successful == true)
{
@@ -3735,9 +3748,12 @@ void GameRemoveFlight(uint8_t idx, bool successful)
GameScore = (GameScore < LOST_FLIGHT_PENALTY)? 0 : (GameScore - LOST_FLIGHT_PENALTY);
}
- if (ptrPlayer->SelectedAircraft >= j)
+ if (ptrPlayer->SelectedAircraft != 0)
{
- ptrPlayer->SelectedAircraft--;
+ if (ptrPlayer->SelectedAircraft >= j)
+ {
+ ptrPlayer->SelectedAircraft--;
+ }
}
FlightData.Passengers[idx] = 0;
@@ -3968,7 +3984,7 @@ void GameAircraftCollision(uint8_t AircraftIdx)
void GameStopFlight(uint8_t AircraftIdx)
{
FL_STATE* ptrState = &FlightData.State[AircraftIdx];
-
+
if (*ptrState == STATE_TAXIING)
{
// Only allow auto stop under taxi
@@ -3992,7 +4008,7 @@ void GameStopFlight(uint8_t AircraftIdx)
* that taxiing can be resumed.
*
* *******************************************************************************************/
-
+
void GameResumeFlightFromAutoStop(uint8_t AircraftIdx)
{
FL_STATE* ptrState = &FlightData.State[AircraftIdx];
diff --git a/Source/GameGui.c b/Source/GameGui.c
index a6eda0a..c846029 100644
--- a/Source/GameGui.c
+++ b/Source/GameGui.c
@@ -206,10 +206,10 @@ static bool GameGuiClearPassengersLeft_Flag;
static bool GameGuiBubbleShowFlag;
static bool GameGuiBubbleVibrationFlag;
-static char* GameFileList[] = { "cdrom:\\DATA\\SPRITES\\BUBBLE.TIM;1" ,
- "cdrom:\\DATA\\FONTS\\FONT_1.FNT;1" ,
- "cdrom:\\DATA\\SPRITES\\DEPARR.TIM;1" ,
- "cdrom:\\DATA\\SPRITES\\PAGEUPDN.TIM;1" };
+static const char* GameFileList[] = { "cdrom:\\DATA\\SPRITES\\BUBBLE.TIM;1" ,
+ "cdrom:\\DATA\\FONTS\\FONT_1.FNT;1" ,
+ "cdrom:\\DATA\\SPRITES\\DEPARR.TIM;1" ,
+ "cdrom:\\DATA\\SPRITES\\PAGEUPDN.TIM;1" };
static void* GameFileDest[] = {(GsSprite*)&BubbleSpr ,
(TYPE_FONT*)&RadioFont ,
diff --git a/Source/LoadMenu.c b/Source/LoadMenu.c
index 60b00a7..52bd093 100644
--- a/Source/LoadMenu.c
+++ b/Source/LoadMenu.c
@@ -78,7 +78,7 @@ static void LoadMenuInit(void);
static void ISR_LoadMenuVBlank(void);
static bool LoadMenuISRHasEnded(void);
static bool LoadMenuISRHasStarted(void);
-static void LoadMenuLoadFileList( char* fileList[], void* dest[],
+static void LoadMenuLoadFileList( const char* fileList[], void* dest[],
uint8_t szFileList, uint8_t szDestList);
/* *************************************
@@ -91,9 +91,9 @@ static GsSprite LoadMenuTitleSpr;
static GsLine LoadMenuBarLines[LOADING_BAR_N_LINES];
static GsRectangle LoadMenuBarRect;
-static char* LoadMenuFiles[] = { "cdrom:\\DATA\\SPRITES\\PLANE.TIM;1",
- "cdrom:\\DATA\\SPRITES\\LOADING.TIM;1",
- "cdrom:\\DATA\\FONTS\\FONT_2.FNT;1" };
+static const char* LoadMenuFiles[] = { "cdrom:\\DATA\\SPRITES\\PLANE.TIM;1",
+ "cdrom:\\DATA\\SPRITES\\LOADING.TIM;1",
+ "cdrom:\\DATA\\FONTS\\FONT_2.FNT;1" };
static void* LoadMenuDest[] = { (GsSprite*)&LoadMenuPlaneSpr,
(GsSprite*)&LoadMenuTitleSpr,
@@ -439,7 +439,7 @@ bool LoadMenuISRHasStarted(void)
return isr_started;
}
-void LoadMenu( char* fileList[],
+void LoadMenu( const char* fileList[],
void* dest[],
uint8_t szFileList , uint8_t szDestList)
{
@@ -451,11 +451,10 @@ void LoadMenu( char* fileList[],
while (LoadMenuISRHasStarted() == false);
}
- LoadMenuLoadFileList(fileList,dest,szFileList,szDestList);
-
+ LoadMenuLoadFileList(fileList, dest, szFileList, szDestList);
}
-void LoadMenuLoadFileList( char* fileList[], void* dest[],
+void LoadMenuLoadFileList( const char* fileList[], void* dest[],
uint8_t szFileList, uint8_t szDestList)
{
char aux_file_name[100];
@@ -472,7 +471,7 @@ void LoadMenuLoadFileList( char* fileList[], void* dest[],
for (fileLoadedCount = 0; fileLoadedCount < szFileList ; fileLoadedCount++)
{
- strCurrentFile = fileList[fileLoadedCount];
+ strCurrentFile = (char*)fileList[fileLoadedCount];
if (strCurrentFile == NULL)
{
diff --git a/Source/LoadMenu.h b/Source/LoadMenu.h
index 3407dd1..2d1d5f7 100644
--- a/Source/LoadMenu.h
+++ b/Source/LoadMenu.h
@@ -15,7 +15,7 @@
* Global prototypes
* *************************************/
-void LoadMenu( char* fileList[],
+void LoadMenu( const char* fileList[],
void* dest[],
uint8_t szFileList , uint8_t szDestList);
diff --git a/Source/Makefile b/Source/Makefile
index 4beb71b..16b30b0 100644
--- a/Source/Makefile
+++ b/Source/Makefile
@@ -38,9 +38,9 @@ EXE_PATH = Exe
# PCSX-R
EMULATOR_DIR = ~/pcsxr
-EMULATOR = pcsxr.exe
+EMULATOR = pcsxr
# Uncomment the line below if you get no sound output under Linux.
-#SOUND_INTERFACE += padsp
+SOUND_INTERFACE += padsp
EMULATOR_FLAGS = -nogui -psxout
# Objects definition
@@ -110,11 +110,14 @@ SPRITE_OBJECTS += $(addprefix $(OBJ_FONTS_PATH)/, INTROFNT.TIM \
# Instructions
# ------------------------------------
-build: $(BIN_TARGET_PATH)/$(PROJECT).bin
+$(BIN_TARGET_PATH)/$(PROJECT).bin: $(EXE_PATH)/$(PROJECT).iso
+#~ mkpsxiso $< $@ $(LICENSE_FILE) $(MUSIC_TRACKS)
+ mkpsxiso $< $@ $(LICENSE_FILE)
+# $(PROJECT).cue is automatically generated by mkpsxiso
rebuild:
make clean
- make build
+ make $(BIN_TARGET_PATH)/$(PROJECT).bin
-include $(DEPS)
@@ -127,7 +130,7 @@ clean:
rm -f $(OBJ_LEVELS_DIR)/*.PLT
rm -f $(OBJ_SPRITES_PATH)/*.TIM
rm -f $(OBJ_FONTS_PATH)/*.TIM
-
+
$(OBJ_DIR)/%.d: $(SRC_DIR)/%.c
$(CC) $< $(DEFINE) $(CC_FLAGS) -MM > $@
@@ -141,18 +144,14 @@ $(EXE_PATH)/$(PROJECT).elf: $(OBJECTS)
$(EXE_PATH)/$(PROJECT).iso: $(EXE_PATH)/$(PROJECT).exe $(SOUND_OBJECTS) $(LEVEL_OBJECTS) $(SPRITE_OBJECTS)
mkisofs -o $@ -V $(PROJECT) -sysid PLAYSTATION $(CDROM_ROOT)
-$(BIN_TARGET_PATH)/$(PROJECT).bin: $(EXE_PATH)/$(PROJECT).iso
-#~ mkpsxiso $< $@ $(LICENSE_FILE) $(MUSIC_TRACKS)
- mkpsxiso $< $@ $(LICENSE_FILE)
-# $(PROJECT).cue is automatically generated by mkpsxiso
$(EXE_PATH)/$(PROJECT).exe: $(EXE_PATH)/$(PROJECT).elf
$(ELF2EXE) $< $@ $(ELF2EXE_FLAGS)
cp $@ $(CDROM_ROOT)
-#~ emulator:
-#~ export PATH=$$PATH:$(EMULATOR_DIR)
-#~ $(EMULATOR) -cdfile $(PROJECT_DIR)/Bin/$(PROJECT).bin $(EMULATOR_FLAGS)
+run: $(BIN_TARGET_PATH)/$(PROJECT).bin
+ export PATH=$$PATH:$(EMULATOR_DIR)
+ $(EMULATOR) -cdfile $(PROJECT_DIR)/Bin/$(PROJECT).bin $(EMULATOR_FLAGS)
$(OBJ_SPRITES_PATH)/%.TIM: $(SRC_SPRITES_PATH)/%.bmp $(SRC_SPRITES_PATH)/%.flags
$(BMP2TIM) $< $@ `cat $(word 2,$^)`
@@ -184,4 +183,4 @@ clean_music:
# ----------------------------------------
# Phony targets
# ----------------------------------------
-.PHONY: build sounds clean music levels tiles
+.PHONY: sounds clean music
diff --git a/Source/Menu.c b/Source/Menu.c
index fa1c701..58a6260 100644
--- a/Source/Menu.c
+++ b/Source/Menu.c
@@ -131,20 +131,20 @@ static TYPE_CHEAT StackCheckCheat;
static TYPE_CHEAT DevMenuCheat;
static TYPE_CHEAT SerialCheat;
-static char* MainMenuFiles[] = { "cdrom:\\DATA\\SPRITES\\MAINMENU.TIM;1" ,
- "cdrom:\\DATA\\SOUNDS\\BELL.VAG;1" ,
- "cdrom:\\DATA\\SOUNDS\\ACCEPT.VAG;1" ,
- "cdrom:\\DATA\\SPRITES\\BUTTONS.TIM;1" ,
- "cdrom:\\DATA\\SPRITES\\MENUSTAR.TIM;1" ,
+static const char* MainMenuFiles[] = { "cdrom:\\DATA\\SPRITES\\MAINMENU.TIM;1" ,
+ "cdrom:\\DATA\\SOUNDS\\BELL.VAG;1" ,
+ "cdrom:\\DATA\\SOUNDS\\ACCEPT.VAG;1" ,
+ "cdrom:\\DATA\\SPRITES\\BUTTONS.TIM;1" ,
+ "cdrom:\\DATA\\SPRITES\\MENUSTAR.TIM;1" ,
#ifndef NO_INTRO
- "cdrom:\\DATA\\SPRITES\\PSXDISK.TIM;1" ,
- "cdrom:\\DATA\\FONTS\\INTROFNT.TIM;1" ,
- "cdrom:\\DATA\\SPRITES\\GPL.TIM;1" ,
- "cdrom:\\DATA\\SPRITES\\OPENSRC.TIM;1" ,
- "cdrom:\\DATA\\SOUNDS\\TRAYCL.VAG;1" ,
- "cdrom:\\DATA\\SOUNDS\\SPINDISK.VAG;1"
+ "cdrom:\\DATA\\SPRITES\\PSXDISK.TIM;1" ,
+ "cdrom:\\DATA\\FONTS\\INTROFNT.TIM;1" ,
+ "cdrom:\\DATA\\SPRITES\\GPL.TIM;1" ,
+ "cdrom:\\DATA\\SPRITES\\OPENSRC.TIM;1" ,
+ "cdrom:\\DATA\\SOUNDS\\TRAYCL.VAG;1" ,
+ "cdrom:\\DATA\\SOUNDS\\SPINDISK.VAG;1"
#endif // NO_INTRO
- };
+ };
static void* MainMenuDest[] = { (GsSprite*)&MenuSpr ,
(SsVag*)&BellSnd ,
@@ -207,7 +207,8 @@ void TwoPlayerMenu(void)
void MainMenuInit(void)
{
- LoadMenu( MainMenuFiles,MainMenuDest,
+ LoadMenu( MainMenuFiles,
+ MainMenuDest,
sizeof(MainMenuFiles) / sizeof(char*) ,
sizeof(MainMenuDest) / sizeof(void*) );
@@ -550,7 +551,7 @@ void MainMenuDrawButton(TYPE_MMBtn * btn)
default:
break;
}
-
+
MenuSpr.u += btn->offset_u;
MenuSpr.v += btn->offset_v;
MenuSpr.y -= MainMenuBtnAni[btn->timer];