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authorXaviDCR92 <xavi.dcr@gmail.com>2018-03-26 08:50:33 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2018-03-26 08:50:33 +0200
commit2c3b747732efd11fd279c27e1092e63e9f761c96 (patch)
tree95ae7e8a21f96c0c9ab0573ac7e1641d03e38d16 /Source/PltParser.c
parent4887461e35b64c697cbabaf0268c77ae68576c5e (diff)
downloadairport-2c3b747732efd11fd279c27e1092e63e9f761c96.tar.gz
* Game can now compile without PSXSDK_DEBUG flag.
* RCNT2 ISR is now disabled as soon as SystemLoadFileIntoBuffer() is called. Hopefully that will avoid problems with real HW.
Diffstat (limited to 'Source/PltParser.c')
-rw-r--r--Source/PltParser.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/Source/PltParser.c b/Source/PltParser.c
index c5f3a8f..6963683 100644
--- a/Source/PltParser.c
+++ b/Source/PltParser.c
@@ -401,6 +401,12 @@ uint8_t* PltParserGenerateFile(TYPE_PLT_CONFIG* ptrPltConfig)
return NULL;
}
+#ifndef PSXSDK_DEBUG
+# pragma message ("Remember to remove this")
+ printf("%d\n", minAircraftTime);
+ printf("%d\n", maxAircraftTime);
+#endif // PSXSDK_DEBUG
+
SystemClearFileBuffer();
// At this point, PltBuffer is filled with zeros. Start generating PLT file.