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authorXavier ASUS <xavi92psx@gmail.com>2018-11-23 13:57:38 +0100
committerXavier ASUS <xavi92psx@gmail.com>2018-11-23 13:57:38 +0100
commit3b80f74ce10cfd7e55199dcb9a8c4b80598227d2 (patch)
tree43d267ff02ef9c04b60305adead701de8c5a1fa5 /Source/MemCard.c
parenta923f153f906144de599024148fc868e234d06cd (diff)
Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).
Improved const-correctness and scope for some variables.
Diffstat (limited to 'Source/MemCard.c')
-rw-r--r--Source/MemCard.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/Source/MemCard.c b/Source/MemCard.c
index fdfabb1..e1c4c7e 100644
--- a/Source/MemCard.c
+++ b/Source/MemCard.c
@@ -181,7 +181,7 @@ void ISR_MemCardDataHandling(void)
uint8_t i;
- if ( (GfxIsGPUBusy() != false) || (SystemIsBusy() != false) )
+ if ( (GfxIsGPUBusy()) || (SystemIsBusy()) )
{
return;
}
@@ -712,7 +712,7 @@ bool MemCardReadSector(TYPE_BLOCK_DATA * ptrBlockData, int sector)
return false;
}
- while (GfxIsGPUBusy() != false);
+ while (GfxIsGPUBusy());
result = McReadSector(ptrBlockData->Slot, sector, DataBuffer);
@@ -817,7 +817,7 @@ void MemCardIconIndexHandler(void)
{
static uint8_t iconTimer = 0;
- if (System100msTick() != false)
+ if (System100msTick())
{
if (++iconTimer >= MEMCARD_ICON_INDEX_TIME)
{
@@ -872,7 +872,7 @@ void MemCardDrawIcon(TYPE_BLOCK_DATA * ptrBlockData, short x, short y)
}
- if (first_access != false)
+ if (first_access)
{
if (IconIndex == 0)
{
@@ -966,36 +966,36 @@ TYPE_BLOCK_DATA * MemCardShowMap(void)
while (1)
{
- if (PadOneKeyReleased(PAD_TRIANGLE) != false)
+ if (PadOneKeyReleased(PAD_TRIANGLE))
{
break;
}
- else if (PadOneKeyReleased(PAD_CROSS) != false)
+ else if (PadOneKeyReleased(PAD_CROSS))
{
return &MemCardData[selectedBlock - BLOCK_1][selectedSlot];
}
- else if (PadOneKeyReleased(PAD_LEFT) != false)
+ else if (PadOneKeyReleased(PAD_LEFT))
{
if (selectedSlot == SLOT_TWO)
{
selectedSlot = SLOT_ONE;
}
}
- else if (PadOneKeyReleased(PAD_RIGHT) != false)
+ else if (PadOneKeyReleased(PAD_RIGHT))
{
if (selectedSlot == SLOT_ONE)
{
selectedSlot = SLOT_TWO;
}
}
- else if (PadOneKeyReleased(PAD_UP) != false)
+ else if (PadOneKeyReleased(PAD_UP))
{
if (selectedBlock > BLOCK_1)
{
selectedBlock--;
}
}
- else if (PadOneKeyReleased(PAD_DOWN) != false)
+ else if (PadOneKeyReleased(PAD_DOWN))
{
if (selectedBlock < BLOCK_15)
{