diff options
| author | Xavier ASUS <xavi92psx@gmail.com> | 2018-11-23 13:57:38 +0100 |
|---|---|---|
| committer | Xavier ASUS <xavi92psx@gmail.com> | 2018-11-23 13:57:38 +0100 |
| commit | 3b80f74ce10cfd7e55199dcb9a8c4b80598227d2 (patch) | |
| tree | 43d267ff02ef9c04b60305adead701de8c5a1fa5 /Source/MemCard.c | |
| parent | a923f153f906144de599024148fc868e234d06cd (diff) | |
Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).
Improved const-correctness and scope for some variables.
Diffstat (limited to 'Source/MemCard.c')
| -rw-r--r-- | Source/MemCard.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/Source/MemCard.c b/Source/MemCard.c index fdfabb1..e1c4c7e 100644 --- a/Source/MemCard.c +++ b/Source/MemCard.c @@ -181,7 +181,7 @@ void ISR_MemCardDataHandling(void) uint8_t i;
- if ( (GfxIsGPUBusy() != false) || (SystemIsBusy() != false) )
+ if ( (GfxIsGPUBusy()) || (SystemIsBusy()) )
{
return;
}
@@ -712,7 +712,7 @@ bool MemCardReadSector(TYPE_BLOCK_DATA * ptrBlockData, int sector) return false;
}
- while (GfxIsGPUBusy() != false);
+ while (GfxIsGPUBusy());
result = McReadSector(ptrBlockData->Slot, sector, DataBuffer);
@@ -817,7 +817,7 @@ void MemCardIconIndexHandler(void) {
static uint8_t iconTimer = 0;
- if (System100msTick() != false)
+ if (System100msTick())
{
if (++iconTimer >= MEMCARD_ICON_INDEX_TIME)
{
@@ -872,7 +872,7 @@ void MemCardDrawIcon(TYPE_BLOCK_DATA * ptrBlockData, short x, short y) }
- if (first_access != false)
+ if (first_access)
{
if (IconIndex == 0)
{
@@ -966,36 +966,36 @@ TYPE_BLOCK_DATA * MemCardShowMap(void) while (1)
{
- if (PadOneKeyReleased(PAD_TRIANGLE) != false)
+ if (PadOneKeyReleased(PAD_TRIANGLE))
{
break;
}
- else if (PadOneKeyReleased(PAD_CROSS) != false)
+ else if (PadOneKeyReleased(PAD_CROSS))
{
return &MemCardData[selectedBlock - BLOCK_1][selectedSlot];
}
- else if (PadOneKeyReleased(PAD_LEFT) != false)
+ else if (PadOneKeyReleased(PAD_LEFT))
{
if (selectedSlot == SLOT_TWO)
{
selectedSlot = SLOT_ONE;
}
}
- else if (PadOneKeyReleased(PAD_RIGHT) != false)
+ else if (PadOneKeyReleased(PAD_RIGHT))
{
if (selectedSlot == SLOT_ONE)
{
selectedSlot = SLOT_TWO;
}
}
- else if (PadOneKeyReleased(PAD_UP) != false)
+ else if (PadOneKeyReleased(PAD_UP))
{
if (selectedBlock > BLOCK_1)
{
selectedBlock--;
}
}
- else if (PadOneKeyReleased(PAD_DOWN) != false)
+ else if (PadOneKeyReleased(PAD_DOWN))
{
if (selectedBlock < BLOCK_15)
{
|
